Rise of the Reds Update: Vengeance Unleashed |
Rise of the Reds Update: Vengeance Unleashed |
16 Oct 2012, 13:33
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#26
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Group: Banned Posts: 349 Joined: 17 May 2012 Member No.: 9121 |
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16 Oct 2012, 13:40
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#27
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Group: Banned Posts: 349 Joined: 17 May 2012 Member No.: 9121 |
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16 Oct 2012, 13:44
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#28
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BANNED Group: Members Posts: 728 Joined: 7 June 2009 From: Spain Member No.: 48 |
look at that cute spanish flag in that dead dispenser
i wonder what range it has is the kennel half the size of the US barraks more or less? -------------------- |
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16 Oct 2012, 13:47
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#29
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Group: Donator Posts: 227 Joined: 22 August 2012 From: Russian-occupied ECA member-state Member No.: 9277 |
WOOOOW! On one side it is very good that ECA gets a mine layer since it definitely fits their doctrine (I have often thought about adding a mine layer based on China Cluster Mine to ZH). On the other hand neither the dog nor the Mole are new innovations in C&C. Isn't the Mole present in the WarGames ZH mod. Anyway I know that you, SWR, will do it right in the end. Shove the 'Maulwurfsbombe' up Ms. Lotus a**e and you got a MOLEster
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16 Oct 2012, 13:51
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#30
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
look at that cute spanish flag in that dead dispenser Same size as chinese bunker
i wonder what range it has is the kennel half the size of the US barraks more or less? -------------------- |
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16 Oct 2012, 13:55
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#31
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BANNED Group: Members Posts: 728 Joined: 7 June 2009 From: Spain Member No.: 48 |
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16 Oct 2012, 14:33
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#32
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Stop Whining Learn to Deal with it! Group: Members Posts: 173 Joined: 8 October 2009 From: somewhere in asia (in southeast asia) Member No.: 475 Pissing some Idiot like SKW |
damn i knew you will put the Dogs in ROTR F- Yeah!!
General Rex will be Proud! -------------------- Magoichi Saika: You shall die with bullets gayber!! -shoots justin beiber lol- and you too american wannabe -shoots SKW (rofl)- |
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16 Oct 2012, 14:49
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#33
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Group: Members Posts: 168 Joined: 8 November 2011 From: EU , Romania , Constanta Member No.: 8857 |
Nice, an unique way of scouting.
It seems that the updates are picking up speed. Does anyone know if the stats for ECA are done ? |
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16 Oct 2012, 14:51
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#34
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Group: Members Posts: 1080 Joined: 24 December 2011 Member No.: 8905 Loves guessing games |
Asking a question from last page again - can the dogs swim?
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16 Oct 2012, 14:56
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#35
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Adorably Awkward Android Group: Members Posts: 225 Joined: 31 May 2010 From: Philippines Member No.: 1015 Back after mysteriously disappearing in 2015 |
Does anyone know if the stats for ECA are done ? I assume that the entire ECA faction is finished and just needs some polishing and balance changes. I just remembered: So, what about that giant Shagohod-like vehicle that was one teased to us? Will it be a worldbuilder-only joke unit? -------------------- |
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16 Oct 2012, 15:04
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#36
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Group: Tester Posts: 1833 Joined: 29 May 2012 Member No.: 9155 |
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16 Oct 2012, 15:10
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#37
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Товарищ Group: Members Posts: 650 Joined: 17 June 2009 From: Philippines Member No.: 175 ex-D' WRTHBRNGR |
I just remembered: So, what about that giant Shagohod-like vehicle that was one teased to us? Will it be a worldbuilder-only joke unit? Or probably along the lines of the secret Executioner mech from Shockwave for that matter? This post has been edited by D' WRTHBRNGR: 16 Oct 2012, 15:12 -------------------- "Not in mood...go away..." "We are going to have to act, if we want to live in a different world." Bringing wrath to a forum near you since 2009! |
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16 Oct 2012, 15:14
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#38
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Group: Members Posts: 9 Joined: 29 March 2010 Member No.: 893 |
This is soooo going to be worth the wait.
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16 Oct 2012, 15:24
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#39
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Group: Members Posts: 168 Joined: 8 November 2011 From: EU , Romania , Constanta Member No.: 8857 |
As far as I heard, the buildings are done, units are in the process of hard work, and gen powers aren't done yet. Something along these lines. One or two weeks for stats making, one month of internal testing , if we are lucky we might get it this year and I guess that it`s their target release date but it`s not done until it`s done. |
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16 Oct 2012, 15:33
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#40
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Group: Members Posts: 52 Joined: 24 August 2012 Member No.: 9279 |
Awesome work, dogs..old style(ish) engy capture..ECA, the 'Allied' faction..and with the Sov, er Russian faction already..almost like its 'Rise of the Red Alert'. heh heh.
