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Rise of the Reds: Red Skies, Media Update #35
Comr4de
post 3 Aug 2009, 9:38
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Hello and welcome to another addition to the ROTR News lineup!


Our release is finally closing in after certain delays but is now underway. Hate to say it but alas, you'll see soon enough! Now before I get any more mails concerning how 'soon' is soon, let's move on to the new additions to the mod shall we? We're be fixing to post the video soon and you can be assured that the release is right around the corner. For this update, if you have not noticed will revolve around our new Federation Airforce structures, and a new way the Russians will assemble and scramble their Airforce. Let's take a look at the renders and we'll talk about it for a brief moment.

Russian Airfield


After 2030, the Russian Air Force modernized itself further and there were even some changes to how to it operated. With the European Invasion being a convenient opportunity, the VVS put its new arm into action. A small number of fast response squadrons handling interception, reconnaissance and close air support that exclusively operated on the frontline. These men and women were once fresh recruits but quickly became battle hardened in these few years and have seen and lived through more combat than any other pilots of their generation. The lives of these pilots are popular material of modern novels and movies. ‘Red Squadron’ the partially fictional story of an infamous fighter wing that flew and dominated Europe’s skies was Russia’s bestselling book and movie for over 2 years and has won international acclaim.

Russian Helipad


The Russian rotary wing assault is relentless. There are many sorties taking place at once and the volume of aircraft is difficult to manage and to maintain. That is when the Russian Air Force decentralized rotary wing command. A Russian helipad is actually one of the many rotary wing forward command posts active all over the world. They have the supplies and manpower to launch air assaults for entire weeks. They function in a network system; if one is destroyed a second helipad in the vicinity quickly takes its place until a new one is built to replace it. So far the helicopters of the Federation have been a difficult threat to contain.

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Now our reasons for doing this was to knock out 2 birds with one stone. One we've updated our airfield and now used one of our own updated models and we've differentiated the Russian air force from other factions. One major change in this is the requirement of a General Power point to unlock the VVS support, or that is the Russian Airforce to create the airfield and deploy Berkuts and Frogfoots. This has replaced the Werewolf unlock and is now a standard with the rest of the Russian Helicopter gunships readily available at the new Russian helipad which is by default, available from the start. With this we hope it will make Russian players decide their strategy early in the game and balance out the already monstrous capacity Russia is capable of, that is of course if your wallet can handle it.

That sums it up. We hope you have enjoyed this update and hope you'll like the last bit as well. I'd like to mention that we're on the last few bits of the internal version and you should see the release relatively soon as fast as we can detect small bugs and make sure things are alright for the release. We hope you have enjoyed at least seeing this additions and hope to see you soon smile.gif

Signing off,
~ The SWR Team


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Razven
post 3 Aug 2009, 9:42
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Seems like the the 4th bird's been removed from the fields of war.

Oh, this is totally awesome! I can't wait to have all 3-russian flying things in the sky at a time and not have to wait for it 2 at a time.
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Zeke
post 3 Aug 2009, 10:41
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not really a fan of the airfield design but damn those models are awesome smile.gif


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Edsato82
post 3 Aug 2009, 11:30
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The Airfield is great, now if we are forced to deploy a 2 Berkut and frogfoot, or vice versa. But the design is wonderful, like the Helipad smile.gif


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tenma91
post 3 Aug 2009, 11:31
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Glad to hear how things are going.

I like that airfield very much, has a cool look to it.


:join the Red airforce:
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Raven
post 3 Aug 2009, 11:35
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Aweeesome!!!! Looks pretty damn good as usual guys..welldone!!! Just brilliant. Welldone!!


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wb21
post 3 Aug 2009, 12:04
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The VVS is really going to be more awesome with these new buildings!


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Destiny
post 3 Aug 2009, 12:07
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Ah, how lovely to see that the US still retains air superiority I8.gif

...do I see haystacks on the Helipad? 8Ip.png Awesome lore, by the way. Keep it up, we're hungering for more. 8I.gif


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Raven
post 3 Aug 2009, 12:22
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QUOTE (Destiny @ 3 Aug 2009, 10:07) *
Ah, how lovely to see that the US still retains air superiority I8.gif

...do I see haystacks on the Helipad? 8Ip.png Awesome lore, by the way. Keep it up, we're hungering for more. 8I.gif


I guess they are fuel contrainers rather than haystacks.


