QUOTE (Omeka88 @ 25 Apr 2018, 11:10)
depend on the result you want
anyway some option:
1) set the weapon set like this :
WeaponSet
Conditions = NONE
Weapon = PRIMARY Minigun
Weapon = SECONDARY Missiles
PreferredAgainst = SECONDARY STRUCTURE , force the unit to use missile only vs bulding , but use the minigin during the reload time
End
2) A manual Weapon Switc like the scud launcer\nuke cannon
need more unit management but force unit to use only 1 weapon
3) Like The America Comance roket pod , like metod 2 need more unit management
I have it configured in the following way: WeaponSet
Conditions = None
Weapon = PRIMARY ApacheHellfireMissileWeapon
PreferredAgainst = PRIMARY VEHICLE
End
WeaponSet
Conditions = PLAYER_UPGRADE
Weapon = PRIMARY ApacheHellfireMissileWeaponUP
PreferredAgainst = PRIMARY VEHICLE
Weapon = TERTIARY CobraRocketPodWeapon
AutoChooseSources = TERTIARY NONE
End