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Knights of Saint Peter, Deep Impact Update 8
Zeke
post 3 Sep 2013, 19:40
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“The pope is dead ... I repeat … the pope is dead … “

These are the words that shocked an entire world and led to something unheard of in the history of the Catholic Church.
After the events of The Second GLA War, many spoke against GLA actions and their supporters. A massive wave of hatred against fundamentalism swept Europe, and many innocents felt victims to the overall hysteria, panic, and a strong desire for vengeance. Many people were falsely accused of being a GLA supporter just because of their religious beliefs and many saw their families butchered raped or just abused in the aftermath. One of the strongest voices against the GLA and their supporters was the Vatican, and many victims of the anti GLA witch hunt blamed the Vatican for much of what was happening to them.

One such victim was Carla Nasser. She was an Italian woman married to a Nigerian small business man. After witnessing her husband being shot, her 2 daughters being raped and killed, and she herself was raped and left to die, she swore revenge upon those that harmed her and her family.

In the aftermath of the meteor impact, Europe was flooded by immigrants fleeing the disaster in their countries. Italy was one of the gateways into Europe and as such it was one of the countries with the biggest immigration problems.

12 July 2034

With the chaos of the immigrants and the creation of the WEA, everyone was overwhelmed by the escalating problems. The Vatican saw in this day the first large scale demonstration against its policy to not get implicated in the whole immigrants situation with more than just the occasional aid packs. As a result on this day a few hundred thousand people were demonstrating in front of Saint Peter’s Square. With the Swiss Guard busy keeping an eye on the demonstrators, a small band of insurgents infiltrated the city and went directly for the Pope's chambers. The head of the team was the now former GLA lieutenant: Carla Nasser. It was a suicide mission and everyone on the team knew it, but they were all victims of the post Zero-Hour conflict witch hunt, and they all wanted vengeance. And what better way than to strike at a symbol, a voice the entire planet looks at. Eventually Carla reached the Pope while he and his guards were escaping. The Pope’s guards immediately opened fire but somehow Carla managed to get close enough to detonate her explosive pack killing everyone in the vicinity.

The large explosion within the Vatican shocked everyone. An hour later, the death of the Pope was announced, and with him many members of the Swiss Guard as well as Vatican workers and some of the Cardinals.

In the aftermath of this event, the Catholic Church decided that the Swiss Guard was not enough, and for the first time in its history it voted for the creation of its own personal army instead of using 'mercenary’ armies as it has always done. With the election of a new pope almost a year later, the new army was formed and dubbed "The Knights of Saint Peter" or KSP for short. Soldiers from all over the world with a huge dedication to the Catholic Church, soldiers ready to sacrifice their lives for the Pope, joined this new army, and while voices from all over the world spoke against the militarization of a Church, the Vatican always answered by showing what happened in the terrorist attack that shocked the world.


Oh look, another update!

Welcome once again to another DI update. We have a lot of renders to show, so let's get to it!


The Swarm Controller


While exosuit research has been going on for a long time, the first ones to use such a technology at a never before seen level were the Europeans. Started as a joint project between ZTech and WEA’s own weapons research labs, the Swarm Controller was created with "infantry support" as its primary function. The Swarm Controller's main weapon is an EMP cannon that pretty much renders enemy vehicle useless. The SC's cannon is also equipped with a laser designator system that can be used to help nearby allied forces. If that wasn't enough, the SC, as the name suggests, is equipped with the Swarmer drone control system which can build and maintain up to 3 drones, however the system can only support one of 2 types of drones at a time:

Swarmer Support Drone [render] – armed with a point defense laser system.
Swarmer Combat Drone [render] – armed with a HE missile pod.


The Pretorian Guard


By 2050, the KSP was a military of its own. While their numbers were not high, with official documents stating that the KSP only has around 550 members, they were equipped with state of the art weapon technology as usual provided by either ZTech or Cynopolies. As an example, in 2048 a new program, codenamed: Project Pretorian, was started to give the Pope the best defenders money can buy. By the end of 2051, The Pretorian Guard was the new defensive force of the Vatican. Using the same battle suit technology developed by ZTech for the WEA Swarm Controller, the Pretorian is armed with the latest in fusion weapons technology. The result: the most advanced infantry unit known to man. Heavily armored and armed, the Pretorians were so successful, that for the first time in history, the Vatican was contracted into providing military aid to the WEA army. And since even God needs money, the Pretorian Guard became the new addition to the WEA joint task force.