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Frostyarmy
post 3 Aug 2009, 12:27
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*claps*
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GDIZOCOM
post 3 Aug 2009, 13:12
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Finally...Another Update! mani8.gif


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katmoda12
post 3 Aug 2009, 13:21
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GREAT update:

You have differentiate the game in a new fresh way , just great.

Everyone will agrre with me whem i say:

WE CAN'T WAIT TO SEE YOUR NEXT RELEASE!!!



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Shock
post 3 Aug 2009, 13:49
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Can launch three aircraft in one formation now, which is pretty cool I8.gif


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Zeke
post 3 Aug 2009, 13:50
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QUOTE (katmoda12 @ 3 Aug 2009, 17:21) *
Everyone will agrre with me whem i say:

WE CAN'T WAIT TO SEE YOUR NEXT RELEASE!!!


well I'm waiting for the ECA so I'm looking forward to the release after the next release I8.gif


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WhiteMetalSesa
post 3 Aug 2009, 14:29
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Great Work Guys can we have this Airfield in 1.5?¿I find it very nicean the Helipad you must know I have a Eye for Little Things and I like it very much! wink.gif keke.gif cool.gif biggrin.gif Very Afraid!


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Jester
post 3 Aug 2009, 14:48
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AWESOME CANT WAIT TO USE!!!
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Nidmeister
post 3 Aug 2009, 14:59
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QUOTE (Sesa @ 3 Aug 2009, 11:29) *
Great Work Guys can we have this Airfield in 1.5?¿I find it very nicean the Helipad you must know I have a Eye for Little Things and I like it very much! wink.gif keke.gif cool.gif biggrin.gif Very Afraid!

Yes, this airfirled will be making an appearance in 1.5, as will the Helipad.


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Pickysaurus
post 3 Aug 2009, 16:00
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Great update!
I've always thought aircraft were slow to scramble because they had to path their way onto the strip.
Great work! Look forward to seeing these in 1.5 smile.gif


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Shiro
post 3 Aug 2009, 16:06
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As long as I still can repair my Helicopters at the airfield, I am fine with these. They do have a nice look, skins are excellent, annoying thing is that it only features 3 airplanes per field, but with 50k, that should be no problem at all.
Question: mind if the Helipad explodes violently when it is destroyed? I mean, with so many fuel tanks and ammonition at each other biggrin.gif
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Сергеј Иванович
post 3 Aug 2009, 16:11
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i like new airfield, but is it smaller than the older one?


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Overdose
post 3 Aug 2009, 16:17
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Yes, it is. That is part of the reason we decided for a three runway design.


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Pickysaurus
post 3 Aug 2009, 16:23
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Quick question on this.
Will the planes sit on the tarmac like US planes or in the Hangars like China planes?


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Overdose
post 3 Aug 2009, 16:25
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It's exactly like all the other airfields _except_ three planes can take off and land at once. It also has sexy runway lights for each runway. Now that's enough questions, we have a thread for that already.


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NergiZed
post 3 Aug 2009, 18:56
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QUOTE (KamuiK @ 3 Aug 2009, 21:06) *
As long as I still can repair my Helicopters at the airfield, I am fine with these. They do have a nice look, skins are excellent, annoying thing is that it only features 3 airplanes per field, but with 50k, that should be no problem at all.
Question: mind if the Helipad explodes violently when it is destroyed? I mean, with so many fuel tanks and ammonition at each other biggrin.gif


The 3 airplanes per field is actually kind of a nerf, since Russia's airforce is basically imba at $50k. (which I think is good; Russia is in need of some nerfs here and there). I don't think the airfield can repair choppers right now. Not sure why you want the airfield to repair choppers, as you the airfield needs a gen point and can't even build choppers.

QUOTE (Overdose @ 3 Aug 2009, 21:25) *
It's exactly like all the other airfields _except_ three planes can take off and land at once. It also has sexy runway lights for each runway. Now that's enough questions, we have a thread for that already.

Awww yeah... Sexy Lights cool.gif

Simultaneous take off/landing is also rather kick-ass, you get cool line formation by default and you don't have to wait for your planes to shuffle about on the runway.


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Shiro
post 3 Aug 2009, 20:07
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QUOTE (NergiZed @ 3 Aug 2009, 16:56) *
Simultaneous take off/landing is also rather kick-ass, you get cool line formation by default and you don't have to wait for your planes to shuffle about on the runway.

So it kinda works like my iraqian airfield ages ago did? Cool thing indeed. Wonder, it is said that it is smaller than other airfields. How much smaller?
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