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Camera Height Problem
Dillus
post 26 Mar 2021, 14:50
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I would like to know how we can adjust the camera height so it is slightly more zoomed out?

I have tried to modify the ini by myself but then the game will not launch.

I extract this from the ROTR_Intrl_ini like this but then it failed to run the game.

CODE
DownwindAngle = -0.785   ; Northeast! AKA "Away and to the right"
  DrawSkyBox = Yes
  SkyBoxPositionZ = -100.0   ; lowers center of skybox under terrain
  SkyBoxScale = 8.4 ; good for default 96 x 96 map, make 17.5 for 256x256
  CameraPitch = 37.5
  CameraYaw = 0.0
  CameraHeight = 252.0
  MaxCameraHeight = 520    ;350.0
  MinCameraHeight = 70.0   ;120.0
  CameraAdjustSpeed = 0.3          ; between 0 and 1 - this is how fast the camera snaps to the desired height
  ScrollAmountCutoff = 50.0        ; arbitrary units - above this value, we don't update height while scrolling
  EnforceMaxCameraHeight = No      ; Obey max camera height while scrolling?
  TerrainHeightAtEdgeOfMap = 100.0
  UnitDamagedThreshold = 0.7
  UnitReallyDamagedThreshold = 0.35
  GroundStiffness = 0.8
  StructureStiffness = 0.3
; acceleration due to gravity, in dist/sec^2
; note that our distance units are roughly one foot, so
; this corresponds to earth-normal gravity (32 ft/sec^2)
;Gravity = -32.0
; this "feels" better... (srj)
  Gravity = -64.0


Anything I had missed or did wrong?
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