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introducing "new" units., Modding
TheViking92
post 1 May 2018, 20:12
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after:

add unit "x".ini + register in CommandButton + CommandSet

What other steps should I follow so that the unit is normally built and there is no problem?

and also, that the game is not blocked.
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Shiro
post 2 May 2018, 14:52
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If you simply want to test a button, copy an existing unit (say, the Crusader), give it a new name (for example AmericaTankCrusader2). Copy the build button of the Crusader, rename it, replace the object being build with your new unit. Now apply the new button's name to the commandset (which could be the American War Factory commandset). In-game you now should have the new button.

Anything else, like changing unit behavior and the like can be done later.

Finally: what do you mean with "the game is blocked"?
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