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The General
Civilization: Beyond Earth.
Beyond Earth Q&A.





It seems that we won't have nations anymore, but somekind of post-human species. There will be three affinites:
Harmony - they adapt to the new planet(s).
Supermacy - Cyber-humans.
Purity - they adapt the new planet to them.


While we're waiting, i'd like to know which of these would you choose, based on the current info?
I think i will go for: “Get off my lawn.



Anyway, i think they shouldn't have skipped the post-cold war era, and work from there to the future.
Thelord444
I think its a perfect idea and will be quite good if done correctly.
Pepo
is still based on civ V. so for me is going to be crappy
The General
I offten stop playing civ after i discover gunpowder, somehow it's always more interasting to me with bows and arrows.
Anyway, i'll try to give this a try.
The General


Finally.
Joe Kidd
I cant wait, Civ 5 was my favorite civ to date, regardless of what all the Civ 4 fans say, and the fact that this game not only has a cool space theme with affinities, tech, aliens, and a lot of refinements to the Civ 5 stuff, but i really like the fact that its made in the Civ 5 engine.

Most people will say its too much like civ 5 and that its absolute horrible shit because they cant make doomstax, but im really happy about that because i love Civ 5 and its mechanics.

Oh and definitely Purity, i like being a human, and hover tanks and Lev Destroyers sound awesome, and cause f*ck Avatar, when i colonise i do it with a 16th century attitude, the PROPER way!!

Already Pre-ordered
The General
Here's how you start the game.

First you choose a sponsor, which gives you certain benefits ( ARC, PAC, SF, FI etc. ).
Second, you choose the type of colonists ( scientists, aristocrats, refugees etc ), which also gives you some benefits.
Third, you choose the special feature ( reveal alien nests, reveal coasts etc. ).
Then you get to choose the cargo in your spaceship, which gives you some more benefits.

And then you choose the type of the world, aka map ( islands, one large landmass, severial large landmasses and random ).



It's true, there are so many options, so many combinations. I like it. 8Isov.gif
(USA)Bruce
Wasnt there already a thread about this?

And I love the ARC trait so far biggrin.gif


As for what I'll pick, It'll be contact...cause theres going to be atleast 1 expansion with aliens in it..
Joe Kidd
Sorry Bruce, i may be American, but im gonna have to go with the General on this one, Russian Space Marines just sounds too cool, oh and since Poland is conceivably part of the Slavic federation, then i guess:

POLAND CAN INTO SPACE

Also willing to bet money that a British/German/Northern Europe civ, a Middle East civ, and a Japanese civ (i checked they're not part of PAC) will be in future DLCs
The General
QUOTE (Joe Kidd @ 18 Sep 2014, 4:20) *
Sorry Bruce, i may be American, but im gonna have to go with the General on this one, Russian Space Marines just sounds too cool, oh and since Poland is conceivably part of the Slavic federation, then i guess:

POLAND CAN INTO SPACE

Also willing to bet money that a British/German/Northern Europe civ, a Middle East civ, and a Japanese civ (i checked they're not part of PAC) will be in future DLCs


I don't think Midle East will be a faction, as even Slavic Federation is more possible than them uniting into anything. And without oil, they don't have anything to sell.
Japan is part of PAC accourding to the map, but it could be wrong.

Anyway, it's strange that Germany isn't in any faction.
MARS
I've never been into Civ games before, but this one looks more and more interesting to me. I might actually get it myself.
Thelord444
YES! more customization options, i love that.

No Mid east faction through sad.gif
Joe Kidd
QUOTE (The General @ 18 Sep 2014, 9:29) *
I don't think Midle East will be a faction, as even Slavic Federation is more possible than them uniting into anything. And without oil, they don't have anything to sell.
Japan is part of PAC accourding to the map, but it could be wrong.

Anyway, it's strange that Germany isn't in any faction.


Japan and China in a union? Thats crazier than the middle east union, and from the map i saw Japan is not in PAC, as for middle east, well sub saharan africa is a bit odd too. But knowing Firaxis they will definitely have DLCs with mire civs, so im just speculating, Comrade
Die Hindenburg
Bah i hate this new CIV/BE. It not only looks like a mod, but this game advocates these perverted ecofascist/transhumanist ideololgies like Harmony and Supremary... argggg.... furious.gif wacko.gif

Purity is ONLY welcome for me if it does really exclude completly altering humans and if it also excludes AI and robots.

