ECA Vehicle Dugout, Is it possible to occupied vehicle Dugout with all factions vehicles? |
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ECA Vehicle Dugout, Is it possible to occupied vehicle Dugout with all factions vehicles? |
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#1
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![]() Group: New Members Posts: 1 Joined: 26 March 2019 Member No.: 19681 ![]() |
Can it edited somehow with Final Big Editor app?
This post has been edited by hildaga: 3 Dec 2021, 12:45 |
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#2
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![]() Group: Members Posts: 6 Joined: 24 September 2021 Member No.: 24161 ![]() |
Can it edited somehow with Final Big Editor app? I think it's certainly possible with Final big, at least for the code. Don't know about the model. If I'm not wrong, it use bike logic. Basically you should think of it as stationary Pandur with tank garrison instead of infantry. It's entirely different things from infantry building garrison or the infamous ZH combat chinook with tanks. It also means that you can only have maximum 7 versions of garrisoned state, so maximum 7 tanks. It's actually 8 maximum, but "blank" state count as one state. I don't do model so I don't know if you would need a specific model for each state or you can just use tank models and draw over the bunkers. |
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#3
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![]() ![]() Group: Members Posts: 1863 Joined: 17 April 2012 Member No.: 9081 ![]() |
I think that ECA's vehicles in bunkers are actually when vehicle enters building, then that building becomes other building, rather than unit on top of that building, if that makes sense lol.
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#4
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![]() ![]() Group: Members Posts: 2 Joined: 2 February 2023 Member No.: 25147 ![]() |
I think that ECA's vehicles in bunkers are actually when vehicle enters building, then that building becomes other building, rather than unit on top of that building, if that makes sense lol. yup, just switch leopard to canister round and get into bunker, then it uses ap round |
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Lo-Fi Version | Time is now: 3 June 2023 - 20:17 |