Question about 3ds max and the BFME2/Generals mod sdk |
Question about 3ds max and the BFME2/Generals mod sdk |
13 Jun 2009, 2:42
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#1
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Group: Members Posts: 37 Joined: 7 June 2009 Member No.: 78 |
I did some searching around, and can find no clear information myself. For refference, I use windows vista-64bit
First question is, does 3DS max 8 work with the plugin? One forum I looked at mentioned the .dll may be need from http://www.dll-files.com/dllindex/dll-files.shtml?d3dx9_27 Is there any other difficulties I should know regarding getting it working? |
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13 Jun 2009, 7:23
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#2
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Cranium Ventilator in chief Group: Members Posts: 379 Joined: 7 June 2009 Member No.: 42 |
Yes, it works with the plugin.
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13 Jun 2009, 9:08
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#3
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Group: Members Posts: 37 Joined: 7 June 2009 Member No.: 78 |
Awesome, thanks for the reply.
I have a chance to get it real cheap, so I wanted to know just to be sure. |
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13 Jun 2009, 13:38
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#4
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Group: Members Posts: 195 Joined: 6 June 2009 From: Germany Member No.: 26 Projects: ShockWave Tester Mindfuck of the month: Casimir effect |
Real cheap? I want , too!
-------------------- And you feel a sudden chill How do you do? My name is Trouble I'm coming for the kill... And you know I will |
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