Pretorian Guards are available only for the Mechanized Assault division.


Bonus content!

Because we love you guys so much, here, have another render on the house!



This guy will be part of the Perimeter Defense upgrade for the Olympus battle fortress. It will get 2 of these drones and EMP mines.


Well that's all we have for this update.

Want more info? Head to our website!


Comments and suggestions? Post them in the forums!


Want to help out, but can't mod? Make us popular!


and we'll see you in the next update.


This post has been edited by Zeke: 4 Sep 2013, 10:33


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Svea Rike
post 3 Sep 2013, 19:54
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That's some black future for Europe. These infantry designs are friggin' awesome, I can't wait to use them. Will the animations be equally good?


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Anubis
post 3 Sep 2013, 20:13
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QUOTE (swedishplayer-97 @ 3 Sep 2013, 21:54) *
That's some black future for Europe. These infantry designs are friggin' awesome, I can't wait to use them. Will the animations be equally good?


Well they are based on the C&C 4 GDI zone infantry both model and animation. So if you played cnc4, you know what to expect tongue.gif
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Pepo
post 3 Sep 2013, 23:45
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really awesome models .and a militarised vatican is really unexpected. but i have some questions:
-the drones are going to have similar mechanics to zh,where they follow a unit or similar to the wasp ,that send then
-i guest that normal wea infantery aren't going to have too much high tech stuff
-the plasma weapon of the pretorian,is continous fire or shots are spaced

this mod is looking great ,continue with the great work
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Anubis
post 4 Sep 2013, 7:16
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QUOTE (Pepo @ 4 Sep 2013, 1:45) *
i have some questions:
-the drones are going to have similar mechanics to zh,where they follow a unit or similar to the wasp ,that send then
-i guest that normal wea infantery aren't going to have too much high tech stuff
-the plasma weapon of the pretorian,is continous fire or shots are spaced


- some will just follow the unit like the Swarm Controller Support Drone.
- WEA is the most high tech faction, so even their normal infantry will be a bit high techish - ofc not on this level.
- atm it's gattling style - the more it fires the faster it fires.

Keep in mind stuff might change once we start testing.

This post has been edited by Anubis: 4 Sep 2013, 7:16
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MARS
post 4 Sep 2013, 8:51
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Cool unit designs although as a writer, I have to call you out on the rape/revenge motif which struck me as superficial and gratuitous in its execution. This is one of the heaviest subjects you can deal with in a piece of fiction and using it as a shocking background detail of a one-shot throwaway character that is entirely reduced to the role of 'vengeful rape-victim on a vendetta' makes it feel like something right out of a sleazy exploitation film. This sort of event warrants a more serious treatment, like an actual character arc based around the point of view of the victim-turned-assassin rather than a matter-of-fact recollection of events via omniscient narrator who briefly informs us that she totally had a reason to blow up the Pope because her husband was murdered, her daughters were raped and killed in front of her and she was raped as well.
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SpiralSpectre
post 4 Sep 2013, 13:19
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Now that's some cool zone infantry based designs. Can't wait to see them in-game.

About the story - while rape and murder are very shocking when you judge sitting in a sane environment, these stuff can become almost as common as simple looting during a massive witch hunt by self righteous defenders of faith, society etc. So simply mentioning them is okay in a sense cause it shows how average and common these horrors became during the witch hunt. In a sense it's a rather natural and expected aftermath of the ZH storyline.

But when these are used as moral justifications for a character's actions behind something like blowing up the Pope, then that character and these previous events need more time for us to actually realise the depth and to feel sorry for her. While an entire arc dedicated to a character can be time consuming, you could mention her and give us a more personal insight of her backstory from time to time (preferably in WLF updates). So the story would be more than the shocking news that lead to the big blast that lead to awesome futuristic infantry.

Militarised Vatican is pretty unexpected... need to think more about that. Same way a openly pro witch hunt Vatican also does feel unexpected.
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__CrUsHeR
post 4 Sep 2013, 13:56
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The soldiers are wonderful, I liked your desing and their weapons and the names seem to be quite appropriate.

