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My add-ons for ROTR
{Lads}RikerZZZ
post 29 Aug 2016, 10:36
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X1Destroy
post 1 Sep 2016, 15:29
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Sorry, still no Aurora this time. Tried to give it a speed boost ability and failed.

I'll either think of something else more interesting, or maybe just leave it at it is and put it here.

But there is something you can play with meanwhile. For some unknown reason I can no longer see the edit button of my #1st post.

https://www.dropbox.com/s/g5elw66puj6o97n/%...0Laser.rar?dl=0

This post has been edited by X1Destroy: 1 Sep 2016, 15:32


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Zeke
post 2 Sep 2016, 5:22
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QUOTE (X1Destroy @ 1 Sep 2016, 22:29) *
But there is something you can play with meanwhile. For some unknown reason I can no longer see the edit button of my #1st post.

https://www.dropbox.com/s/g5elw66puj6o97n/%...0Laser.rar?dl=0


This has become my new favorite thing.


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X1Destroy
post 2 Sep 2016, 9:33
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I was playing with RGO AI, and was bored. So I tried 1vs3 medium AI and got pawned by Sentinel spam from 3 directions.

Then I remember how powerful laser weapons in SW was, and decided to make this for some extra fun.


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Zeke
post 2 Sep 2016, 9:38
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QUOTE (X1Destroy @ 2 Sep 2016, 16:33) *
I was playing with RGO AI, and was bored. So I tried 1vs3 medium AI and got pawned by Sentinel spam from 3 directions.

Then I remember how powerful laser weapons in SW was, and decided to make this for some extra fun.


I doubt ShockWave's Laser Crusaders ever did 200 explosion damage though tongue.gif


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X1Destroy
post 2 Sep 2016, 9:44
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QUOTE (Zeke @ 2 Sep 2016, 9:38) *
I doubt ShockWave's Laser Crusaders ever did 200 explosion damage though tongue.gif


Well, the turret and laser firebase was crazy though.


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Giveaway412
post 9 Sep 2016, 16:39
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Ah, glad to see someone making addons!

Do you think sometime we might see an addon for the Helix Helicopter?
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X1Destroy
post 9 Sep 2016, 18:06
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QUOTE (Giveaway412 @ 9 Sep 2016, 17:39) *
Ah, glad to see someone making addons!

Do you think sometime we might see an addon for the Helix Helicopter?


There's a problem. The weapon modules and the bombs. It's a pain in the ass to port them over.

If it's just a transport helix with the default gun and nothing else then you can get it by tomorrow.


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Cokuno1993
post 9 Sep 2016, 18:20
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QUOTE (X1Destroy @ 1 Sep 2016, 21:29) *
But there is something you can play with meanwhile. For some unknown reason I can no longer see the edit button of my #1st post.

https://www.dropbox.com/s/g5elw66puj6o97n/%...0Laser.rar?dl=0

i hope the ROTR team would add Laser tank in future version, i know the team won't take opinion because they've already got plans for the final version, i just want to add that, Laser Crusader is still fit in the lore and it's an original unit from Zero Hour, and consider Russia will have a "experimental tank" for Alexandr (as shown on 1.87 stream). And one more thing i wanna add, the original model for the Laser Crusader looks too simple and toyish, maybe we could remodel it to something like this, well this is what Laser tank would looks like if Generals 2 happened, but still this is just my opinion and i hope the team may take heed for future update
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Attached File  EU_HeavyLaserTank_Portrait.png ( 64.15K ) Number of downloads: 43
 
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X1Destroy
post 9 Sep 2016, 18:40
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Actually, except for the ugly low poly turret the original Laser Crusader actually make senses. It have a simple but working design. Basically just a laser gun put on an old tank chassis. Being simple make it perfectly fit in with the rest of the tanks, because it doesn't stand out too much.

This one isn't toyish but it's way too over the top sci-fi like for the generals universe IMO. And to be honest, it looks kinda similar to the Wotan array.

This post has been edited by X1Destroy: 9 Sep 2016, 18:44


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Cokuno1993
post 9 Sep 2016, 20:25
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QUOTE (X1Destroy @ 10 Sep 2016, 0:40) *
Actually, except for the ugly low poly turret the original Laser Crusader actually make senses. It have a simple but working design. Basically just a laser gun put on an old tank chassis. Being simple make it perfectly fit in with the rest of the tanks, because it doesn't stand out too much.

