facking laaaaag |
facking laaaaag |
1 Jun 2016, 3:26
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#26
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Алексей Ко Group: Members Posts: 35 Joined: 30 May 2016 From: Россия - Москва Member No.: 12921 Rise of the Reds C&C Generals: Zero Hour mod | Released 2008 |
А-а...Ну тут просто такая карта ))) Ее кодировали EA-шники еще, так что там эта проблема была "с начала времен". Может кто нибудь ее когда нибудь и переделает (или совершит титанический труд и пропишет атакующие пути отдельно). А артмани тоже лучше не юзать, ибо в МП мисматч обеспечен ) Где то тут была старая тема, где кто-то выкладывал несколько более оптимизированных оригинальных карт, но это надо искать. Но твилайта там вроде нет. HEY, PEOPLE! Please, help this guy and tell him if there is an optimized "Twilight Flame" map somewhere. I think there was one topic, where somebody made more balanced and optimized versions of original maps, but i couldn't find them. Бро, я тебе очень благодарен от души, если ребята найдут эту карту (оптимизированную боле мене), буду очень рад, для такой карты лаги и т.д свойственно, но играть можно ))) дай знать комрад, где можно будет скачать ее -------------------- |
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1 Jun 2016, 5:16
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#27
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Group: Moderator Posts: 1641 Joined: 8 January 2015 From: Newcastle, England Member No.: 10811 Aut vincere aut mori, Cave quid dicis, quando, et cui, De duobus malis, minus est semper eligendum. |
Try this.
Removed the gaps between the top bases Removed the bridges Removed a LOT of impassable terrain made the chokepoint entrances to each base wider. the ai should get stuck with its units a lot less now and cause less lag. Download link -------------------- |
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1 Jun 2016, 5:29
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#28
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Habouji !? Group: Members Posts: 281 Joined: 3 May 2016 Member No.: 12844 |
QUOTE HEY, PEOPLE! Please, help this guy and tell him if there is an optimized "Twilight Flame" map somewhere. I think there was one topic, where somebody made more balanced and optimized versions of original maps, but i couldn't find them Do have 3 to 4 different styles of twilight flame maps. If you want let me know. -------------------- Declare variables, not war. Execute programs, not people.
UNREAL: https://soundcloud.com/deshaadman/monks-of-na-pali https://soundcloud.com/maxim-klochkov-1/unr...d-village-remix https://soundcloud.com/valter_abr/unreal-re...er-guitar-cover (amazing variation - epic rifts) |
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1 Jun 2016, 8:45
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#29
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Group: Tester Posts: 1833 Joined: 29 May 2012 Member No.: 9155 |
It was something I heard of back in 1.802 i think from knjaz, but I'm not 100% sure anymore. Either way, i think its the waypoints fucking up that can cause it No, not from me. I hated bridge maps for entirely different reasons. Same for Send Delay, no idea about what it actually does. |
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1 Jun 2016, 17:20
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#30
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Алексей Ко Group: Members Posts: 35 Joined: 30 May 2016 From: Россия - Москва Member No.: 12921 Rise of the Reds C&C Generals: Zero Hour mod | Released 2008 |
Do have 3 to 4 different styles of twilight flame maps. If you want let me know. Yeah) povozmozhnosti all the cards to download that optimizirovanny, I would appreciate that, guys who reads and can make separate cards and tell me that optimisation and why. Who wants it myself, where can download fashion lies ") is less trouble -------------------- |
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1 Jun 2016, 17:23
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#31
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Алексей Ко Group: Members Posts: 35 Joined: 30 May 2016 From: Россия - Москва Member No.: 12921 Rise of the Reds C&C Generals: Zero Hour mod | Released 2008 |
Try this. Removed the gaps between the top bases Removed the bridges Removed a LOT of impassable terrain made the chokepoint entrances to each base wider. the ai should get stuck with its units a lot less now and cause less lag. Download link Komrad thanks a lot! If there is a card like this, please post) thanks again -------------------- |
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3 Jun 2016, 14:04
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#32
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Алексей Ко Group: Members Posts: 35 Joined: 30 May 2016 From: Россия - Москва Member No.: 12921 Rise of the Reds C&C Generals: Zero Hour mod | Released 2008 |
Ребят потестил вчера, принципе нормально, заторможенности практически нет это радует, но синнхронка падает ( еще чаще стало, на оф карте такова нет как на этой, там примерно по времени если то через мин 30 а то и час выходит это окно, на этих картах практически сразу-же ((( сейчас все удалю (игру и моды что связанны были к ней) по новой установлю и сделаю и сделаю запрет на индексацию на всю папку, попробую потом снова эту карту потестить, делаю все на оф- игру от Оригин
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3 Jun 2016, 14:06
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#33
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Алексей Ко Group: Members Posts: 35 Joined: 30 May 2016 From: Россия - Москва Member No.: 12921 Rise of the Reds C&C Generals: Zero Hour mod | Released 2008 |
Guys potesta yesterday, in the principles of normal, retardation is almost net it pleases, but synchrony falls ( more often of concern, on of maps is <url> as this, there are for exemplary on-time if it through 30 min and then an hour comes this panel, these cards are almost just the same ((( now all removed (the game and the mods that had to do x it) on the new install and make and make will enjoy for indexing on the entire folder, try then dreams this card to test, doing all of the game from Origin
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3 Jun 2016, 14:14
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#34
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Group: Dev. Team Posts: 616 Joined: 24 February 2015 From: Latvia Member No.: 10884 |
Ребят потестил вчера, принципе нормально, заторможенности практически нет это радует, но синнхронка падает ( еще чаще стало, на оф карте такова нет как на этой, там примерно по времени если то через мин 30 а то и час выходит это окно, на этих картах практически сразу-же ((( сейчас все удалю (игру и моды что связанны были к ней) по новой установлю и сделаю и сделаю запрет на индексацию на всю папку, попробую потом снова эту карту потестить, делаю все на оф- игру от Оригин To translate: Guys, I tested it yesterday, seems to be all good, almost no freezing–which is pleasing–but it keeps desyncing (even more so than on the official map, usually the window would pop up after 30 minutes to an hour, on these maps it pops up almost immediately). I'll reinstall the game [official Origin version] and untick Indexing Service, then test the map again. -------------------- "don't live, hanfield"
"i swear to god, if this was a room full of you people i'd be taking off my gloves and slapping hanfield every 5 minutes" - bruce 2016 |
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