About the lore I personally think that it is very heavy, not that this is necessarily a problem because it is a fiction that takes place in a chaotic world, however it seems to me that the 'inquisitorial' events were poorly explained and the pope's death was something unnecessary, seems like a bad attempt to introduce a very personal ideology, however I could be wrong ...

You could have built a more 'mild' story in that the Vatican was militarized to protect the Pope against extremist groups that migrated to Europe after the cataclysmic global events, but either way you have your own opinion.


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Anubis
post 4 Sep 2013, 14:36
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QUOTE (MARS @ 4 Sep 2013, 10:51) *
Cool unit designs although as a writer, I have to call you out on the rape/revenge motif which struck me as superficial and gratuitous in its execution. This is one of the heaviest subjects you can deal with in a piece of fiction and using it as a shocking background detail of a one-shot throwaway character that is entirely reduced to the role of 'vengeful rape-victim on a vendetta' makes it feel like something right out of a sleazy exploitation film. This sort of event warrants a more serious treatment, like an actual character arc based around the point of view of the victim-turned-assassin rather than a matter-of-fact recollection of events via omniscient narrator who briefly informs us that she totally had a reason to blow up the Pope because her husband was murdered, her daughters were raped and killed in front of her and she was raped as well.


And i would totally agree with you if i haven't had my medical background. However you would be surprised to know that stuff like that creates monsters. You don't need pompous and weird stuff to explain insanity or down right thirst for vengeance. Patients i dealt with in 1 year of psychiatry have passed through alot less (worst one would be the death of a wife and/or child in a accident for example) and those said persons went totally cucu and in some cases with violent behaviors. Sanity doesn't need some special drama. It just needs that 1 more drop that fills the cup, a cup each one of us is born with.

As for the reasons they were done - again i only need to bring the gipsy problem in Italy and the aftermath of their actions - one such aftermath being an entire gipsy camp on the outskirts of Rome iirc set in fire (and yes many of them were burned alive) by angry 'Romans' iirc - you can search for this one on the net. People react like extreme savages, and some nations more than others. Southern/Eastern European nations are not exactly known for their tolerance and civilized behavior this days.

Rape and death are one of those things that ruin a person beyond repair. And i will probably do a story arch about this woman to show more what happened and what lead to her actions. Sadly my free time atm is rather limited.

This post has been edited by Anubis: 4 Sep 2013, 14:37
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Svea Rike
post 4 Sep 2013, 15:14
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I think the story was quite okay, seeing as this is fiction and all. What I would need to know is just how large the GLA war was in Europe. Was it a small incursion like in ROTR or a full-blown invasion with death camps, firing squads and all the like that really got the Europeans to hate the GLA and anyone 'associated' with them? The governments should have kept some control of it all, but all I need to know is just how the invasion happened in Deep Impact and everything can be resolved.


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SpiralSpectre
post 4 Sep 2013, 16:39
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QUOTE (Anubis @ 4 Sep 2013, 19:36) *
And i would totally agree with you if i haven't had my medical background. However you would be surprised to know that stuff like that creates monsters. You don't need pompous and weird stuff to explain insanity or down right thirst for vengeance. Patients i dealt with in 1 year of psychiatry have passed through alot less (worst one would be the death of a wife and/or child in a accident for example) and those said persons went totally cucu and in some cases with violent behaviors. Sanity doesn't need some special drama. It just needs that 1 more drop that fills the cup, a cup each one of us is born with.

Don't get it wrong mate. Nobody is actually saying "it's impossible", at least I ain't... cause, you know, stuff. Anyway the real point is, the execution of the story feels rushed thus somewhat superficial from most reader's PoV. When you're writing, you need to take into account what kinda readers you'll mostly be dealing with. In this case, you're mostly dealing with people (to be more specific nerds, mainly European RTS players and war junkies) most of whom have little real acquaintance with stuff like these. So unless your writing can flesh out the horrors you're writing about then your writing simply wouldn't make any point to them. You naturally can't expect them to know what you know. To make your point to them, you naturally have to deliver it in a manner they understand.

