Note to map makers for 1.87. (Important) |
Note to map makers for 1.87. (Important) |
18 May 2018, 4:12
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#1
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Group: Moderator Posts: 1641 Joined: 8 January 2015 From: Newcastle, England Member No.: 10811 Aut vincere aut mori, Cave quid dicis, quando, et cui, De duobus malis, minus est semper eligendum. |
Due to the new AI system the Bidirectional waypoint paths are no longer needed in order for the AI to work right.
bidirectional paths was used in order to fix issues with the zh AI attack teams due to issues with the Zh AI scripts, now that mizo has made a new AI Bi paths are no longer needed and are now causeing issues with transport teams withing the AI. So in regards to custom maps now, its back to standard waypoint paths for the AI for version 1.87 and beyond. -------------------- |
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18 May 2018, 15:12
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#2
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AI Coding Expert Group: Dev. Team Posts: 1846 Joined: 9 May 2014 From: Poland Member No.: 10450 |
Suggest you should delete the old guide and pin this one instead.
-------------------- Not a Rusty Spoon........The_Hunter uses a goddamn wooden spoon on his AI Scripters.... |
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