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Sarge's art-pile of art-stuff.
Sargeant Rho
post 26 Aug 2014, 14:56
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Of what ship? tongue.gif

The Battlecruiser has a single heavy multi-role missile launcher in the front that can fire at everything, 4 hypersonic Anti-Ship Missile (ASM) launchers, a VLS that fires subsonic ASMs and maybe ballistic ASMs, as well as 4 5" gun turrets, and has 4 Sea-RAMs for defensive purposes. The gun turrets can be upgraded to railguns. The hypersonic ASMs might be an upgrade to ASMs like the Harpoon instead of the standard weaponry, that's yet to be determined.

The Destroyer is armed with 4 Subsonic ASM batteries, an 8" gun turret that can be upgraded to a railgun, or later on replaced by a particle cannon, while th ASM launchers can be upgraded to a sort of naval grenade battery like the ones seen in Battleship. It also has 2 Sea-RAM turrets and a single VLS firing short range missiles at aircraft and ships.

And yes, it's going to be an RTS.

This post has been edited by Sargeant Rho: 26 Aug 2014, 14:58


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Sargeant Rho
post 27 Aug 2014, 9:54
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Early early work on the Destroyer:



This post has been edited by Sargeant Rho: 27 Aug 2014, 9:54


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Oliver
post 27 Aug 2014, 12:54
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What is up with the stripes?
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Sargeant Rho
post 27 Aug 2014, 12:58
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On the sides? That's splinter camo. I mostly did a little bit of work on the destroyer to see if my PC would now handle a 2048x4096 PSD without lagging like hell. The SSD seems to have alleviated it somehow, since I can now work on them with plenty of layers which previously would have caused the PC to slow down drastically.


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Svea Rike
post 27 Aug 2014, 14:03
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Yeah, but, it doesn't make sense on a warship. At sea, everyone can see a huge ship without obstructions. Camouflage, especially visual, would be useless unless it's just for show. Or one of those striped zebra-camouflages the Brits had in WW2.


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Sargeant Rho
post 27 Aug 2014, 14:31
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It is just for show in this case. I couldn't use proper camo patterns in a game anyway, without confusing people.

There Are ships with similar camo paintings though:

http://breakingdefense.com/wp-content/uplo...n-dr144-174.jpg
http://www.hyperstealth.com/Sea/SHIP_Camo_...ttern_lg[1].jpg

This post has been edited by Sargeant Rho: 27 Aug 2014, 14:38


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Oliver
post 27 Aug 2014, 16:11
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Yh nvm, i saw in the previous pages one ship with that similar pattern, which actually looks nice..

One question , i dont know what this game is so i dont know what it supports, but, will you make an aircraft carrier?
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Sargeant Rho
post 27 Aug 2014, 17:03
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Yes, a carrier is planned. Three of them, in fact. If you dilate the definition of "carrier" a bit, most ships are. Naval helos can land on every ship that has a Helipad. But there will be three different true carriers.

Almost forgot to show this one:



It'll be a Corvette, designed to annoy the enemy.

This post has been edited by Sargeant Rho: 27 Aug 2014, 18:43


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Sargeant Rho
post 28 Aug 2014, 22:43
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Some more progress on the destroyer:



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IPS
post 3 Sep 2014, 10:17
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Camouflage itself is fine, but the way you painted those lightning like lines on the front seems very weird.
I would suggest a more blocky camouflage like you see on the pictures you've posted.
Model is cool though ; )


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Svea Rike
post 3 Sep 2014, 12:25
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That corvette... Is it based on the Visby?


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Sargeant Rho
post 3 Sep 2014, 13:05
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It's basically a visby with more weaponry.


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Oliver
post 6 Sep 2014, 20:32
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Btw, I have a small request.. The next time (or other time) you edit or create an model (just the objects creation and manipulation), could you record it? I'm interest to know on how you create your objects/models
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Sargeant Rho
post 6 Sep 2014, 20:40
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I have a very messy workflow, and am not a good "source" to learn from in that regard, but I can do that.


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Sargeant Rho
post 24 Sep 2014, 17:05
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Commission work:



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Sargeant Rho
post 25 Sep 2014, 1:04
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"Full power ahead!"



Still not fully done, and this thing annoys the crap outta me.


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Oliver
post 25 Sep 2014, 1:50
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why? Too many faces to unwrap? tongue.gif
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Sargeant Rho
post 25 Sep 2014, 2:07
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No, so many huge flat boring surfaces xD


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Karpet
post 26 Sep 2014, 2:29
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QUOTE (Sargeant Rho @ 9 Aug 2014, 19:08) *
I think I'm pretty much fully occupied between Girlfriend, Job, Rogue Republic and my own project those ships are for tongue.gif

Currently I'm working on a hover tank, armed with a 40mm cannon and two Milan ATGMs, powered by twin ceramic hydrogen turbines powering the electric hover ducted fans.


I'd just like to ask, did you finish texturing this awesome thing? If so I really want to see it biggrin.gif


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Sargeant Rho
post 26 Sep 2014, 2:42
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Not yet, there are other things for RR to do before I get to texturing the hovertank, but it's definitely coming.


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Sargeant Rho
post 7 Oct 2014, 2:05
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Svea Rike
post 7 Oct 2014, 7:30
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Awesome boats, Sergeant! I really love the slanted bow; makes it look like it can ram enemy ships.


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Sargeant Rho
post 7 Oct 2014, 12:07
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Well, the point of the exaggerated bow ram is making it look more agressive, apparently it accomplished that tongue.gif

It also has the side-effect of producing a smaller wake, making it harder to detect on sonar.


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Oliver
post 7 Oct 2014, 13:32
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They are very "commando" looking.
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Sargeant Rho
post 8 Oct 2014, 12:43
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Sneak-peek time



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