Unit archives:, Road Grinder |
Unit archives:, Road Grinder |
28 Nov 2009, 5:33
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#1
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That person Group: Project Leader Posts: 1425 Joined: 20 September 2009 From: Cyberspace Member No.: 417 C&C ShockWave Co-Leader |
The road grinder was the gattling tank before .951. It was available for infantry gen and held 4 troops.
sshot002.JPG ( 112.21K )
Number of downloads: 82
It was speedy and got away quick. But, we don't want that again, this is why: Before red gaurd, sshot003_1_.JPG ( 113.1K ) Number of downloads: 101 After 3 shots, sshot004.JPG ( 113.19K ) Number of downloads: 100 Even though the main weapon is a gatt cannon, it is not good vs. infantry. That concludes the archive. This post has been edited by Generalcamo: 29 Nov 2009, 0:45 |
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28 Nov 2009, 5:36
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#2
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Cool Guy Group: Legend Posts: 1317 Joined: 7 June 2009 From: Sydney Member No.: 46 |
Needs moar Scud Truck.
My favourite unit in the whole history of the mod, I don't care what anyone else says. -------------------- |
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28 Nov 2009, 5:57
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#3
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BANNED Group: Members Posts: 728 Joined: 7 June 2009 From: Spain Member No.: 48 |
the leopard will be forever remember, as granger generic and abilitiless tank
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28 Nov 2009, 6:36
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#4
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That person Group: Project Leader Posts: 1425 Joined: 20 September 2009 From: Cyberspace Member No.: 417 C&C ShockWave Co-Leader |
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29 Nov 2009, 2:55
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#5
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
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29 Nov 2009, 3:49
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#6
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Forum Chemist Group: Members Posts: 687 Joined: 5 June 2009 From: Zeist, the Netherlands Member No.: 19 Projects: ShockWave Tester In birro veritas. |
0.92 was the last version the Scud Truck was in. IIRC there's still a cameo of it in the game files.
This post has been edited by Chyros: 29 Nov 2009, 3:50 -------------------- TN
"The courageous enter dark caves alone. The clever send in the courageous first. The cleverest wait behind the clever." --The Book of Cataclysm |
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29 Nov 2009, 5:57
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#7
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Cool Guy Group: Legend Posts: 1317 Joined: 7 June 2009 From: Sydney Member No.: 46 |
Those things were beasts at kiting.
They may have not had the best model (or the best balance ) but they were just so awesome. And yeah, 0.92, in 0.93 they got replaced by the Frog. -------------------- |
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29 Nov 2009, 7:06
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#8
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Group: Members Posts: 565 Joined: 14 June 2009 From: Sri Lanka Member No.: 155 |
I remember from Fallout forums about a hover tank or something for superweapon gen. AFAIK it was removed since it was too powerful and the model was not upto SWR standards? Any idea what it is. I can vaguely remember some one in the dev team mentioning it once. (I should try playing the older versions)
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29 Nov 2009, 7:15
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#9
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Group: Members Posts: 246 Joined: 6 June 2009 From: Canada Member No.: 21 Projects: ShockWave |
vUSA had the Rage MLRS if that's what you're thinking of.
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29 Nov 2009, 14:33
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#10
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Maybe it would be good if someone who has the sufficient access could post cameos or ingame shots of those units.
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29 Nov 2009, 15:25
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#11
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Forum Chemist Group: Members Posts: 687 Joined: 5 June 2009 From: Zeist, the Netherlands Member No.: 19 Projects: ShockWave Tester In birro veritas. |
I remember from Fallout forums about a hover tank or something for superweapon gen. AFAIK it was removed since it was too powerful and the model was not upto SWR standards? Any idea what it is. I can vaguely remember some one in the dev team mentioning it once. (I should try playing the older versions) You mean the Robot Tank?-------------------- TN
"The courageous enter dark caves alone. The clever send in the courageous first. The cleverest wait behind the clever." --The Book of Cataclysm |
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29 Nov 2009, 15:31
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#12
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Cool Guy Group: Legend Posts: 1317 Joined: 7 June 2009 From: Sydney Member No.: 46 |
I'm pretty sure he means the Rage, the Robot tank is still ingame.
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29 Nov 2009, 19:08
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#13
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Товарищ Group: Members Posts: 650 Joined: 17 June 2009 From: Philippines Member No.: 175 ex-D' WRTHBRNGR |
Quoting what NergiZed said re: Rage MLRS @ ModDB:
QUOTE The hover was removed because it was a little too good of a unit. It was a good hit and run, and could basically take on any land vehicle because of it's speed. It also doubled as an arty, as well as an amphibious assault unit. Plus it looks like a surf board with rockets on it. (model wasn't up to SW standards either...) ...and by AdmiralFCS: QUOTE MRLS was deleted, because of its redundancy in modding community.
-------------------- "Not in mood...go away..." "We are going to have to act, if we want to live in a different world." Bringing wrath to a forum near you since 2009! |
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30 Nov 2009, 16:05
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#14
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BANNED Group: Members Posts: 728 Joined: 7 June 2009 From: Spain Member No.: 48 |
IIRC the rage MLRS was basically the TS MLRS from GDI
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11 Dec 2009, 17:18
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#15
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Group: Members Posts: 71 Joined: 7 June 2009 From: Hong Kong, China Member No.: 40 Projects: ROTR Tester |
I couldn't really find a use for it but I loved it anyway, it wasn't until it was gone that I noticed how much I liked it and how cool it was.
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11 Dec 2009, 17:56
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#16
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
I miss the old lockdown. the model might be less cool, but the current lockdown's line of sight is annoying
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12 Dec 2009, 3:16
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#17
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BANNED Group: Members Posts: 728 Joined: 7 June 2009 From: Spain Member No.: 48 |
the model might be less cool the old missile box was awesome, i always loved that thing since Tiberian sun, i liked the new one, but the old one was a classic -------------------- |
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13 Dec 2009, 12:48
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#18
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Formerly Scopejim Group: Members Posts: 369 Joined: 7 June 2009 From: Land of the Cedar Member No.: 38 Electronics Engineer |
The current Lockdown's lack of an arc in missile trajectory is incredibly annoying.
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