The ONLY good ending is destroying the fuck of all these aliens, transhumanists, SPACE-Communists, space-imperialists, ecofacists, genetically altered humans and cyborgs! I would use only pure, unaltered human units and non-AI vehicles, but with the newest of weapons! 8chi.png awbot.gif ani8(1).gif gun8.gif
MARS
QUOTE (Die Hindenburg @ 18 Sep 2014, 16:35) *
Bah i hate this new CIV/BE. It not only looks like a mod, but this game advocates these perverted ecofascist/transhumanist ideololgies like Harmony and Supremary... argggg.... furious.gif wacko.gif


The game doesn't 'advocate' any of these two 'changing humanity' options any more than it advocates the one 'keep humanity as it is' option - There is a difference between advocating in favour of something and simply depicting it as one 'theme' among multiple in a fictional setting. That would be like saying Generals 'advocates' maoism and fundamentalism by virtue of depicting China and the GLA as entities alongside the United States.
Planardweller
QUOTE (MARS @ 18 Sep 2014, 18:12) *
The game doesn't 'advocate' any of these two 'changing humanity' options any more than it advocates the one 'keep humanity as it is' option - There is a difference between advocating in favour of something and simply depicting it as one 'theme' among multiple in a fictional setting. That would be like saying Generals 'advocates' maoism and fundamentalism by virtue of depicting China and the GLA as entities alongside the United States.


Eh, i hope they'll do something in add-ons that will allow mixing ideologies or even "gasp" develop in harmony all three and it will have it's own benefits.
The General
QUOTE (Die Hindenburg @ 18 Sep 2014, 16:35) *
Bah i hate this new CIV/BE. It not only looks like a mod, but this game advocates these perverted ecofascist/transhumanist ideololgies like Harmony and Supremary... argggg.... furious.gif wacko.gif

Purity is ONLY welcome for me if it does really exclude completly altering humans and if it also excludes AI and robots.

The ONLY good ending is destroying the fuck of all these aliens, transhumanists, SPACE-Communists, space-imperialists, ecofacists, genetically altered humans and cyborgs! I would use only pure, unaltered human units and non-AI vehicles, but with the newest of weapons! 8chi.png awbot.gif ani8(1).gif gun8.gif



Hey, Beyond Earth has options for everyone:
Become Cyber-Humans and survive in the new environment.
Become Alien-Humans and alter yourself to addapt to the environment.
Simply stay Humans and alter the environment.

And about your comment on the 'SPACE-communists', well:
(USA)Bruce
Japan and china united...yeah I call BS on that even if RA3 or March of war did it before it was cool....

As for arabs or a middle eastern nation making a return, They will definately make DLC or expansion packs wich will most likely add the leaders...So no worries, If all else fails well Civ has a really strong modding comunity!
Pepo
I doubt i will get it from release - i didn't like civ V ,and BE is similar to civ:colonization , a game develop on the base of other game while waiting for civ VI in this case. If they fix the AI and remove some crappy mechanics (they should really stop with the tall vs wide shit when civilization as always been a game for going wide but without expanding to fast) I honestly still think Civ IV is the best game that firaxis have released yet
Svea Rike
QUOTE ((USA)Bruce @ 18 Sep 2014, 21:53) *
Japan and china united...yeah I call BS on that even if RA3 or March of war did it before it was cool....


It is the future. Emphasis on the future part.
n5p29
well, Indonesia and Australia also united become Polystralia. I don't really know what to say about this. XD.gif

cool, Universitas Sumatra Utara graduate. aw.gif
Thelord444
I really like how they are making new stuff, like Polysralia and stuff, instead of just the countries we know today.
The General
QUOTE (Thelord444 @ 21 Sep 2014, 0:01) *
I really like how they are making new stuff, like Polysralia and stuff, instead of just the countries we know today.



