Greetings, General! Welcome to our humble port!
Proudly hosted by SWR Productions forum, this is where we can join discussions about our fleet data and schematics!
Feel free to browse around. If you want to discuss or ask something with us about this mod, just make a new topic.
You can see the mod official updates on the
News and Updates section.
Have any ideas or suggestions for this mod? Post them
here!
What is Tidal Wars?Tidal Wars is a C&C Generals ZH modification that will bring the water warfare that not existed in C&C Generals. Featuring high-quality models and units, Tidal Wars will focus on naval battles with best selections of warships, submarines, amphibious units, and more, including exclusive naval maps.
What makes Tidal Wars different with other naval mods is, this mod using the newest method of build method to build naval structures. Since your Dozers and Workers cannot perform off-shore construction operational, you are provided with the new "Shipyard Cores" which are amphibious and carrying construction material for your Shipyards. With this, Shipyards and naval units can't be built on the lands anymore (which often to happen in other naval mods). You can build your Shipyard wherever you want as long as it's on the water.
Also check our ModDB page here:
http://www.moddb.com/mods/tidal-warsAnd the mod portal at NProductions Wiki here (currently under construction):
http://nmods.wikkii.com/wiki/Portal:Tidal_Wars------
"The entire ocean. The entire world. Wherever we want to go, we'll go. That's what a ship is, you know. It's not just a keel and a hull and a deck and sails, that's what a ship needs but what a ship is... what Tidal Wars really is... is freedom." - Captain Gen.Kenobi (Founder, Honorary Co-Leader)
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(FAQ coming soon)