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Full Version: Clip reloading mechanics
SWR Productions Forum > Game Modding and Development > Generals/Zerohour Modding
I've been tinkering with clip mechanics for artillerypieces, and have been trying to abuse the airfield code to force artillerypieces to reload their clips at the command center. However, it seems the clip reloading is tied to hangar behavior. Is there any way to go around this or put in a different argument for AutoReloadsClip?

Pretty sure there is not. That said, you could try increasing the number of hangar limit to something ridicuously high.

Well, if that is the issue, anyway.
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