Rise of the Reds 1.5 Released!, This is a day to remember |
Rise of the Reds 1.5 Released!, This is a day to remember |
24 Sep 2009, 11:28
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#101
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Group: Members Posts: 846 Joined: 7 June 2009 From: England UK Member No.: 80 Forum Mechanic |
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24 Sep 2009, 11:32
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#102
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Group: Legend Posts: 731 Joined: 31 May 2009 From: EU Member No.: 8 Projects: SWR Tester Old sneaky german |
Why does Cobra have 2 ammo indicators on it (which is not affected by any weapon it use)? Please have a look here: http://forums.swr-productions.com/index.ph...ost&p=13745 QUOTE The cobra helicopters dont fire their 2 missles at all? or do they only fire them at certain targets? QUOTE They are AA sidewinders. Edit: Ninja by Jester -------------------- |
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24 Sep 2009, 11:43
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#103
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Group: Members Posts: 584 Joined: 29 June 2009 From: Thailand Member No.: 222 |
Oh, I haven't realized that. Thanks anyway.
-------------------- CASOJIN
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24 Sep 2009, 14:19
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#104
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
The Cobra is REALLY useful in this role.
This post has been edited by KamuiK: 24 Sep 2009, 14:20 |
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24 Sep 2009, 16:07
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#105
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Level 17.4 Group: Members Posts: 763 Joined: 12 June 2009 Member No.: 131 Immaturity Incarnate |
OH MY GOD IT'S FINALLY OUT!
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24 Sep 2009, 17:12
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#106
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Group: Members Posts: 11 Joined: 16 June 2009 Member No.: 168 |
Is there another site to download at, I keep getting a message saying "Internet explorer can't open the page Operation aborted" This post has been edited by Nukem: 24 Sep 2009, 17:22 |
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24 Sep 2009, 17:34
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#107
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Use Firefox?
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24 Sep 2009, 17:43
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#108
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Hardly Diplomatic Group: Legend Posts: 1468 Joined: 31 May 2009 From: Brazil Member No.: 4 Projects: Retired |
You should've been using Firefox from the beginning.
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25 Sep 2009, 1:26
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#109
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Forum Green Group: Legend Posts: 1350 Joined: 4 June 2009 From: Netherlands Member No.: 17 Projects: SWR Productions |
The Cobra is REALLY useful in this role. Considering it's as fast as a jet yes. -------------------- |
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25 Sep 2009, 7:33
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#110
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Group: Members Posts: 11 Joined: 16 June 2009 Member No.: 168 |
Figured it out, just had to type it in manually...don't know why that made a difference, but whatever...Nice Mod. Guys, going to play it more tomorrow. have to go to work. |
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25 Sep 2009, 13:24
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#111
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Level 17.4 Group: Members Posts: 763 Joined: 12 June 2009 Member No.: 131 Immaturity Incarnate |
142 MB???.I'll play c&c 3 then while waiting for the download to finish......
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25 Sep 2009, 14:59
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#112
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Group: Members Posts: 614 Joined: 11 June 2009 From: On the Russian front lines Member No.: 127 |
i just notice.... and i fell like a dummy for not picking up on it before. Tremor SW doesnt have a sound when ready. (like "our Nuke missle is ready") will there be one down the track?
not that it realy needs one. just a sound candy. but thinking it would be hard to find a sound for it. Massey -------------------- This is so on the ball----> http://www.youtube.com/watch?v=2m4SCUaBHS8
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25 Sep 2009, 15:12
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#113
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Group: Members Posts: 363 Joined: 16 June 2009 From: Irving, TX Member No.: 167 |
could be with the music pack you need for the russian music to begin with idk
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25 Sep 2009, 15:38
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#114
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Why would it be with the music pack?
There just simply isn't one yet -------------------- |
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25 Sep 2009, 15:46
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#115
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Group: Members Posts: 2 Joined: 7 June 2009 Member No.: 66 |
Great to see this out, but any word on a Mac version?
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25 Sep 2009, 16:47
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#116
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Kitteh Group: Legend Posts: 590 Joined: 31 May 2009 From: Northern Ireland Member No.: 6 Projects: SWR Productions |
i just notice.... and i fell like a dummy for not picking up on it before. Tremor SW doesnt have a sound when ready. (like "our Nuke missle is ready") will there be one down the track? not that it realy needs one. just a sound candy. but thinking it would be hard to find a sound for it. Massey No, it's uncodeable. The only way to do it would be to remove the voices from one of the original Zero Hour sides' superweapon announcements, but that would be lame. -------------------- |
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25 Sep 2009, 19:04
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#117
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Then just how about a horn or siren like for the anti aircraft light addon or something? Just a notice.
I just wonder, they are generals powers who give you a warning sound when they are activated (or something like that), are some of them free? |
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26 Sep 2009, 3:41
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#118
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Group: Members Posts: 614 Joined: 11 June 2009 From: On the Russian front lines Member No.: 127 |
i dont think it needs a sound for when its fireing. i think the background (or off screen) sound of BOOM BOOM BOOM BOOM is eough. hell i think "oh shit" when i heir that coming at me
Massey -------------------- This is so on the ball----> http://www.youtube.com/watch?v=2m4SCUaBHS8
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27 Sep 2009, 5:59
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#119
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Group: Members Posts: 12 Joined: 6 August 2009 Member No.: 331 |
Wow, I'm very much impressed with quality and overall thematic presentation in this release.
And OMG the AI is actually fun to vs now, its actually a constant struggle against a Hard AI to get the upper hand. (only issue ive noticed is the AI not functioning correctly on some maps e.g. Harbor) Thanks SWR team for giving me more reason to procrastinate and put off doing study nanometallurgy be damned, I have some Sentinels to build |
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27 Sep 2009, 9:37
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#120
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Group: Members Posts: 614 Joined: 11 June 2009 From: On the Russian front lines Member No.: 127 |
Massey -------------------- This is so on the ball----> http://www.youtube.com/watch?v=2m4SCUaBHS8
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27 Sep 2009, 15:28
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#121
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Femme Fatale Of The Army Group: Members Posts: 219 Joined: 31 May 2009 From: Alpha Zerox Headquarters Member No.: 3 Make my Day, Baby! |
Will download this today. Looking good.
It get's a - E.V.E. -------------------- |
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27 Sep 2009, 17:36
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#122
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Lurker Group: Members Posts: 228 Joined: 6 June 2009 From: Plymouth, England Member No.: 30 Projects: ROTR Dev Team Har Har Har. |
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11 Oct 2009, 8:51
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#123
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League is Life Group: Tester Posts: 748 Joined: 14 June 2009 From: America Member No.: 153 |
Yes, yes we are
This version is quite enjoyable This post has been edited by Zhao: 11 Oct 2009, 8:52 |
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11 Oct 2009, 14:45
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#124
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
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11 Oct 2009, 14:58
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#125
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
How about scripting the things? You'd have to do that on a per-map basis though. And for each different faction's EVA -------------------- |
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Lo-Fi Version | Time is now: 9 June 2024 - 15:50 |