Rise of the Reds: Red Skies, Media Update #35 |
Rise of the Reds: Red Skies, Media Update #35 |
3 Aug 2009, 9:38
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#1
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
Hello and welcome to another addition to the ROTR News lineup! Our release is finally closing in after certain delays but is now underway. Hate to say it but alas, you'll see soon enough! Now before I get any more mails concerning how 'soon' is soon, let's move on to the new additions to the mod shall we? We're be fixing to post the video soon and you can be assured that the release is right around the corner. For this update, if you have not noticed will revolve around our new Federation Airforce structures, and a new way the Russians will assemble and scramble their Airforce. Let's take a look at the renders and we'll talk about it for a brief moment. After 2030, the Russian Air Force modernized itself further and there were even some changes to how to it operated. With the European Invasion being a convenient opportunity, the VVS put its new arm into action. A small number of fast response squadrons handling interception, reconnaissance and close air support that exclusively operated on the frontline. These men and women were once fresh recruits but quickly became battle hardened in these few years and have seen and lived through more combat than any other pilots of their generation. The lives of these pilots are popular material of modern novels and movies. ‘Red Squadron’ the partially fictional story of an infamous fighter wing that flew and dominated Europe’s skies was Russia’s bestselling book and movie for over 2 years and has won international acclaim. The Russian rotary wing assault is relentless. There are many sorties taking place at once and the volume of aircraft is difficult to manage and to maintain. That is when the Russian Air Force decentralized rotary wing command. A Russian helipad is actually one of the many rotary wing forward command posts active all over the world. They have the supplies and manpower to launch air assaults for entire weeks. They function in a network system; if one is destroyed a second helipad in the vicinity quickly takes its place until a new one is built to replace it. So far the helicopters of the Federation have been a difficult threat to contain. ----- Now our reasons for doing this was to knock out 2 birds with one stone. One we've updated our airfield and now used one of our own updated models and we've differentiated the Russian air force from other factions. One major change in this is the requirement of a General Power point to unlock the VVS support, or that is the Russian Airforce to create the airfield and deploy Berkuts and Frogfoots. This has replaced the Werewolf unlock and is now a standard with the rest of the Russian Helicopter gunships readily available at the new Russian helipad which is by default, available from the start. With this we hope it will make Russian players decide their strategy early in the game and balance out the already monstrous capacity Russia is capable of, that is of course if your wallet can handle it. That sums it up. We hope you have enjoyed this update and hope you'll like the last bit as well. I'd like to mention that we're on the last few bits of the internal version and you should see the release relatively soon as fast as we can detect small bugs and make sure things are alright for the release. We hope you have enjoyed at least seeing this additions and hope to see you soon Signing off, ~ The SWR Team -------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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3 Aug 2009, 9:42
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#2
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Group: Members Posts: 71 Joined: 7 June 2009 From: Hong Kong, China Member No.: 40 Projects: ROTR Tester |
Oh, this is totally awesome! I can't wait to have all 3-russian flying things in the sky at a time and not have to wait for it 2 at a time. |
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3 Aug 2009, 10:41
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#3
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
not really a fan of the airfield design but damn those models are awesome
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3 Aug 2009, 11:30
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#4
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Group: Members Posts: 186 Joined: 13 June 2009 From: Santiago, Chile Member No.: 142 |
The Airfield is great, now if we are forced to deploy a 2 Berkut and frogfoot, or vice versa. But the design is wonderful, like the Helipad
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3 Aug 2009, 11:31
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#5
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Group: Members Posts: 12 Joined: 16 June 2009 Member No.: 169 |
Glad to hear how things are going.
I like that airfield very much, has a cool look to it. :join the Red airforce: |
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3 Aug 2009, 11:35
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#6
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Group: Members Posts: 565 Joined: 14 June 2009 From: Sri Lanka Member No.: 155 |
Aweeesome!!!! Looks pretty damn good as usual guys..welldone!!! Just brilliant. Welldone!!
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3 Aug 2009, 12:04
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#7
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Товарищ Group: Members Posts: 650 Joined: 17 June 2009 From: Philippines Member No.: 175 ex-D' WRTHBRNGR |
The VVS is really going to be more awesome with these new buildings!
-------------------- "Not in mood...go away..." "We are going to have to act, if we want to live in a different world." Bringing wrath to a forum near you since 2009! |
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3 Aug 2009, 12:07
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#8
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Twintails are eternal! Group: Members Posts: 473 Joined: 7 June 2009 From: Singapore Member No.: 74 Lurk, cleaned and mounted. |
Ah, how lovely to see that the US still retains air superiority
...do I see haystacks on the Helipad? Awesome lore, by the way. Keep it up, we're hungering for more. -------------------- |
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3 Aug 2009, 12:22
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#9
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Group: Members Posts: 565 Joined: 14 June 2009 From: Sri Lanka Member No.: 155 |
Ah, how lovely to see that the US still retains air superiority ...do I see haystacks on the Helipad? Awesome lore, by the way. Keep it up, we're hungering for more. I guess they are fuel contrainers rather than haystacks. -------------------- |
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3 Aug 2009, 12:27
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#10
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League is Life Group: Tester Posts: 748 Joined: 14 June 2009 From: America Member No.: 153 |
*claps*
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3 Aug 2009, 13:12
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#11
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Level 17.4 Group: Members Posts: 763 Joined: 12 June 2009 Member No.: 131 Immaturity Incarnate |
Finally...Another Update!
