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Rise of the Reds: Strange Moments, Post your RotR strange moments here.
TheCeLL
post 24 Aug 2012, 2:24
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In skirmish vs ais, when a chinese army builds an airfield, there are mines in the middle of the airfield's landing/takeoff strip. o.0


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BLGMGL
post 24 Aug 2012, 8:34
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QUOTE (InsurgentCell @ 24 Aug 2012, 9:24) *
In skirmish vs ais, when a chinese army builds an airfield, there are mines in the middle of the airfield's landing/takeoff strip. o.0


It's because Chinese fighters are so agile on the ground that they can avoid any mines on airstrip. mindfuck.gif
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Pickysaurus
post 19 Sep 2012, 17:16
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Not really something I can post a picture of, but I've just been playing a game China (AI) vs USA (AI) vs GLA (me).

I quickly dispatched China and was mopping up the USA units, after crippling the base with bomb trucks and storming with the riot squads - I had wiped out all USA tech buildings, structures and units that I could find. But the game didn't end.

I spent around 10mins deploying Observation Vans around the map to try and find anything I'd missed.... turned out that in a last ditch effort the AI had tried to build a structure inside my base... just in slightly outside my buildings line of sight. Seemed really odd that they'd tried that. :S


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H3adSh00t
post 19 Sep 2012, 20:36
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aw.gif Happenes to me too , Russian AI tried to build AGAS in my base aw2.gif


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ArsenalXA4
post 22 Oct 2012, 19:00
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Okay, I know the Russian AI tends to throw Paratroopers at tank columns and GLA AI throws Rebel Ambushes at aforementioned tank columns (really funny when there are microwave tanks thrown into the mix) but I never thought I'd see what happened today happen.

During a comp stomp on Hostile Horizon I had already seen the Russians throw paratroopers at my airfield (I was USA) and at my main tank battalion throughout the match. By late game I had seven Battleships bombing the hell out of them when all of a sudden I see an Mi-26 Halo fly out over aforementioned Battleships and disgorge the embarked infantry in an ill-fated attempt to stop the BBs. It was the single funniest act of suicide in Generals that I have ever seen.


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H3adSh00t
post 28 Oct 2012, 12:50
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Don't have images but look what happenes when playing vs GLA(Doesn't matter difficulty) :

When you destroy a building and the GLA Hole remains , if you attack it the units will come from it dry.gif
They come out even when you attack a constructing building(lets say a barracks is constructing , it has 20% done and you shot it , units will come outside)

Is a bug or GLA Trolls in-game? av-7.gif

This post has been edited by H3adSh00t: 28 Oct 2012, 12:50


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Zeke
post 29 Oct 2012, 0:18
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QUOTE (H3adSh00t @ 28 Oct 2012, 19:50) *
Don't have images but look what happenes when playing vs GLA(Doesn't matter difficulty) :

When you destroy a building and the GLA Hole remains , if you attack it the units will come from it dry.gif
They come out even when you attack a constructing building(lets say a barracks is constructing , it has 20% done and you shot it , units will come outside)

Is a bug or GLA Trolls in-game? av-7.gif


Tunnel bug, existed since VZH.

It was a lot more rare then though because GLA only had tunnel networks.


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ArsenalXA4
post 7 Nov 2012, 5:33
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Noticed something funny, rather than an actual bug. A Jarmen Kell had knocked out one of my WASP drones and was set upon by a Volunteer squad. He got six of them before the other two WASPs got him. I noticed one of the surviving Volunteers shaking his fist in the body of Jarmen Kell's direction. Thought it was kind of funny.


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H3adSh00t
post 17 Nov 2012, 14:20
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Guys I think that Grumble was already "OP" due to its extreme range , but thiss...
I think it needs to be nerfed or is a bug :



As you can see in the images , Grumble is fiering 2 rockets at the same time. Is not a copy or something , 2nd rocket has damage.


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TheCeLL
post 25 Nov 2012, 22:47
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Does it do twice the damage?
Cuz if the damage remains the same, then that means the bug happens all the time right under our noses. But the grumble is good as it is i find if that is the case.


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(USA)Bruce
post 27 Nov 2012, 0:04
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QUOTE (H3adSh00t @ 17 Nov 2012, 15:20) *
Guys I think that Grumble was already "OP" due to its extreme range , but thiss...
I think it needs to be nerfed or is a bug :



As you can see in the images , Grumble is fiering 2 rockets at the same time. Is not a copy or something , 2nd rocket has damage.



