Unit Limit, Not sure if a bug |
Unit Limit, Not sure if a bug |
12 Feb 2018, 1:23
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#1
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Group: New Members Posts: 3 Joined: 12 February 2018 Member No.: 16936 |
Hi there, first of all I really love this mod: Generals was one of my favorite games that I grew up on, and this mod keeps it fresh for me.
So lately I've given up ROTR because the game gets so laggy to the point where it becomes unplayable: i.e. units will freeze at point A and not move after telling them to go to point B Here is some general information: I am running the game as administrator I am using Windows XP service pack 3 (for compatibility) My options.ini looks to be correct I notice this happens in both Vanilla, and ROTR maps. I don't think this is a bug with ROTR, since (from what I read) people said there was a unit/object threshold limit. My main question is whether or not this is true, or if there is something I am forgetting to do. Also, I doubt this is a hardware performance related issue since I have a more than capable CPU and GPU (and 16GB of RAM). |
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Lo-Fi Version | Time is now: 18 April 2024 - 7:57 |