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[1.87 PB] 1v1 USA vs ECA (RedArmy) on Lagoon
Chilling
post 15 Apr 2018, 11:02
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I need advice on how to deny forward supplies for the ECA player. ECA Towers prevent any harrassment, Drones fall fairly quickly to their fire and I think Humvees are even weaker, against defences & most ECA light vehicles.

Also, isn't ECA's secondary eco a bit too viral? Cheaper & smaller Black Markets pretty much? I did give the ECA player here room to expand & tech up but I can't see how could I deny it for him. Going early Airfield seems risky & loses effect as the game progresses.

When are Vipers more viable AA than Avengers? Avengers can escort more ground force with out being picket off by his emplaced & airborne AA. I think I could've made use of more Protector defences to cover 2nd supply at times but spending more to defend give ECA more time to develop.

This post has been edited by Chilling: 15 Apr 2018, 11:03
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Skitt
post 15 Apr 2018, 12:20
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for forward supplies if you go wf opening, just bring a crusader or have a dozer build a drone hive in range to distract the tower, if its just a guard tower.
for eca's sec eco its not viral no at liest in comparison to china and russias eco which is far more spammy and have the same tick rate.


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Chilling
post 15 Apr 2018, 14:36
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Crusader tank requires tech up but a quick Hive could do.
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Skitt
post 15 Apr 2018, 16:08
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crusaders are going t0 next build, no need to tech up.


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XAttus
post 15 Apr 2018, 16:35
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You can't prevent ECA from taking 3rd supply on Lagoon, but you can put a lot of pressure on it to make it burn that extra lead on defending. Hard af tho if he knows what he is doing.


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{Lads}RikerZZZ
post 16 Apr 2018, 4:13
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The thing about countering ECA is you have 3 options.
The first, get there before they do.
This is pretty easy if you are usa because you can use ospreys or drone lifters (if you're an absolute madman) to drop into garrisons and/or tech structures to stall the eca. I usually get 2 rangers put them in an osprey and combat drop a garrison on lagoon. From there if they build scaffolds and they dont see the rangers or the garrison, well I can shoot the scaffolds before they get there, wasting their money. I can also tank shots in the garrison so my weaker units (my guardians, my humvees, my air) can go in and take out the enemy base def and units so im safe.

The second, as xattus says, is just go around them. If the ECA player knows what theyre doing then its going to be near impossible to put continuous pressure against their forward expansion and do other things at the same time. It can be better to just say "fuck it" and go around their expansion and attack the main base. When I play ECA people do this to me all the time and it costs me heaps of games because I didnt prepare my main for the event of an attack. This is possible as usa, but you need to be proper t1 with a decently sized tank ball.

The final option is to overpower their position and push through into their main. This is pretty easy as china and Russia, gla is also able to do it if they have enough buggies, but for usa this is somewhat difficult for the reasons I just described. Basically, if the enemy gets a shitload of pioneers, just quit out if you dont have pathfinders.

I watched your game and I do have some feedback directly for you.
First, hat game was lost the moment you didnt build a barracks at the start and go for garrison control. people Like KJ might say that its never a good idea to go barracks first as usa, but honestly if you want to go for the mobility + garrison control route that I play my usa as then you need to get the barracks early and get the troops t the supplies way before the ECA does.
You spammed s hitload of missile defenders, which is admirable, but also a terrible idea. Missile infantry in rotr are complete garbage and not worth your time (unless youre ECA, or you are being cheeky). They lack the pure damage they need to really beat down enemy vehicles. Missile defenders can somewhat circumvent this with their lazer lock, byt you need to have them back out of the way or in a garrison. If you want to spam infantry just go with basic ones, not misisle ones. They do more damage vs stuff and are cheaper anyway.

A quick thing about guardian drones is the only way to use them properly is to make sure they have a repair drone with them 100% of the time, and make them dig in to attack stuff. The fuckers are amazingly tanky and with the repair drone with them they can do a surprising amount of damage because they can just survive for ages. This works against kastand gats and drone hives really well. Vs Dushkas and, in your case, guard towers, not so much.

Anyway what i noticed in your game is you were always on the back foot. I could talk at length about how your t1 was slow, you didnt get an airfield quickly, your never attacked with anti-infantry units etc, and those were all contributing factors to why you lost that game. But the reality is, you never got any momentum to break the ECA's wall. Red army had that geopard in your base killing your shit, he had the middle supplies behind that, and he had his flanks covered.

ECA vs USA is a very hard matchup for the USA player if the ECA knows what theyre doing. You need to know when and where to engage and what units to build.

For you i would say start focusing on getting a better unit composition and think about what counter units you could get to throw your enemy off. So, eca uses lost of infantry, get a few microwave tanks. The enmy is getting heaps of tigers? 2-3 patriots in your supplies and/or raptors and an evnger and youre set. Things like that.
Decent game and well dont to red army for showing how much more well rounded of a player he is becoming.

but yeah, ECA. Hard matchup


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Chilling
post 16 Apr 2018, 21:34
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Oi thanks for the feedback. I'll try to drop the garrisons in the middle next time.

QUOTE ({Lads}RikerZZZ @ 16 Apr 2018, 5:13) *
Missile defenders can somewhat circumvent this with their lazer lock, byt you need to have them back out of the way or in a garrison.

Does Laser Lock work with garrisoned units? I don't even know how is lazer lock supposed to work. I think it's based on Patriot defence assistance system in ZH but last time I tried it things were bit wonky.
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{Lads}RikerZZZ
post 16 Apr 2018, 23:37
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its a similar concept to the ZH patriot, yes.
basically the way it works is the missile defender with the laser lock active selects a target out. The other missile defenders around him are forced to target the same unit. As thy shoot their missiles go over buildings, have increases range and a different damage type which means they do far more damage.

Personally I much prefer the old ZH laser lock because it was easier to use and less clunkily implemented, but alas we have what we have, and back in the day when we had the old firebase it was pretty great to have laser lock missile defenders in there.


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