O___O


DEAR LORD


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Zeke
post 27 Nov 2012, 1:39
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@double grumble rocket, it,s a zh bug. It happens everytime a weapon upgrade finishes exactly as the weapon fires. It's automatically reloaded and can shoot again. Same thing happens with infernoes and black napalm.

Not much can be done about it.


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Knjaz.
post 27 Nov 2012, 16:16
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QUOTE (Zeke @ 27 Nov 2012, 2:39) *
@double grumble rocket, it,s a zh bug. It happens everytime a weapon upgrade finishes exactly as the weapon fires. It's automatically reloaded and can shoot again. Same thing happens with infernoes and black napalm.

Not much can be done about it.


So, so it's possible to do 1 time wonder with Boris, trying to launch 2 missiles at once? Nice.
Not like it can potentially affect anything, in strategic scale.
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Planardweller
post 28 Nov 2012, 14:05
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QUOTE (Knjaz. @ 27 Nov 2012, 17:16) *
So, so it's possible to do 1 time wonder with Boris, trying to launch 2 missiles at once? Nice.
Not like it can potentially affect anything, in strategic scale.


Same for airplanes actually and with raptors you can do it twice.
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Guest_Vintorez_*
post 28 Nov 2012, 22:12
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In a match with InsurgentCell a Blackhawk was shot down by a destroyer and crashed in the water, but one of the Rangers apparently survived and was able to walk under water - if he walked under a destroyer, the other destroyers would auto-fire on his location and damage each other in the process.
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TheCeLL
post 29 Nov 2012, 4:21
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OH yeah i remember that LOL XD

And, its incredible how LITTLE damage ships do against infantry.

Its funny because the splash damage from the destroyer missiles actully cause a lot more damage to your own destroyers than the infantry, so the ships overtop the rangers die first.


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Destiny
post 15 Dec 2012, 15:39
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Strange Moments thread was originally all made of screenshots and not text. I'm going to make that happen.

Nuclear mortars tend to sink ships.
A bit TOO superheavy today?
Berkut missiles can't catch Raptors!
Incoming giant GLA tank hulk!
Troop Crawler signing in....and losing buoyancy.
STAB! and that...body at the other side.
STAB! and that...ranger trying to hide in the rocks.
Humvee quick response force from the AI to kill a PV.
STAB! Barbed wire doesn't stop Burton.
Swimming on land again.
Vantage point!
Even MORE vantage point.
I think the mapper forgot to fix those squares?
Missiles going one way...
...then to the other.
Stealth Sentinel Upgrade Complete.
China's Armored Transport!...swimming on land.
THROWING A SMOKE GRENADE!
That bottom left Missile Defender.

This post has been edited by Destiny: 15 Dec 2012, 15:40


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TheCeLL
post 15 Dec 2012, 23:56
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the swimming on land bugs are all too common :/

I never knew burton could stab a ranger inside a firebase XD


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Genmotty
post 16 Dec 2012, 17:06
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Not exactly a 'strange moment', but a bit of awesome shot right out of General Chens boot camp;



Who needs anything but Red Guard and Battlemasters?

I have noticed a bit of a bug where the Sentinal tends to fire its main gun at aircraft however...
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wb21
post 29 Dec 2012, 16:40
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Not really a strange moment, but 8Ip.png:



I8.gif I8.gif I8.gif

This post has been edited by D' WRTHBRNGR: 29 Dec 2012, 16:40


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The_Hunter
post 30 Dec 2012, 0:00
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Glad somebody finaly noticed that little joke I8.gif


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Jester
post 30 Dec 2012, 3:33
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The engineers background?
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z741
post 30 Dec 2012, 5:58
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how bout when i try to garrison the solar plant bunkers n they dont garrison? kinda annoys me in the comp stomps sleep.gif

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wb21
post 31 Dec 2012, 19:06
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Like a boss mindfuck.gif
The grenadier guy was stuck there when I tried to force fire at the other side of that refinery:



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H3adSh00t
post 1 Jan 2013, 1:50
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Russia getting mad on tank industry:
UI8.gif

Edit: thay have/had UI8.gif another 4-5 in main base,

This post has been edited by H3adSh00t: 1 Jan 2013, 1:51


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