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ZH ParticleEditor, New modding tool
Stalker
post 19 Feb 2017, 10:21
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From: Austria
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Hi everyone,

I spent the last month creating a new tool for ZH modders. It's a FX & ParticleSystem editor.
It's basically the Generals particle engine completely re-created in Java. It uses Java3D for rendering so the performance might not be all that great, but chances are if your FX makes it lag it has too many particles anyway ;-) (Exception: Streak particles are kinda slow at the moment)

I wrote up a documentation which is included in the archive:

I'll keep this tool updated at this dropbox location:
https://www.dropbox.com/sh/6d40wkqw6uxcmfk/...gQXZeLOJXa?dl=0

Or grab the file here:
https://www.dropbox.com/sh/pbuf0lo7y3d8afz/...y-VyuuKqua?dl=0


Alternate download link (outdated):
https://app.box.com/s/z65v2xit58rx9dj0qzi7r8kp5y9xtii2

NOTE: If you have a 32bit system, you need to add the contents (4 dll files) of this archive in the ParticleEditor folder (overwrite 1 existing dll)
https://app.box.com/s/12yoyr4p63em9g0tq1g2yiflnfxwquwk

Screenshot:


If you're interested in the source code, let me know.
If you've ever looked at the OFS codes, you'll know what to expect ;-)

CODE
INSTALLATION:
-------------
-Install JAVA and make sure it's set up properly (1.7 is required)
-Extract this archive wherever you want. No install required
-Run the .bat file to launch the program
-Go to Settings->Preferences in the menu bar at the top to Configure your File Paths.
-Read the documentation for more information


Now have fun, create some nice effects and let me know about bugs and feature requests

This post has been edited by Stalker: 20 Oct 2017, 15:33
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Graion Dilach
post 19 Feb 2017, 13:50
Post #2


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Group: Project Leader
Posts: 632
Joined: 23 August 2013
From: Iszkaszentgyörgy, Hungary
Member No.: 10093
Just a random modder trying to give a helping hand.



Ah, you also need to install Java3D for this. I'd mention that in the readme, took me some googling to find out why it crashed on me on first launch.

EDIT: it asks for a j3dcore-ogl-chk library. O_o

EDIT2: Got it working with the https://java3d.java.net/binary-builds.html windows-i586 build, amd64 seems to only have a single file and missing three others.

EDIT3: An angle setup by using text fields would be really nice besides the right-click settings.

This post has been edited by Graion Dilach: 19 Feb 2017, 14:00


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Stalker
post 19 Feb 2017, 13:59
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QUOTE (Graion Dilach @ 19 Feb 2017, 13:50) *
Ah, you also need to install Java3D for this. I'd mention that in the readme, took me some googling to find out why it crashed on me on first launch.

EDIT: it asks for a j3dcore-ogl-chk library. O_o


Hm, I thought the supplied dll is enough. I'll look into it

EDIT:

I guess I added the 64bit dll only. I'll update the files once I get confirmation that this does the trick

EDIT2:

You need Java3D 32 bit dlls for a 32bit system:
https://app.box.com/s/12yoyr4p63em9g0tq1g2yiflnfxwquwk
Add these 4 dll files to the ParticleEditor folder (overwrite the 64bit dll)

This post has been edited by Stalker: 19 Feb 2017, 21:30
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