Amphibious locomotor problem |
Amphibious locomotor problem |
31 Jan 2016, 19:37
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#1
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Group: Members Posts: 67 Joined: 26 February 2014 Member No.: 10312 |
Ok i noticed that Sentinel cant damage or destroy some units while those units are on water like pandur, transport ship.
And i belive the problem is in locomotor cause when they not on water they can be destroyed, damaged. This post has been edited by five star general: 31 Jan 2016, 21:07 |
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31 Jan 2016, 20:32
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#2
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Is this only a problem with Sentinels or also other units?
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31 Jan 2016, 21:06
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#3
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Group: Members Posts: 67 Joined: 26 February 2014 Member No.: 10312 |
Is this only a problem with Sentinels or also other units? I just tested with Golem and Claymore and same problem with them too i think all high damage tanks have this problem. But chinese Troop Crawler works fine so i think this can be easly fixed by giving Troop Crawler water locomotor to thise units because there is no wheels turning when in water so there is no need for each unit to have specific locomotor. |
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1 Feb 2016, 15:37
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#4
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Enlima Studios Group: Project Leader Posts: 757 Joined: 11 October 2009 From: Jakarta, Indonesia Member No.: 482 |
nothing to do with the locomotor. it's probably because those weapons are using DumbProjectileBehavior (such as tank shells, non-missiles, and other non-tracking projectiles), resulting the projectile going to the bottom of the water below that unit on the water (instead to the unit itself). so those amphibious units only can be damaged with direct/instantaneous weapons like bullets or tracking missiles, or if you're lucky, with the shell weapons that has splash damage.
it's a SAGE bug I noticed when I'm tinkering with my naval units. on shallow waters it is less noticeable, but on deep waters where you can see the lakebottom/seabed you can see the bug clearly. -------------------- |
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1 Feb 2016, 19:52
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#5
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Group: Members Posts: 67 Joined: 26 February 2014 Member No.: 10312 |
nothing to do with the locomotor. it's probably because those weapons are using DumbProjectileBehavior (such as tank shells, non-missiles, and other non-tracking projectiles), resulting the projectile going to the bottom of the water below that unit on the water (instead to the unit itself). so those amphibious units only can be damaged with direct/instantaneous weapons like bullets or tracking missiles, or if you're lucky, with the shell weapons that has splash damage. it's a SAGE bug I noticed when I'm tinkering with my naval units. on shallow waters it is less noticeable, but on deep waters where you can see the lakebottom/seabed you can see the bug clearly. You are right about missiles they do damage i know that but when i give troop crawlers locomotor to transport ship it also gets damaged from all weapons and i even change speeds so it fits that unit, so not sure did you guys make that on purpose or its a bug. Anyway i fix that for my version of ROTR i dont play online anyway so no problem there. |
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