Rise of the Reds Update: Memories |
Rise of the Reds Update: Memories |
2 Sep 2014, 9:45
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#26
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Group: Members Posts: 87 Joined: 27 July 2012 From: United Kingdom Member No.: 9244 |
Regarding the tank dugout - how long has that been in the works? Have I just been very unobservant and missed it mentioned in a stream or something? I do love the idea, but are there limits to what armoured vehicles can enter them?
-------------------- Victorus aut Mortis!
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2 Sep 2014, 13:15
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#27
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
Sad for the tragic fate of Russia; but it was predictable.
-------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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2 Sep 2014, 13:58
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#28
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
Regarding the tank dugout - how long has that been in the works? Have I just been very unobservant and missed it mentioned in a stream or something? I do love the idea, but are there limits to what armoured vehicles can enter them? It was a very recent development that was previously planned to be used in a different way and a couple of weeks ago we simply decided to incoperate it like this. As for the vehicles there will be a limit to which vehicles can enter it. At the moment only Leopards and Gepards can use them. -------------------- |
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2 Sep 2014, 14:09
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#29
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Group: Members Posts: 186 Joined: 7 June 2009 From: milan, italy Member No.: 64 |
It was a very recent development that was previously planned to be used in a different way and a couple of weeks ago we simply decided to incoperate it like this. As for the vehicles there will be a limit to which vehicles can enter it. At the moment only Leopards and Gepards can use them. It's seems to me that i lost something, where is mentioned the tank dugout? what is it? how does it function? |
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2 Sep 2014, 14:49
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#30
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
You'll see when it becomes availible in the update its in.
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2 Sep 2014, 15:01
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#31
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
It's seems to me that i lost something, where is mentioned the tank dugout? what is it? how does it function? So far only appeared in the last stream. -------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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2 Sep 2014, 16:57
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#32
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Losing Karma to Vault Boy Group: Tester Posts: 1302 Joined: 7 June 2009 From: Canada/S.Korea Member No.: 34 Some future plan mod for AoE3:Asian Dynasty or FO4 |
how does it function? It's same function as General Kawi's Tank Bunker from ShockWave. -------------------- Let's kick this Russian Tank's ass back to the Bronze Age! Twitch Chart ID: Mr_kim82 Moddb ID: Mr_Kim |
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3 Sep 2014, 9:14
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#33
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Group: Members Posts: 186 Joined: 7 June 2009 From: milan, italy Member No.: 64 |
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3 Sep 2014, 9:26
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#34
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Group: Members Posts: 791 Joined: 15 January 2013 Member No.: 9643 |
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3 Sep 2014, 14:49
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#35
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Guardsman Group: Members Posts: 2077 Joined: 22 October 2012 From: Terra Member No.: 9379 Armageddon is here.............. |
It was fun..........but practically ineffective. The tank always got killed by jets before the bunker.
The new autocannon turret is much better. -------------------- We Die Standing.
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3 Sep 2014, 17:38
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#36
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Losing Karma to Vault Boy Group: Tester Posts: 1302 Joined: 7 June 2009 From: Canada/S.Korea Member No.: 34 Some future plan mod for AoE3:Asian Dynasty or FO4 |
Those problems have been resolved? In 1.85, it's pretty improve than Tank Bunker. But, there is a small issue. This post has been edited by Mr.Kim: 3 Sep 2014, 17:39 -------------------- Let's kick this Russian Tank's ass back to the Bronze Age! Twitch Chart ID: Mr_kim82 Moddb ID: Mr_Kim |
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3 Sep 2014, 22:25
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#37
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Group: Members Posts: 381 Joined: 24 March 2013 From: Wyoming, Michigan, USA Member No.: 9872 'Ex'-American Tanker figthing for the ECA |
In 1.85, it's pretty improve than Tank Bunker. But, there is a small issue. May I/we ask what is the problem? -------------------- The Devil Brigade Commander/Commander of NATO Forces
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9 Sep 2014, 16:54
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#38
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Group: Members Posts: 256 Joined: 21 October 2009 From: Between Europe and Asia. Member No.: 500 |
My guess is that Puti... Errr, Suvorov probably take next steps to eliminate General Aleksandr from the game, otherwise, he understands that this is the end for him and his country.
Aleksandr reminds me of Yuri from RA2, rogue general/advisor who has own ambitions to rule the world with his private army. This post has been edited by blgmgl: 9 Sep 2014, 16:54 |
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10 Sep 2014, 8:03
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#39
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Group: Members Posts: 650 Joined: 1 March 2014 Member No.: 10319 |
It was fun..........but practically ineffective. The tank always got killed by jets before the bunker. The new autocannon turret is much better. Shockwave's Tank Bunker used the Firebase's open top building mechanic, so the tank will always be targetted automaticaly by the enemy, instead of the bunker. A way to improve it is to have the bunker repare the tank inside, but it can totally absorp low-damage attacks thay way. -------------------- And then...
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10 Sep 2014, 8:09
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#40
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Group: Members Posts: 650 Joined: 1 March 2014 Member No.: 10319 |
May I/we ask what is the problem? It's a Combat Cycle shaped like and behaving like a structure. -------------------- And then...
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10 Sep 2014, 17:51
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#41
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Losing Karma to Vault Boy Group: Tester Posts: 1302 Joined: 7 June 2009 From: Canada/S.Korea Member No.: 34 Some future plan mod for AoE3:Asian Dynasty or FO4 |
That's not a real issue thing. Here is fixed problem when I mention thing: "Vehicle Digouts will no longer destroy themself when ordering promoted units to exit" .
The rest of everything is fine. This post has been edited by Mr.Kim: 10 Sep 2014, 17:53 -------------------- Let's kick this Russian Tank's ass back to the Bronze Age! Twitch Chart ID: Mr_kim82 Moddb ID: Mr_Kim |
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Lo-Fi Version | Time is now: 10 June 2024 - 11:49 |