When Ini Goes too Far, I was bored and tired |
When Ini Goes too Far, I was bored and tired |
16 Aug 2016, 3:15
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#1
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Group: Members Posts: 22 Joined: 5 June 2016 From: Murica Member No.: 12935 |
Flying supersonic Humvees that come with five missile defenders. Dumps a payload of a nuclear bomb mixed with an anthrax bomb. Seems fine to me. -------------------- Shockwave "Good" Balance Mod:
ModDB Page Latest date: October 3rd, 2017 Update 15 includes a life worth living. |
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26 Nov 2016, 19:48
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#2
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Group: Members Posts: 22 Joined: 5 June 2016 From: Murica Member No.: 12935 |
New version. Full of junk. Lots of balanced garbage so I'll probably miss some things.
Supply drop zones are now oil derricks because America. Removed the Hellfire and Spy drone upgrades and combined them into 1 Battle Drone upgrade. (I needed more entries.) Included challenge.ini if you want to play the exact same challenges but with minor map differences on 3 maps. Dynamic. Red Guard bayonet does EXTRA_5. Bloody gore explosion from a bayonet. Probably other stuff but I forgot to add it because I am bad. Ironside: Mammoth Shield upgrade applies to basically everything. Base defenses benefit from shields. Anti-air system can attack ground units. His own version of the Little Bird with 3 seats instead of 2. Shield upgrade as well but I dont know if it works. (dies too fast) New science! Force Shield! Original content! Force Shield unlocked at level 3. Create a protective shield anywhere. Lasts for 20 seconds, consumes all power for 40 seconds. Repairs everything inside instantly. Deflects incoming projectiles, including scud missiles. Force Shield doesn't save units that die in 1 hit though. Stryker is broken and silly right now. You get Biohazard Tech infantry instead. Leang: Stuka benefits from White Napalm upgrade. DR. THRAX: Stolen Dragon Tank (Virus Tank) for extreme anti-infantry needs. Requires a Palace OR Black Market (since it's stolen). It fires green gas that shreds infantry. Infantry explode into viral gas clouds. It is extremely effective against Infantry General. Virus Tank gets its own type of Firewall ability. It spews poison clouds over a large area. Larger than the normal firewall range. Virus Tank is weak against armor piercing stuff, tanks and buildings. New tech option! Buildable Chemical Bunker. It works as a tech building/defensive structure. Build as many as you want. Chemical Bunker has 1 upgrade on it; Anthrax Gamma. Also a self destruct button. Building costs $1200. Black Market and Scud Storm require a Palace OR Chemical Bunker. So you can tech to Black Market/Scud cheaper, but not have access to Palace units. Scorpion Rocket is on the Palace now. Buffed; 10 sec reload instead of 15. Moar damage. Salvage: Gadfly can attack ground targets. It's kind of funny. New unit! Shotgun Maniac! Yes, it's as dumb as it sounds. It's a maniac armed with a shotgun. Can switch between 2 types of shells, 3 with the Phosphorus bomb upgrade. Default shell: Mega Buckshot. It makes infantry explode. It's that mega. Secondary shell: Ultra Slugs. Big beefy rounds for anti-tank needs. Tertiary shell: Dragons Breath. Mildly effective against infantry and tanks, but not as hard-counter as the other 2. Dragons Breath makes infantry burn. Angry man is still angry. GLA: Slightly rebalanced the Assault Worker. Should spam less earthquakes now, but still be way too effective. Changed text and tactics for all generals. You may or may not enjoy some of them. Dr. Thrax's tactics are 'House Calls.' Thanks for playing <3 It's green because Christmas is coming. There's a bunker in there too. Too much poison. -------------------- Shockwave "Good" Balance Mod:
ModDB Page Latest date: October 3rd, 2017 Update 15 includes a life worth living. |
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