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ROTR 1.87 Update 5
The_Hunter
post 10 Sep 2016, 22:57
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Hello again!
Didn't think we'd be back so soon would you?
With our updates being rather far and in between we figured we'd let you all enjoy 2 updates this week.
So without further ado, enjoy our second update of this week!



This structure, available after a War Factory or Airfield has been constructed, serves as a command and support center for unmanned ground and air vehicles. Staffed by technicians and other support crew, the facility allows for high-level maintenance and tech support for all drones. The communications equipment at the center is capable of broadcasting general orders to the decision-making software of unmanned combat vehicles, allowing them to shift to and from defensive and offensive postures should the situation call for it. A number of drone related upgrades have also been relocated to this facility. In summary, this structure is a necessity for any American field commander wishing to make full use of their drone arsenal.

And once again, some cool screenshots to show you some of the new stuff:


Here is a screenshot of the new Drone Control Center in-game which presently has 3 unique Drone Protocols.
Similar to the Strategy Center Battle Plans, you can always activate one of these at any given time. However, unlike the Strategy Center, these Protocols only confer special effects to drone units, and do not affect the Drone Control Center itself. Also, like the Strategy Center, air units will not be affected by these protocols; Hunter Killers and WASP Hive Drones will not receive any bonuses from these protocols. They along with all drones will receive auto-repairs from the Drone Center however, which has been added to this building and removed from the Advanced Drone Warfare upgrade.


In future versions of ROTR, the Drone Assembly Plant will be removed and drones are instead built from the War Factory via a simple production switch.
This way you can set your War Factory to either produce drones or standard vehicles for ease of operation.

And a friendly reminder that this upcoming Sunday, we will be doing another official live stream of the internal beta, which we haven't done since April earlier this year.
The stream will as usually be hosted by Hecthor Doomhammer on his channel: https://www.twitch.tv/pauljongejans



Countdown until the stream starts




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3rdShockArmy
post 12 Sep 2016, 17:57
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Thanks, Doomy.
Why would anyone be against this change? Patriot is definitely an upgrade to Chapparal, at least visual one, if not even gameplay one, considering that the Patriot is better. Plus, it's an iconic Generals unit, so I think this is a good way to bring it back, while still keeping the Protector as stationary base defense.

This post has been edited by 3rdShockArmy: 12 Sep 2016, 17:58


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X1Destroy
post 12 Sep 2016, 18:10
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I never liked the Patriot turret before The Chapparal is a modernized coldwar relic, it is awesome and not overused.

But mostly because I've been using it everytime I play as USA since 1.5. I expected it to have a new model like the Paladin, not this.

This post has been edited by X1Destroy: 12 Sep 2016, 18:11


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3rdShockArmy
post 12 Sep 2016, 18:31
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If you ever decide to invade Russia, for the love of God, bring some warm clothes. We don't want you to blame the "evil Russian winter" when you get crushed, like everyone else who tried.



I agree that Chapparal looks good and all, it's a unique AAA concept for the Yanks (I believe it's not used in other mods), but Patriot might be superior in range. Maybe the Devs made a tradeoff - now, American T2 AA is not mobile while firing, but has longer range. Or, it might just be purely cosmetical.


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X1Destroy
post 12 Sep 2016, 18:55
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If it have to deploy to fire then it is not a good idea IMO. The Chapparal was supposed to be exclusive to Tank Command. It's just not right, because his gameplay is Armor Cavalry and the and not the Russian slow as hell style.

Or, the plan is changed and the Patriot will be used by other generals and the Chapparal will come back in 2.0.

This post has been edited by X1Destroy: 12 Sep 2016, 18:56


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Sergeant Freedom
post 12 Sep 2016, 19:28
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QUOTE (X1Destroy @ 12 Sep 2016, 19:55) *
Or, the plan is changed and the Patriot will be used by other generals and the Chapparal will come back in 2.0.


Probably this.


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MARS
post 12 Sep 2016, 19:38
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The Patriot functions the same way as the Chaparral and the latter is not going to make a comeback.
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Sergeant Freedom
post 12 Sep 2016, 19:41
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QUOTE (MARS @ 12 Sep 2016, 20:38) *
The Patriot functions the same way as the Chaparral and the latter is not going to make a comeback.



So it is simply a visual change after all.


While we are on the subject is there any word on what the other US general's t2 AA be?


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X1Destroy
post 12 Sep 2016, 19:48
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QUOTE (MARS @ 12 Sep 2016, 19:38) *
The Patriot functions the same way as the Chaparral and the latter is not going to make a comeback.


2 bad news in a row. How sad.

RIP artillery barrage, RIP Chaparral.

But at least combat chinook is back. And new call in transport ability is awesome.

This post has been edited by X1Destroy: 12 Sep 2016, 19:50


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Shiro
post 12 Sep 2016, 19:50
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QUOTE (Sergeant Freedom @ 12 Sep 2016, 20:41) *
So it is simply a visual change after all.


