Act of Agression - New "CnC Generals"?! |
Act of Agression - New "CnC Generals"?! |
13 Mar 2015, 5:30
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#1
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Group: Members Posts: 256 Joined: 21 October 2009 From: Between Europe and Asia. Member No.: 500 |
Just saw this trailer and it looks pretty good.
Act of Aggression Do you have any more information on this game? P.S. the music is lame! This post has been edited by blgmgl: 13 Mar 2015, 5:32 |
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17 Apr 2015, 6:34
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#2
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Group: Members Posts: 208 Joined: 8 April 2015 Member No.: 11062 |
Im really excited since I was one of 10 people that actually loved AoW Direct Action. However, I also really hated RUSE/Wargame (very different cups of tea) and im worried some of those game will bleed into this one.
I was also a little disappointed about the factions. Heres to hoping they add more of them. The Cartel and U.N. are... well, they're so-so. This all feels a bit too much like a re-treading of old ground. AoW:DA had the same structure; US Army, [Faction built around high tech high efficiency high cost units], [factioon built around low cost low efficiency units] only now the high tech guys are the antagonists. Also kind of hate the name 'Cartel' for these people. Its both a little too similar to AoW's Consortium and a little hackneyed; I keep thinking of some drug dealing syndicate instead of PMCs. We'll see. I really want this to be great and succeed honestly. The market for this kind of RTS is near dead, despite so many cnc players just being around. Random reasources is interesting but also troubling. Its RNG gameplay, and hard to balance. It also begets the question, will there be a secondary economy, and to what extent is this primary economy going to be automatizable? If you need to micromanage multiple scanner teams to find resources every 3-4 minutes it will kill this game I fear. Lets all also hope they focus on a macro heavy model here. Micro is all well and good but if they focus on micromanagement SC2 will have them beat. There have been a whole lot of real time tactical and micro heavy games lately. Bloody hell, what ever happened to base building. As a final point, they had better not put in any sort of unit limit. None. Not even Act of War made that sin. If theres a unit limit outside of maybe a limit on commandoes and super-units, I'm bailing. -------------------- |
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