And as was asked before, will the attack dog be able to swim? Also will it have to get to point blank range on a target or does it have a pounce style attack ala RA? This post has been edited by BaleEyedWarrior: 16 Oct 2012, 15:34 |
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16 Oct 2012, 15:47
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#41
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
It would be interesting that the dog could ever swim since he can not be transported and is a scout unit.
-------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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16 Oct 2012, 15:59
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#42
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Group: Banned Posts: 349 Joined: 17 May 2012 Member No.: 9121 |
Let me check my magic globe...next update is about warfactory
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16 Oct 2012, 16:01
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#43
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Losing Karma to Vault Boy Group: Tester Posts: 1302 Joined: 7 June 2009 From: Canada/S.Korea Member No.: 34 Some future plan mod for AoE3:Asian Dynasty or FO4 |
damn i knew you will put the Dogs in ROTR F- Yeah!! Not only Rise of the Reds. Some mod is actually did it. -------------------- Let's kick this Russian Tank's ass back to the Bronze Age! Twitch Chart ID: Mr_kim82 Moddb ID: Mr_Kim |
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16 Oct 2012, 16:25
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#44
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
Here's a few more information that I can reveal at the moment:
Prior to the Tier-1 upgrade, dogs can be killed by two bursts from any basic rifle infantry or a single hit from an RPG/equivalent and the Kennel becomes available for construction after the ECA player has set up a Barracks. As for mine clearing, the ECA still has Excavators for that BUT the Mole is actually immune to mine type damage, so you could legitimately drive them through a minefield and clear it the hard way, while running the risk of not removing -all- of them. |
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16 Oct 2012, 16:44
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#45
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Group: Members Posts: 404 Joined: 11 July 2012 From: The Moon Member No.: 9224 |
Yay dooogs , like in the RA series right?
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16 Oct 2012, 17:21
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#46
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Group: Members Posts: 285 Joined: 9 May 2012 Member No.: 9109 |
to all units beware of enemy attack dogs rangers be on high alert for barks missle dfenders never go with out anti infantry support pathfinders aim for the heart and seals youre not safe in water so always quickdraw tanks and armor watch out for drilling sounds from the underground air support wont be always avaleable watch your asses we got a new enemy one that uses techniques more different than we have ever seen and always carry steak with you might be useful that would be todays orders
This post has been edited by tgn89: 16 Oct 2012, 17:22 -------------------- DOZER move aside !
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16 Oct 2012, 17:42
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#47
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Group: Members Posts: 1863 Joined: 17 April 2012 Member No.: 9081 |
damn i knew you will put the Dogs in ROTR F- Yeah!! General Rex will be Proud! Hahahahahahahahahahahahahaha !! Like X10 Love little Spanish flag ! Is this vehicle based on some real life one ? ----------------- I can see that those two units are paying tribute to RA1, and I really like that. |
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16 Oct 2012, 17:47
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#48
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Group: Members Posts: 193 Joined: 28 April 2012 From: Spain Member No.: 9093 |
Does that mole bomb have a bunker buster/tunnel clearing effect then, or was that just fluff?
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16 Oct 2012, 17:52
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#49
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Group: Banned Posts: 349 Joined: 17 May 2012 Member No.: 9121 |
Here's a few more information that I can reveal at the moment: Prior to the Tier-1 upgrade, dogs can be killed by two bursts from any basic rifle infantry or a single hit from an RPG/equivalent and the Kennel becomes available for construction after the ECA player has set up a Barracks. As for mine clearing, the ECA still has Excavators for that BUT the Mole is actually immune to mine type damage, so you could legitimately drive them through a minefield and clear it the hard way, while running the risk of not removing -all- of them. Then why it has thouse mine sweeping chains in front ? |
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16 Oct 2012, 17:55
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#50
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Group: Members Posts: 1863 Joined: 17 April 2012 Member No.: 9081 |
Then why it has thouse mine sweeping chains in front ? Well for clearing the mines . . . Hard way. I think that those kind of vehicles are clearing mines by activating them in real life. Correct me if I'm wrong. EDIT : http://en.wikipedia.org/wiki/Mine_roller This post has been edited by simeon5541: 16 Oct 2012, 17:57 |
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Lo-Fi Version | Time is now: 21 June 2024 - 1:59 |