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ROTR 1.87 Update 1
The_Hunter
post 13 Apr 2016, 18:50
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Hello again everyone,
Today we're presenting you the first update of many to come updates for ROTR version 1.87.



The Bloodhound is a Panhard VBL equipped for scout operations. It utilizes infrared and sonic scanners to detect even the most well-concealed infiltrators and is armed with a 20mm autocannon (compatible with anti-personnel flechette rounds and standard rounds) and anti-personnel fragmentation grenades to eliminate threats. Reasonably well armored versus small arms and artillery fragments, it relies on chaff dispensers to evade anti-tank missiles. Fortunately, the chaff dispensers can also be used to shield heavier targets from missiles, making the Bloodhound a valuable addition to ECA armored divisions.

And further more some cool screenshots showing off some new stuff:


In the first screenshot we can see the Grizzlies using their new ability called "Frag Burst".
This ability will fire several frag grenades directly above the Grizzly which shower the surrounding area with lethal shrapnel.
This proves devastating to nearby infantry for both friend and foe but does not have any effect on vehicles.
It is worthy to note that this is a manual ability and has a pretty lengthy cool-down after each use.

Second screenshot shows off the new model for the Littlebird which has been improved with a three-barrelled rotary cannon that can pitch downwards unlike the old model.


Also this upcoming sunday we will be doing a live stream of our internal beta of version 1.87


Countdown for the stream: http://goo.gl/JbYKLH

Be sure to tune in if you wish to see a sneak peak of some of the new stuff we've shown and more!




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M.P
post 13 Apr 2016, 18:58
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(USA)Bruce
post 13 Apr 2016, 19:00
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I CAN FINNALY SHARE THE GLORIOUS VOICE IS MAELSTROM


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Maelstrom
post 13 Apr 2016, 19:15
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QUOTE ((USA)Bruce @ 13 Apr 2016, 20:00) *


Or, for the complete version, you can go Here wink.gif


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Rohan
post 13 Apr 2016, 19:44
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The secret to the Marksman's previous name, Bloodhound being removed is finally revealed! tongue.gif


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Emin96
post 13 Apr 2016, 19:58
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Excelent work guys smile.gif waiting for more


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NikCaputnic
post 13 Apr 2016, 20:09
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I guess that Bloodhound will replace Marksman for other generals in 2.0 8llaniflip.gif

About Littlebird: You removed my precious miniguns? My little 6-barreled beauties?!


Also: the number-plate 8Ip.png

This post has been edited by NikCaputnic: 13 Apr 2016, 20:24
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GeneralAziz
post 13 Apr 2016, 20:40
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20 MM is all you need to please somebody
oh god hahah

Maelstrom is an amazing voice actor cool.gif

this is awesome ! cant wait for 187 !!!!

This post has been edited by GeneralAziz: 13 Apr 2016, 20:42


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katmoda12
post 13 Apr 2016, 20:48
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i'm so happy about every time there is a new update.

-i have a question for bloodhound;

if it is a dedicate stealth detector, will be the end for mobile sensor array?
What niche does it fill? it is similar to pandur, anti infantry vehicles?


thanks
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Maelstrom
post 13 Apr 2016, 20:56
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QUOTE (NikCaputnic @ 13 Apr 2016, 21:09) *
I guess that Bloodhound will replace Marksman for other generals in 2.0 8llaniflip.gif


Marksman is not replaced. Bloodhound is a completely new vehicle

QUOTE (katmoda12 @ 13 Apr 2016, 21:48) *
-i have a question for bloodhound;

if it is a dedicate stealth detector, will be the end for mobile sensor array?
What niche does it fill? it is similar to pandur, anti infantry vehicles?


Same. Bloodhound does not replace anything. And as stated in the description, it's a scout vehicle with good anti-infantry capabilities.


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Mizo
post 13 Apr 2016, 21:07
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Keep in mind that this unit has been added to give ECA some mobile options, in addition to missile countermeasures via chaffs. This helps also against factions that rely on missile based damage like GLA.


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GDIZOCOM
post 13 Apr 2016, 22:16
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I dig those plate numbers.


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Zion
post 13 Apr 2016, 22:22
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QUOTE (Mizo @ 13 Apr 2016, 15:07) *
Keep in mind that this unit has been added to give ECA some mobile options, in addition to missile countermeasures via chaffs. This helps also against factions that rely on missile based damage like GLA.

created cuz mizo keeps losing to aziz tongue.gif
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(USA)Bruce
post 13 Apr 2016, 22:34
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Its actually made to piss me off as the chaff works on balistic missles as well as normal ones...Of any kind


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{Lads}RikerZZZ
post 13 Apr 2016, 22:37
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QUOTE (NikCaputnic @ 13 Apr 2016, 21:09) *
I guess that Bloodhound will replace Marksman for other generals in 2.0 8llaniflip.gif

About Littlebird: You removed my precious miniguns? My little 6-barreled beauties?!


nope. Everyone gets to enjoy the bloodhound party.
as for the old miniguns, bro, they look and work way better now in game. You'll love them more smile.gif

QUOTE (katmoda12 @ 13 Apr 2016, 21:48) *
if it is a dedicate stealth detector, will be the end for mobile sensor array?
What niche does it fill? it is similar to pandur, anti infantry vehicles?