It's the fictional multipolar world, and an interasting one ( in the non-realistic kinda way ).
Altough most of the things that unofficialy happaned would be very unlikely in real world ( Like PAC with Japan and China and Slavic Federation ), the bonuses they will give are kinda realistic ( eg. SF has orbital unit bonus - Gagarin ref. ).

So they merged realism and fiction in what seems to me a bit weird mix, but we'll see how it turns out.
DELETED MEMBER
QUOTE (Planardweller @ 18 Sep 2014, 17:54) *
Eh, i hope they'll do something in add-ons that will allow mixing ideologies or even "gasp" develop in harmony all three and it will have it's own benefits.


how can you develop in harmony three conflicting ideologies?
(USA)Bruce


Cause this is Civ, the place where a civ has 1-10 levels of being agressive and being fully nuclear.....Gandhi had 255 somehow so they kept the bug across the franchise

Even in Civ 5 I can have america under order,spreading budism....Not that hard
DELETED MEMBER
So you want one, if not the MAIN, source of conflict of the game out? So why would the colonist fight among themselves instead of working together for the good of humanity?
Plus you want people who want to preserve the purity of the human body...by poluting it with alien DNA and then stuck they brains in robots, all to make a portal to bring people from earth to live in a no-fucked-up planet, only to plan to convert them to cyborgs but stopping half way through building it to fuse with the planet?

Also the America comment i dont know if you think is funny, or you don't know how ironic it sounds
z741
My favorite civ game is old enough to be a classic. Call to Power biggrin.gif

Did anybody ever play it and what did you think? im curious mindfuck.gif
Pepo
QUOTE (z741 @ 4 Oct 2014, 23:22) *
My favorite civ game is old enough to be a classic. Call to Power biggrin.gif

Did anybody ever play it and what did you think? im curious mindfuck.gif

Tecnically It isn't a civ game due to license problems. It is a game really unpolished, but once you put all the patches it becomes a not bad game
Alias
I think Civ II and Civ IV were the two best in the series as they developed the concept the most. I liked Alpha Centauri for a little while but I always seemed to prefer Civ II over it.

This does look interesting but I think I no longer have the time available for these sorts of games... I've owned Civ V since its release and I really have not played enough of it.
Anubis
QUOTE (DELETED MEMBER @ 23 Sep 2014, 4:04) *
So you want one, if not the MAIN, source of conflict of the game out? So why would the colonist fight among themselves instead of working together for the good of humanity?
Plus you want people who want to preserve the purity of the human body...by poluting it with alien DNA and then stuck they brains in robots, all to make a portal to bring people from earth to live in a no-fucked-up planet, only to plan to convert them to cyborgs but stopping half way through building it to fuse with the planet?


Are you serious? For real? I mean do you live on planet Earth of you managed to escape this shithole by some miracle. In a couple of African countries there's en Ebola outbreak. When outside doctors came to help, the local population in some cases turned against them and ran away spreading the disease even more. Half the world lives in hunger so hundreds die of starvation, lack of water or different diseases. Do you know what the rest of human kind does for them - further starves them or doesn't give a shit mostly. I don't see anyone boycotting any of the international cloth making companies like Zara for having most of their stuff done in Asian countries by kids in factories that fall on them once every couple fo years.
In short humanity has no greater good in their collective mentality. We have greed, ignorance, stupidity, arrogance, vanity and alot of other nice traits. But unity ain't one of them. And people who actually discuss this even in the storyline of the new civ game, are in my opinion at best - i repeat - AT BEST - extremely naive, just so i don't actually insult them.

Personally i will go with Harmony. Humanity has already reached it's pinnacle in terms of physical evolution. We have fully adapted to the conditions of our planet, and without a drastic change in this conditions we will pretty much be the same. We destroyed this planet just because we were to dumb in our arrogance to adapt to it in terms of our needs and instead we imposed our greedy needs on the planet and fucked it. Going on another planet and doing the same - as long as i'm given a different option i will sure as hell take that one. And all 3 options make alot of sense in today's humanity way of thinking.
We still have a huge part of the population in multiple countries which is pro purity/ anti-immigration. The jewish community is still extremely fixated against outside marriage while most muslim countries kill their women if they marry a non-muslim male. If you have the patience to look at humanity today you will find that the idea of purity - be it racial or religious is still as active as it was centuries ago. Changing the variables of purity will also change the focus of it - in the game's case - purity of human body. As for the cybernetic part - that also makes a hell of a lot of sense. Already we talk about the not so far future where we could replace parts of our body with robotic ones or have neural interfaces that will allow us to control different robotic stuff with our minds alot easier than in today's experiments. So if at some point in the future robotic eyes will allow us to see at night and at much higher distances, or artificially enhanced muscle fibers will allow us to carry bigger weights etc - there will be A LOT of people who will do that.