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3 Aug 2009, 13:21
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#12
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Group: Members Posts: 186 Joined: 7 June 2009 From: milan, italy Member No.: 64 |
GREAT update:
You have differentiate the game in a new fresh way , just great. Everyone will agrre with me whem i say: WE CAN'T WAIT TO SEE YOUR NEXT RELEASE!!! |
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3 Aug 2009, 13:49
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#13
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Forum Green Group: Legend Posts: 1350 Joined: 4 June 2009 From: Netherlands Member No.: 17 Projects: SWR Productions |
Can launch three aircraft in one formation now, which is pretty cool
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3 Aug 2009, 13:50
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#14
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
Everyone will agrre with me whem i say: WE CAN'T WAIT TO SEE YOUR NEXT RELEASE!!! well I'm waiting for the ECA so I'm looking forward to the release after the next release -------------------- |
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3 Aug 2009, 14:29
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#15
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WhiteMetalSesa Group: Members Posts: 61 Joined: 6 July 2009 From: Hamburg, Germany Member No.: 241 The one and only. |
Great Work Guys can we have this Airfield in 1.5?¿I find it very nicean the Helipad you must know I have a Eye for Little Things and I like it very much! Very Afraid!
-------------------- "Always, always lead from the front. Never expect a man under your command to undertake an action you're not prepared to make yourself." -Commissar-General Delane Oktar
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3 Aug 2009, 14:48
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#16
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Group: Members Posts: 846 Joined: 7 June 2009 From: England UK Member No.: 80 Forum Mechanic |
AWESOME CANT WAIT TO USE!!!
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3 Aug 2009, 14:59
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#17
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Lurker Group: Members Posts: 228 Joined: 6 June 2009 From: Plymouth, England Member No.: 30 Projects: ROTR Dev Team Har Har Har. |
Great Work Guys can we have this Airfield in 1.5?¿I find it very nicean the Helipad you must know I have a Eye for Little Things and I like it very much! Very Afraid! Yes, this airfirled will be making an appearance in 1.5, as will the Helipad. -------------------- |
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3 Aug 2009, 16:00
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#18
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Great update!
I've always thought aircraft were slow to scramble because they had to path their way onto the strip. Great work! Look forward to seeing these in 1.5 -------------------- |
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3 Aug 2009, 16:06
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#19
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
As long as I still can repair my Helicopters at the airfield, I am fine with these. They do have a nice look, skins are excellent, annoying thing is that it only features 3 airplanes per field, but with 50k, that should be no problem at all.
Question: mind if the Helipad explodes violently when it is destroyed? I mean, with so many fuel tanks and ammonition at each other |
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3 Aug 2009, 16:11
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#20
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Group: Members Posts: 124 Joined: 7 June 2009 From: Zrenjanin,Serbia Member No.: 54 Poor fan |
i like new airfield, but is it smaller than the older one?
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3 Aug 2009, 16:17
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#21
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Hardly Diplomatic Group: Legend Posts: 1468 Joined: 31 May 2009 From: Brazil Member No.: 4 Projects: Retired |
Yes, it is. That is part of the reason we decided for a three runway design.
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3 Aug 2009, 16:23
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#22
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Quick question on this.
Will the planes sit on the tarmac like US planes or in the Hangars like China planes? -------------------- |
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3 Aug 2009, 16:25
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#23
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Hardly Diplomatic Group: Legend Posts: 1468 Joined: 31 May 2009 From: Brazil Member No.: 4 Projects: Retired |
It's exactly like all the other airfields _except_ three planes can take off and land at once. It also has sexy runway lights for each runway. Now that's enough questions, we have a thread for that already.
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3 Aug 2009, 18:56
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#24
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Group: Dev. Team Posts: 1220 Joined: 8 June 2009 From: East Coast of either China or the US Member No.: 96 Projects: SWR Productions |
As long as I still can repair my Helicopters at the airfield, I am fine with these. They do have a nice look, skins are excellent, annoying thing is that it only features 3 airplanes per field, but with 50k, that should be no problem at all. Question: mind if the Helipad explodes violently when it is destroyed? I mean, with so many fuel tanks and ammonition at each other The 3 airplanes per field is actually kind of a nerf, since Russia's airforce is basically imba at $50k. (which I think is good; Russia is in need of some nerfs here and there). I don't think the airfield can repair choppers right now. Not sure why you want the airfield to repair choppers, as you the airfield needs a gen point and can't even build choppers. It's exactly like all the other airfields _except_ three planes can take off and land at once. It also has sexy runway lights for each runway. Now that's enough questions, we have a thread for that already. Awww yeah... Sexy Lights Simultaneous take off/landing is also rather kick-ass, you get cool line formation by default and you don't have to wait for your planes to shuffle about on the runway. -------------------- |
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3 Aug 2009, 20:07
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#25
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Simultaneous take off/landing is also rather kick-ass, you get cool line formation by default and you don't have to wait for your planes to shuffle about on the runway. So it kinda works like my iraqian airfield ages ago did? Cool thing indeed. Wonder, it is said that it is smaller than other airfields. How much smaller? |
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Lo-Fi Version | Time is now: 28 March 2024 - 16:35 |