While we are on the subject is there any word on what the other US general's t2 AA be?

Yes, the Cyclops, as has been said some time ago. The Patriot comes in addition to that for General Bradley as one his special units, the other Generals don't get anything else.
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Sergeant Freedom
post 12 Sep 2016, 20:16
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QUOTE (SoraZ @ 12 Sep 2016, 19:50) *
Yes, the Cyclops, as has been said some time ago. The Patriot comes in addition to that for General Bradley as one his special units, the other Generals don't get anything else.



So Bradley will not have the cyclops?


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Maelstrom
post 12 Sep 2016, 20:25
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QUOTE (SoraZ @ 12 Sep 2016, 20:50) *
The Patriot comes in addition to that for General Bradley as one his special units, the other Generals don't get anything else.


Read again smile.gif


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ZunZero97
post 13 Sep 2016, 0:51
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QUOTE (Sergeant Freedom @ 12 Sep 2016, 15:16) *
So Bradley will not have the cyclops?

Bradley will have Chaparral.
I would like all models are in the game. rolleyes.gif
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{Lads}RikerZZZ
post 13 Sep 2016, 1:18
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QUOTE (ZunZero97 @ 13 Sep 2016, 1:51) *
Bradley will have Chaparral.
I would like all models are in the game. rolleyes.gif


No, he has the Patriot now. (its pretty much the same thing in use)


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GeneralCamo
post 13 Sep 2016, 3:22
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The Chaparral has been replaced as it looks strange having an ancient cold-war relic driving next to your M1A4 Paladin Tanks. The Patriot by comparison looks much sleeker and more modern than the old Chaparral.

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X1Destroy
post 13 Sep 2016, 4:20
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But the patriot is just so damn generic looking. And it being a coldwar relic doesn't matter because the ancenstor of the paladin is also the exact samething. It would be beter for it to have the same treatment as the Paladin, better model, new generation vehicle but still look similar to the old one and use the same name.


This post has been edited by X1Destroy: 13 Sep 2016, 4:24


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{Lads}RikerZZZ
post 13 Sep 2016, 4:25
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Its gone, get over it


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GeneralCamo
post 13 Sep 2016, 4:31
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QUOTE (X1Destroy @ 12 Sep 2016, 23:20) *
But the patriot is just so damn generic looking.

It hasn't even been shown publicly at this point, how do you know?
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Maelstrom
post 13 Sep 2016, 8:21
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QUOTE (GeneralCamo @ 13 Sep 2016, 5:31) *
It hasn't even been shown publicly at this point, how do you know?

The Hunter streamed while modelling it smile.gif


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Rohan
post 13 Sep 2016, 19:11
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QUOTE (Maelstrom @ 13 Sep 2016, 0:55) *
Read again smile.gif


So the Tier two Anti Air for the other two USA generals is a building ?


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The_Hunter
post 13 Sep 2016, 19:14
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Stop the fishing guys.


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Die Hindenburg
post 13 Sep 2016, 20:16
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The steam was good but the eCA mirror was a bit to filled with wasted potential like the procolos.
Doomhammer was overflooded by hellions though..._..
The patriot has 8 wheels but no tracks??? rolleyes.gif

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Zion
post 15 Sep 2016, 16:10
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Can someone please remake those icons for the drone strats?

imo they look like rotr 1.0..

get rid of the 90s matrix backgrounds, and as much as i like that boss doomhammer, I feel like those icons are straight from age of empires

my opinion.. I think some people could agree
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Rohan
post 15 Sep 2016, 17:25
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QUOTE (Zion @ 15 Sep 2016, 20:40) *
Can someone please remake those icons for the drone strats?

imo they look like rotr 1.0..

get rid of the 90s matrix backgrounds, and as much as i like that boss doomhammer, I feel like those icons are straight from age of empires

my opinion.. I think some people could agree


Agreed, those icons look ancient. duh_worm.gif


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GeneralCamo
post 16 Sep 2016, 1:11
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QUOTE (Zion @ 15 Sep 2016, 11:10) *
imo they look like rotr 1.0..

Have you even played RotR 1.0? Most of the cameos made during that time still exist in-game today, so that would be a good thing for consistency.
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The_Hunter
post 16 Sep 2016, 1:31
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QUOTE (Zion @ 15 Sep 2016, 17:10) *
imo they look like rotr 1.0..

get rid of the 90s matrix backgrounds, and as much as i like that boss doomhammer, I feel like those icons are straight from age of empires

my opinion.. I think some people could agree
Sure princess let met get right to that.
If you're going to bother criticising someones work (I make 99% of the icons in the mod) and can't muster the decency to point out examples or give proper feed back then your "Criticism" has no inherit value at all.


QUOTE (Rohan @ 15 Sep 2016, 18:25) *
Agreed, those icons look ancient. duh_worm.gif
rolleyes.gif


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