So overall, as a person quite tired of historical games this feels like a much needed breath of fresh air in the civ franchise. Conquering earth for the 5th time just wouldn't feel fun anymore. As for the tech choices and division - for god's sake just use that internet for more than just porn and anime. A simple look at human's history and human actions today and what this dudes created in the new civ will seem like a kid's walk in the park.
The General
QUOTE (Anubis @ 5 Oct 2014, 21:46) *
Personally i will go with Harmony. Humanity has already reached it's pinnacle in terms of physical evolution. We have fully adapted to the conditions of our planet, and without a drastic change in this conditions we will pretty much be the same. We destroyed this planet just because we were to dumb in our arrogance to adapt to it in terms of our needs and instead we imposed our greedy needs on the planet and fucked it. Going on another planet and doing the same - as long as i'm given a different option i will sure as hell take that one. And all 3 options make alot of sense in today's humanity way of thinking.
We still have a huge part of the population in multiple countries which is pro purity/ anti-immigration. The jewish community is still extremely fixated against outside marriage while most muslim countries kill their women if they marry a non-muslim male. If you have the patience to look at humanity today you will find that the idea of purity - be it racial or religious is still as active as it was centuries ago. Changing the variables of purity will also change the focus of it - in the game's case - purity of human body. As for the cybernetic part - that also makes a hell of a lot of sense. Already we talk about the not so far future where we could replace parts of our body with robotic ones or have neural interfaces that will allow us to control different robotic stuff with our minds alot easier than in today's experiments. So if at some point in the future robotic eyes will allow us to see at night and at much higher distances, or artificially enhanced muscle fibers will allow us to carry bigger weights etc - there will be A LOT of people who will do that.

So overall, as a person quite tired of historical games this feels like a much needed breath of fresh air in the civ franchise. Conquering earth for the 5th time just wouldn't feel fun anymore. As for the tech choices and division - for god's sake just use that internet for more than just porn and anime. A simple look at human's history and human actions today and what this dudes created in the new civ will seem like a kid's walk in the park.



In case in reality we get to travel to other planets and put cities there, don't you think that, if they adapted to the planet instead adapting it to them, they'd 'lose the humanity'? Humans on Earth and humans on other planets wouldn't be the same, and maybe they'd even become different species.
Then we could have wars between them, because the main reason humans from Earth wanted to colonise another planet is because they want to be ready to go there when Earth is no longer habitable.
Anubis
QUOTE (The General @ 6 Oct 2014, 0:50) *
In case in reality we get to travel to other planets and put cities there, don't you think that, if they adapted to the planet instead adapting it to them, they'd 'lose the humanity'? Humans on Earth and humans on other planets wouldn't be the same, and maybe they'd even become different species.
Then we could have wars between them, because the main reason humans from Earth wanted to colonise another planet is because they want to be ready to go there when Earth is no longer habitable.