Again if I were you I rather would've introduced a psychologist or someone like that in the story, who would narrate this through his observations and state all of your personal observations. In other words you could even become an actual character in the story and make the narration come from an in-world voice, that would also make it feel less superficial. Ofc it's a fact that you always find the writer somewhere in the story if you look hard enough.

This post has been edited by SpiralSpectre: 4 Sep 2013, 16:40
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Anubis
post 4 Sep 2013, 17:09
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QUOTE (SpiralSpectre @ 4 Sep 2013, 18:39) *
Don't get it wrong mate. Nobody is actually saying "it's impossible", at least I ain't... cause, you know, stuff. Anyway the real point is, the execution of the story feels rushed thus somewhat superficial from most reader's PoV. When you're writing, you need to take into account what kinda readers you'll mostly be dealing with. In this case, you're mostly dealing with people (to be more specific nerds, mainly European RTS players and war junkies) most of whom have little real acquaintance with stuff like these. So unless your writing can flesh out the horrors you're writing about then your writing simply wouldn't make any point to them. You naturally can't expect them to know what you know. To make your point to them, you naturally have to deliver it in a manner they understand.

Again if I were you I rather would've introduced a psychologist or someone like that in the story, who would narrate this through his observations and state all of your personal observations. In other words you could even become an actual character in the story and make the narration come from an in-world voice, that would also make it feel less superficial. Ofc it's a fact that you always find the writer somewhere in the story if you look hard enough.


A story like this would require quite alot of text to deal with in a much deeper way. You have to also take into consideration that when i write this stuff i try to keep it within 1-1 and a half page in MSWord, in order to not make it a huge Tl;dr text. We also put this updates on moddb, and while swr may have people willing to spend lots of time reading such lore, i also have to consider the vast majority that don't. The whole superficial thing was actually intended for 2 main reasons:

1. Text/story size.
2. Risk of touching specific religious stuff that would offend some people.

But since this seems to need more details i will release a more detailed story the next week hopefully.
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Svea Rike
post 4 Sep 2013, 17:28
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Why not have some only lore updates like the ROTR canon fodder exclusively for this forum?


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Zeke
post 4 Sep 2013, 17:35
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Well a large chunk of the reasoning behind the pope assassination was actually inspired by me using DoW space marine voices for the Pretorian Guard in our current dev. So yeah tongue.gif

It might be true that our stories are a bit superficial, however that's mainly because we don't really have an actual writer in our team (or at the very least we haven't seen him in a very long time) and the fact we're not all that serious in creating "a whole nother world" with the stories that we add, rather we simply make them as a reason for certain details in the mod, in this case why our powersuit infantry sound like priests.

This lack of priority might sound a bit lazy to some, but let's face it, the average human's tolerance for text has been on a rapid decline, and really we don't see any point in making "that" much effort in something 90% of the people will just skip. Sure you might say that we should make it good as a treat for those who actually read, however we're already using a lot of effort just trying to get this mod done, also we feel like there's not as much fan interest in our lore as, for example, ROTR does, which gets like a million fan fictions every week.

So if you are reading this right now, and you are a writer, consider helping us out UI8.gif


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Die Hindenburg
post 6 Sep 2013, 16:13
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Well, the Vatican was once very powerful, and their military was also large before 200 years...
I find though that the American Confedarcy & the ADL look really wussy against this mixture of powerful tech and application of it by the WEA.
I just hope the AC will retain also awesome weapons and units, remeber the Devastator?? tongue.gif
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Zeke
post 6 Sep 2013, 17:25
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We already plan to add as much of the original EC units as we can. The AC Devastator will be one of them smile.gif


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Serialkillerwhal...
post 9 Sep 2013, 23:36
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Even the massive siege tank?


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Zeke
post 10 Sep 2013, 3:18
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If you mean this then yes smile.gif


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Serialkillerwhal...
post 10 Sep 2013, 3:22
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Yay!


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Jok3r
post 23 Sep 2013, 19:38
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QUOTE (Zeke @ 4 Sep 2013, 12:35) *
It might be true that our stories are a bit superficial, however that's mainly because we don't really have an actual writer in our team (or at the very least we haven't seen him in a very long time) and the fact we're not all that serious in creating "a whole nother world" with the stories that we add, rather we simply make them as a reason for certain details in the mod, in this case why our powersuit infantry sound like priests.


A writer, you say?
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