Its basically a light support vehicle. It was originally added to deal with late game gla issues, but its role was expanded.
You'll be using a lot of these things as much of ECA has been rebalanced around their effects and so they aren't really filling niches as they are becoming the meta.

QUOTE (Zion @ 13 Apr 2016, 23:22) *
created cuz mizo keeps losing to aziz tongue.gif


shit, the truth is out tongue.gif


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M.P
post 13 Apr 2016, 23:06
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QUOTE (Zion @ 14 Apr 2016, 1:52) *
created cuz mizo keeps losing to aziz tongue.gif

OMG XD
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re_simeone
post 14 Apr 2016, 0:25
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Oh new update,I already like this new vehicle.
Shame it is not a Polish driver,we need more Poles on ECAs side.Good French VO tbh.

What is going to happen to Italian stealth detecting truck ?
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Shiro
post 14 Apr 2016, 0:42
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QUOTE (re_simeone @ 14 Apr 2016, 1:25) *
What is going to happen to Italian stealth detecting truck ?

Nothing whatsoever mindfuck.gif


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Arc
post 14 Apr 2016, 7:13
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So Grizzly has a super-powered manual activated, ECA shrapnel burst now...
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kwendy
post 14 Apr 2016, 8:39
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I thought (hoped) before reading it was active defence on Griz. Won't grenade be functionally identical to some ECA abilities?
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X1Destroy
post 14 Apr 2016, 9:48
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Is the anti-missile defenses automatic or a manual activate ability like ammo track's and harrier's one?

I wish it's the former and not the later.

This post has been edited by X1Destroy: 14 Apr 2016, 9:49


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Skitt
post 14 Apr 2016, 9:51
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QUOTE (X1Destroy @ 14 Apr 2016, 9:48) *
Is the anti-missile defenses automatic or a manual activate ability like ammo track's and harrier's one?

I wish it's the former and not the later.


Automatic


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XAOC-RU-
post 14 Apr 2016, 9:53
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QUOTE (The_Hunter @ 13 Apr 2016, 22:50) *
Hello again everyone,
Today we're presenting you the first update of many to come updates for ROTR version 1.87.



The Bloodhound is a Panhard VBL equipped for scout operations. It utilizes infrared and sonic scanners to detect even the most well-concealed infiltrators and is armed with a 20mm autocannon (compatible with anti-personnel flechette rounds and standard rounds) and anti-personnel fragmentation grenades to eliminate threats. Reasonably well armored versus small arms and artillery fragments, it relies on chaff dispensers to evade anti-tank missiles. Fortunately, the chaff dispensers can also be used to shield heavier targets from missiles, making the Bloodhound a valuable addition to ECA armored divisions.

And further more some cool screenshots showing off some new stuff:


In the first screenshot we can see the Grizzlies using their new ability called "Frag Burst".
This ability will fire several frag grenades directly above the Grizzly which shower the surrounding area with lethal shrapnel.
This proves devastating to nearby infantry for both friend and foe but does not have any effect on vehicles.
It is worthy to note that this is a manual ability and has a pretty lengthy cool-down after each use.

Second screenshot shows off the new model for the Littlebird which has been improved with a three-barrelled rotary cannon that can pitch downwards unlike the old model.


Also this upcoming sunday we will be doing a live stream of our internal beta of version 1.87


Countdown for the stream: http://goo.gl/JbYKLH

Be sure to tune in if you wish to see a sneak peak of some of the new stuff we've shown and more!




Thats amazing. Well done guys! So now ECA have anti-missle protection like USA and China. Very good addition. Looking forward for open beta coz I really want to play new patch with testers team smile.gif


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SiR Chaff
post 14 Apr 2016, 9:55
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QUOTE (kwendy @ 14 Apr 2016, 15:39) *
I thought (hoped) before reading it was active defence on Griz. Won't grenade be functionally identical to some ECA abilities?


It's think its more akin to Sentinel Arena shrapnel, just manually-activated and doesn't destroy missiles... Unlike ECA canister weaponry where you can pick whoever you want to target..

QUOTE (X1Destroy @ 14 Apr 2016, 16:48) *
Is the anti-missile defenses automatic or a manual activate ability like ammo track's and harrier's one?

I wish it's the former and not the later.


QUOTE
It is worthy to note that this is a manual ability and has a pretty lengthy cool-down after each use.
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BobbyGold
post 14 Apr 2016, 10:18
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QUOTE (SiR Chaff @ 14 Apr 2016, 9:55) *
It's think its more akin to Sentinel Arena shrapnel, just manually-activated and doesn't destroy missiles... Unlike ECA canister weaponry where you can pick whoever you want to target..


Read well first, the manual ability is about the grizzly. Dont mix it up.
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