Lemme put it like this - Humanity just like alot of other bullshits is - BULLSHIT. Humans are just monkeys with bigger brains and the exact same habits as monkeys. War and sex. When we say we lose our humanity - and i've seen plenty of idiotic movies about this - we really actually return to our humanity - our inner selves when we 'loose' it. Humans are shaped by the society they are born in. Saudi's cut off human heads for fun and Europeans cut off countries economies for fun and the society has no problem with either. People on this planet have turned against each other and killed each other for pretty much anything you can think of. From killing your friend cause he looked at your girlfriend the wrong way to killing an entire population for having different religious beliefs. So in short - humanity is just a myth used but bullshitters and idealists to impress others. And yeah you might say that there are people in the world who are full of love and compassion that help other people bla bla. But they are a small majority and even among them AT LEAST half are doing it for personal reasons and in general towards people in need that convert to their beliefs (religious people usually do this because they expect a payback from god not because they feel so deep inside them for example).
So yeah - if we were to go another planet adapting to it would be the smart option. Because in case a planet could actually sustain life, it means it already has an ecosystem of it's own. So if we went there and started fucking up that ecosystem just so our human divine asses can better enjoy it, then we might as well rename humanity to Virality and start looking for additional planet to colonize cause every time we find one we fuck it and then have to move on cause we destroyed another one.
Svea Rike
Holy smoochers! I'd expect these kinds of discussions in a political topic but a game?! Come on, guys!
The General
Joe Kidd
Sorry General but i refuse to watch the game's intro until i launch the game myself on Friday, don't want to spoil stuff.

Im definitely gonna rename 'colonizers' to 'MCVs' and workers to 'harvesters', maybe color firaxite green and call it 'Tiberium.' I'll name my cities sci-fi stuff, Hammerfest, Southern Cross, Echo One, Black Mesa, the usual.

I pre-ordered six weeks ago, it's been an eternity... now it's only 3 days... i can make it...

Must... have... my... Civ... fix...

*deranged mumbling*
DELETED MEMBER
Well, played it. It really feels like a Civ 5 expansion, it also gives this feeling of maps being "small", even the tech web looks smaller than a civ tree
the unit tiers also seem pretty broken, you get the next tier of units and you can stomp the enemy 1vs3 (this kinda forces you to make a beeline to the affinity techs to get to the tiers, since it depends of you affinity)
the alien fauna is more a kind of annoying than danger, unless you cound the worms or the kraken, they seem to be happy to look at you most of the time, there are also techs (one fairy early too) and afinity bonus than make them not attacking you

unit customization is literally choosing two perks per tier,and since units are pretty limited compared to other civs games...not really a lot
building customization is more or less the same, two perks per building, for every normal buildings
the orbital/satelite units are, kinda situational, inmobile, crash after some turns and can be shoot down by artillery

the ai does feel like they are still playing civ 5 through, they don't seem to use orbital/satelite units
also the health mechanic is annoying

everything is my opinion though
but fuck hutama, fucking backstabing asshole
MARS
I actually felt pretty damn lost and clueless during my first attempt with Franco-Iberia yesterday. Is it normal that a typical round basically boils down to moving units around and waiting many, MANY turns for anything to happen in your city at all? And I see all sorts of things on the map that -seem- to be important but I can't interact with them. How do I make my city grow? I realise that this is easily one of the noobiest things I ever typed out but I really wish it had a better tutorial and better audio presentation, especially since the game flat out -asks- you if you have experience, if you're new to BE or new to Civ as a whole.
The General
QUOTE (MARS @ 25 Oct 2014, 8:26) *
I actually felt pretty damn lost and clueless during my first attempt with Franco-Iberia yesterday. Is it normal that a typical round basically boils down to moving units around and waiting many, MANY turns for anything to happen in your city at all? And I see all sorts of things on the map that -seem- to be important but I can't interact with them. How do I make my city grow? I realise that this is easily one of the noobiest things I ever typed out but I really wish it had a better tutorial and better audio presentation, especially since the game flat out -asks- you if you have experience, if you're new to BE or new to Civ as a whole.


I haven't played it yet, and i guess it will be at least a week until i do, but if it's like Civ5 then i think i can help.

At first it realy is about wondering around with units, finiding "anicent cities" ( in Civ5 that's what they are called, in this one i don't know how they call them ) which help in research, city growth, and give you money/resources ( or whatever the equivalent is ). I think you have to call a special unit, a researcher, miner or something to be able to research these probably alien cities/structures. If that's not the case, then you just walk onto that with any unit to collect it, that was like in Civ5.

You make your city grow by having a lot of food, the more the better. In Civ5 you built farms and in the cities improvements that increase food production, so i guess it's like that in this new Civ ( maybe it depends on the side and affilation you choose ).

Anyway, i hope this helped at least a bit. Hopefuly people that played Civ5 and are now playing BE can help more.


