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Rise of the Reds 1.5 Released!, This is a day to remember
Jester
post 24 Sep 2009, 11:28
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QUOTE (Casojin @ 24 Sep 2009, 8:23) *
Why does Cobra have 2 ammo indicators on it (which is not affected by any weapon it use)?

Cobra missles are AA
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Wi-Ta
post 24 Sep 2009, 11:32
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QUOTE (Casojin @ 24 Sep 2009, 9:23) *
Why does Cobra have 2 ammo indicators on it (which is not affected by any weapon it use)?

Please have a look here:
http://forums.swr-productions.com/index.ph...ost&p=13745

QUOTE
The cobra helicopters dont fire their 2 missles at all? or do they only fire them at certain targets?

QUOTE
They are AA sidewinders.


Edit:
Ninja by Jester 8Isov.gif


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QUOTE (NergiZed @ 5 Dec 2010, 18:51) *
Just add some green particle effects and it'll be like X-mas~!

QUOTE (The_Hunter @ 20 Oct 2009, 14:17) *
The ECM effects have a nasty side effect that it makes pilots drunk :P


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Casojin
post 24 Sep 2009, 11:43
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Oh, I haven't realized that. Thanks anyway. smile.gif


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Shiro
post 24 Sep 2009, 14:19
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The Cobra is REALLY useful in this role.

This post has been edited by KamuiK: 24 Sep 2009, 14:20
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GDIZOCOM
post 24 Sep 2009, 16:07
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OH MY GOD IT'S FINALLY OUT! mindfuck.gif mindfuck.gif mindfuck.gif


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Nukem
post 24 Sep 2009, 17:12
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Is there another site to download at, I keep getting a message saying "Internet explorer can't open the page Operation aborted"

This post has been edited by Nukem: 24 Sep 2009, 17:22
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Shiro
post 24 Sep 2009, 17:34
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Use Firefox?
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Overdose
post 24 Sep 2009, 17:43
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You should've been using Firefox from the beginning. wink.gif


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Shock
post 25 Sep 2009, 1:26
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QUOTE (KamuiK @ 24 Sep 2009, 12:19) *
The Cobra is REALLY useful in this role.

Considering it's as fast as a jet yes.


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Nukem
post 25 Sep 2009, 7:33
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Figured it out, just had to type it in manually...don't know why that made a difference, but whatever...Nice Mod. Guys, going to play it more tomorrow. have to go to work.
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GDIZOCOM
post 25 Sep 2009, 13:24
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142 MB???.I'll play c&c 3 then while waiting for the download to finish......


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Massey
post 25 Sep 2009, 14:59
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i just notice.... and i fell like a dummy for not picking up on it before. Tremor SW doesnt have a sound when ready. (like "our Nuke missle is ready") will there be one down the track?
not that it realy needs one. just a sound candy. but thinking it would be hard to find a sound for it.
8chi.png Massey


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This is so on the ball----> http://www.youtube.com/watch?v=2m4SCUaBHS8
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C.o.m.m.a.n.d.e....
post 25 Sep 2009, 15:12
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could be with the music pack you need for the russian music to begin with idk
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Pickysaurus
post 25 Sep 2009, 15:38
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Why would it be with the music pack?
There just simply isn't one yet


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Colonel of the C...
post 25 Sep 2009, 15:46
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Great to see this out, but any word on a Mac version?
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Stinger
post 25 Sep 2009, 16:47
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QUOTE (Massey @ 25 Sep 2009, 11:59) *
i just notice.... and i fell like a dummy for not picking up on it before. Tremor SW doesnt have a sound when ready. (like "our Nuke missle is ready") will there be one down the track?
not that it realy needs one. just a sound candy. but thinking it would be hard to find a sound for it.
8chi.png Massey


No, it's uncodeable. The only way to do it would be to remove the voices from one of the original Zero Hour sides' superweapon announcements, but that would be lame.


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Shiro
post 25 Sep 2009, 19:04
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Then just how about a horn or siren like for the anti aircraft light addon or something? Just a notice.
I just wonder, they are generals powers who give you a warning sound when they are activated (or something like that), are some of them free?
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Massey
post 26 Sep 2009, 3:41
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i dont think it needs a sound for when its fireing. i think the background (or off screen) sound of BOOM BOOM BOOM BOOM is eough. hell i think "oh shit" when i heir that coming at me tongue.gif
8chi.png Massey


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tempestora
post 27 Sep 2009, 5:59
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Wow, I'm very much impressed with quality and overall thematic presentation in this release.

And OMG the AI is actually fun to vs now, its actually a constant struggle against a Hard AI to get the upper hand. (only issue ive noticed is the AI not functioning correctly on some maps e.g. Harbor)

Thanks SWR team for giving me more reason to procrastinate and put off doing study biggrin.gif nanometallurgy be damned, I have some Sentinels to build
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Massey
post 27 Sep 2009, 9:37
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8chi.png Massey


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This is so on the ball----> http://www.youtube.com/watch?v=2m4SCUaBHS8
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E.V.E.
post 27 Sep 2009, 15:28
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Will download this today. Looking good.

It get's a

- E.V.E.


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Nidmeister
post 27 Sep 2009, 17:36
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QUOTE (E.V.E. @ 27 Sep 2009, 12:28) *
It get's a

Still using my face I see. D:


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Frostyarmy
post 11 Oct 2009, 8:51
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Yes, yes we are

This version is quite enjoyable

This post has been edited by Zhao: 11 Oct 2009, 8:52
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Shiro
post 11 Oct 2009, 14:45
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QUOTE (Stinger @ 25 Sep 2009, 14:47) *
No, it's uncodeable. The only way to do it would be to remove the voices from one of the original Zero Hour sides' superweapon announcements, but that would be lame.

How about scripting the things?
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Pickysaurus
post 11 Oct 2009, 14:58
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QUOTE (KamuiK @ 11 Oct 2009, 11:45) *
How about scripting the things?


You'd have to do that on a per-map basis though. And for each different faction's EVA


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