This one isn't toyish but it's way too over the top sci-fi like for the generals universe IMO. And to be honest, it looks kinda similar to the Wotan array.

i actually think more of the Cycplops AA defense cannon (a bit smaller) on a crusader chassis rather than the Wotan Array, for the Laser Crusader, the chassis is fine (maybe a bit of update since the normal Crusader got one), but the cannon, i think it needs a new one. And i agree with that the Laser tank chassis in Generals 2 is scifi-ish

This post has been edited by Cokuno1993: 9 Sep 2016, 20:27
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Attached File  EU_Heavy_Assault_Laser_03.png ( 190.64K ) Number of downloads: 27
 
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Giveaway412
post 9 Sep 2016, 21:29
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QUOTE (X1Destroy @ 9 Sep 2016, 13:06) *
There's a problem. The weapon modules and the bombs. It's a pain in the ass to port them over.

If it's just a transport helix with the default gun and nothing else then you can get it by tomorrow.

I think a transport helix with the default gun and maybe fireports by default would work fine. It doesn't really need the modules with the Han Gunship.

If you could make it I'd greatly appreciate it, the Helix was my favorite unit in the base game and 2.0 is such a long way away.
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X1Destroy
post 9 Sep 2016, 21:53
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Assault Helix with no bomb then. I'll do it.

This post has been edited by X1Destroy: 9 Sep 2016, 21:53


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Giveaway412
post 9 Sep 2016, 21:57
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QUOTE (X1Destroy @ 9 Sep 2016, 16:53) *
Assault Helix with no bomb then. I'll do it.

Thank you kind sir!
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X1Destroy
post 10 Sep 2016, 10:32
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https://www.dropbox.com/s/o8uolx26eahsc76/%...0Helix.rar?dl=0


This post has been edited by X1Destroy: 10 Sep 2016, 10:33


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Giveaway412
post 10 Sep 2016, 14:27
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This addon is amazing! Thank you, X1Destroyer! For me, the game is complete now.
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X1Destroy
post 10 Sep 2016, 14:46
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Glad you like it.

Now I ran out of WF command set slot. I can have just 1 more USA vehicle.

I still don't know how to make extension command bar.


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M.P
post 10 Sep 2016, 19:04
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QUOTE (X1Destroy @ 10 Sep 2016, 18:16) *
Glad you like it.

Now I ran out of WF command set slot. I can have just 1 more USA vehicle.

I still don't know how to make extension command bar.

Simply look at Chinese WF and find out the trick, you get what to do in the first look.

(If you need explaination just add me in skype)

This post has been edited by M.P: 10 Sep 2016, 19:04
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X1Destroy
post 10 Sep 2016, 19:52
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I don't use skype, but this involved Upgrade_GLAWorkerFakeCommandSet right?

I'll give it a try.

This post has been edited by X1Destroy: 10 Sep 2016, 19:52


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M.P
post 10 Sep 2016, 20:26
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QUOTE (X1Destroy @ 10 Sep 2016, 23:22) *
I don't use skype, but this involved Upgrade_GLAWorkerFakeCommandSet right?

I'll give it a try.

Yes, and this one too: Upgrade_GLAWorkerRealCommandSet

like i said just look at chinese WF and u'll figure it out in the first look
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X1Destroy
post 10 Sep 2016, 21:31
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Holy shit, I just realized that nukeneer can enter Helix and shoot out from it. I forgot to add NO_GARRISON to forbidden list.


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M01
post 11 Sep 2016, 13:36
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QUOTE (X1Destroy @ 11 Sep 2016, 4:31) *
Holy shit, I just realized that nukeneer can enter Helix and shoot out from it. I forgot to add NO_GARRISON to forbidden list.


I want a screenshot of that
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Cokuno1993
post 12 Sep 2016, 17:25
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QUOTE (M01 @ 11 Sep 2016, 19:36) *
I want a screenshot of that

yep, looks like The Helix could hold 3 Nukeneer now, don't know if it's game-breaking or not, because now Helix become some kind of Hybrid Artillery chopper (the range is short thanks to the Helix machine gun), but it still take time to fire the shot though, and it'd still shoot even if the target is destroyed or move out of the way, so it doesn't act like Han gunship with Nuke loadout , and plenty of times for AAs shoot the Helix down. i still find the idea of Flying Nukeneer cool though

This post has been edited by Cokuno1993: 12 Sep 2016, 17:28
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ubermensche
post 13 Sep 2016, 0:17
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Hmmm...doesn't seem to work for me. Froggy doesn't appear on the airfield build list.

D:\Games\ROTR mod\Command & Conquer Generals Zero Hour Is this where I'm suppose to put the .big file?
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X1Destroy
post 13 Sep 2016, 21:55
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It should either work or crash. Unless there is something that overwrite the command set.ini

You have left over files?

Anyone else have this problem?

This post has been edited by X1Destroy: 13 Sep 2016, 21:57


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