P.S. As soon as i get to play this i'll try to compare it to Civ5 and create tutorials ( maybe videos, maybe texts with pictures ). But hopefuly you'll figure it out by then.

Also, in Civ5 you could set game speed before you start the game.


EDIT: Here are some "tips and tricks for newbies" i found on the net.
(USA)Bruce
QUOTE (The General @ 21 Oct 2014, 2:14) *



This video just sold me the game, I mean sure I WAS gonna buy it but this just made me buy it earlier tongue.gif
Oddly enough I'd love to see a tutorial or a DLC about that girl and her journey, something like an audiolog of some sort.

One thing I didnt like was the stupid unjustified comments for the video calling Indians muslims/isis/pakis wich is not only racist but ignores the point of the video.Daily stuff comes and go, dont wana get too political but man people think today and its problems are gonna last forever....

DELETED MEMBER
QUOTE (MARS @ 25 Oct 2014, 8:26) *
Is it normal that a typical round basically boils down to moving units around and waiting many, MANY turns for anything to happen in your city at all? And I see all sorts of things on the map that -seem- to be important but I can't interact with them. How do I make my city grow? I realise that this is easily one of the noobiest things I ever typed out but I really wish it had a better tutorial and better audio presentation, especially since the game flat out -asks- you if you have experience, if you're new to BE or new to Civ as a whole.


Kinda, you have the explorer to explore the area for resource pods and alien relics/skeletons
if you used the starting pack than reveals resources, yes, they are important, you need the tech to actually extract them
exceed food makes your city grow, so farm and buildings who give food (the apple)
Thelord444
That trailer is bloody awesome, couple more days till i get the game.
The General
QUOTE ((USA)Bruce @ 25 Oct 2014, 12:51) *
This video just sold me the game, I mean sure I WAS gonna buy it but this just made me buy it earlier tongue.gif
Oddly enough I'd love to see a tutorial or a DLC about that girl and her journey, something like an audiolog of some sort.

One thing I didnt like was the stupid unjustified comments for the video calling Indians muslims/isis/pakis wich is not only racist but ignores the point of the video.Daily stuff comes and go, dont wana get too political but man people think today and its problems are gonna last forever....



I agree, altough i think they should cover the story of each side instead of just one.

I agree there too, but like i said, creating the intro for all sides could minimize that problem ( and also make it a bit more interasting ). Much of that "hate" comes probably because they want their favorite side to tell the story.
I personaly never play games where you can't choose a side, or where you have to follow a script with the same ending while switching sides for each mission. That's because i like the "lead and win" kind of games, and i always like to at least give a try.
Planardweller
I'lll weigh in too:

Started three times yesterday and completed today - chose Pan-asians for their bonus to wonders and workers.
Advice:
Start on Sputnik difficulty(equivalent to easy)
Starting choice: PAC or Polystralia, artists (virtues are very goodl), Laboratory (bonus tech) or machinery or hydroponis make life easier. Last choice: either tectonic scanner or retrograde thrusters for me. For your starting city i suggest starting near seas and rivers.
Build a second explorer soon as possible. Get an affinity point which makes aliens ignore explorers. This way you can easily navigate the map. Just be careful with getting in miasma. Miasma drains hp rather fast.
Try not to attack aliens as that only makes them agitated. If attacked by aliens, retreat a bit.

To make your cities grow - build buildings with food and have workers construct farms on tiles. To get more money make workers build generators and build respective buildings in cities (thorium reactor comes to mind). Also connect your cities with roads and their upgrades - this gives a lot of money too.
Also there are trade caravans - these are exceptionally useful, but they are vulnerable to aliens (to counter this build ultraasonic fences and you'll get a "quest" - choose mobile fences). Caravans can provide much needed science and gold if you trade with other players or (usually even better) food and production for your cities - so the cities will grow much faster and will construct units and buildings faster too. Sea based caravans provide even more reources per caravan so coastal cities are important.

An explorer might find a "solar collector" satellite - launch it over your city it helps with energy (read money) tremendously.
Orbital layer is pretty important and becomes available in mid-game (turn-wise) - There are many satellites but they can be broadly divided into two groups - combat-orineted and infrastructure. Infrastructure sats boost cities, combat sats provide bonuses to your units or some high level fire power.

Research: get science points in cities and virtues, make several academy improvements near high pop cities.
Research basics first - chemistry, engineering and so on. Try to get 1 point in each affinity. Among affinities i went for Purity as my main, but you can get 13-18 (18 is maximum) points in the end in each affinity.
The General
I got to play it, and i have to say i'm dissapointed.

First i have to mention that at the first look, it looks exactly like Civ5 just in space, with a lot more buildings and a diferent menu.
Starting aliens are much stronger than their equvalent in Civ5 ( barbarians ). The big worm is particulary annoying.

To keep it short, it looks like an expansion of Civ5 to me. Like people from Civ5 used a time machine ( RA3 anyone? ) and found themselfs in the future with new technologies and stuff.
The diferences, which i think are very nice, is that BE has more buildings, affinities, more options before actualy starting the game, and that there are a lot more technologies ( at least it looks there are more ).

A big minus is that a standard speed of BE is much, much slower than Civ5's standard. I started three games, and got bored before i could actualy get to change my units accourding to the chose affinity ( in all three cases i chose to develop the Purity affinity ).



EDIT:
Tried to add a new poll, but those who already voted can't vote. So i'll post it like this instead:


If you played BE, how would you rate it?


1 - Fail. Fail, fail, fail. FAIL.

2 - Very, very bad, but it has it's moments.

3 - Meh, nothing special.

4 - Very interasting, but not too good.

5 - Very interasting and very good.


I'd give it a 3, but i'm going to give it another shot these days and try to finish the game.
MARS
I haven't been able to play for a few days due to some odd glitch where all my ground textures suddenly turned into red/green squares after I started the game again, but I managed to fix that this morning by changing ground-related settings to Medium. I've been playinf about 200 turns as Franco-Iberia now and I'm starting to get the hang of it. It is much more slow paced than other TBS that I've played, but I do like the emphasis on development, research and construction rather than combat. At the moment, I'm sharing the planet with the Slavs who appear to be peaceful and I have no attention of attacking them anytime soon. Rather, I'm trying to develop and expand my territory by going Purity and driving back the aliens. To that end, I have just researched water-based transportation this morning and I am now in the process of colonising the other major continent on the planet.
Pepo
After playing one game my conclusion is that smac (alpha centauri) is much better than this civ V in the future
Sargeant Rho
Well, I just sunk 6 hours into it without realising, so it can't be that bad.
ComradeCrimson
This will be cool/is cool, but it will never be as cool as what game it says its the spiritual successor of: Alpha Centauri.

The General
QUOTE (MARS @ 28 Oct 2014, 14:18) *
I haven't been able to play for a few days due to some odd glitch where all my ground textures suddenly turned into red/green squares after I started the game again, but I managed to fix that this morning by changing ground-related settings to Medium. I've been playinf about 200 turns as Franco-Iberia now and I'm starting to get the hang of it. It is much more slow paced than other TBS that I've played, but I do like the emphasis on development, research and construction rather than combat. At the moment, I'm sharing the planet with the Slavs who appear to be peaceful and I have no attention of attacking them anytime soon. Rather, I'm trying to develop and expand my territory by going Purity and driving back the aliens. To that end, I have just researched water-based transportation this morning and I am now in the process of colonising the other major continent on the planet.


It is much slower than Civ5, i can tell you that, and it annoys me too. So i set it on quick, but even then it's slower than it is in Civ5. And that's the biggest minus in the game for me.
But the new ways of winning are fun, altough i think all previous Civ's had alternative ways to win ( the two previous ones for sure do ).
(USA)Bruce
Im abit late to the party and will put in a few more entrys after I finished more then one game.
But so far my reaction was: YAY I CAN RUN THIS then it quickly got me worried...Even I can run this? :S

Anyways so far Im loving the level of detail and customization so far and expect to see dlc for more then one leader for each faction.Otherwise this is fancy china fancy america etc.Im a newbie and the tutoral advisr is proving to be quite capable.The whole alien unknown planet and the menus along with the question system is really sucking me inside the game.

Im loving it so far biggrin.gif
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