When Ini Goes too Far, I was bored and tired |
When Ini Goes too Far, I was bored and tired |
![]()
Post
#1
|
|
![]() ![]() Group: Members Posts: 22 Joined: 5 June 2016 From: Murica Member No.: 12935 ![]() |
![]() ![]() ![]() Flying supersonic Humvees that come with five missile defenders. Dumps a payload of a nuclear bomb mixed with an anthrax bomb. Seems fine to me. -------------------- Shockwave "Good" Balance Mod:
ModDB Page Latest date: October 3rd, 2017 Update 15 includes a life worth living. |
|
|
![]() |
![]()
Post
#2
|
|
![]() Gamer Girl ![]() Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer ![]() |
Replace the Soyuz with the animated statue crane from ZHGLA campaign's ending, it does the same stuff anyway and looks funnier.
|
|
|
![]()
Post
#3
|
|
![]() ![]() Group: Members Posts: 22 Joined: 5 June 2016 From: Murica Member No.: 12935 ![]() |
Aight, fixed whatever was still missing and stuffed some new stuff in there.
Aside from the list above, other changes include: Chinese Main Battle Tanks are now weaker to aircraft missiles. Hornets Nest reload is 0.5 seconds. Angry Man is weak against land mines. Losing a leg will do that to you. Updated some armor entries. Was missing some vital things like landmine armor for salvage worker scrap. I fixed the Stryker finally. It's just a boring medic vehicle again. Download in signature as always. <3 Thanks for playing. Replace the Soyuz with the animated statue crane from ZHGLA campaign's ending, it does the same stuff anyway and looks funnier. Maybe I used the wrong one, but the crane I placed isn't animated, but it turns into a rocket when at half health? -------------------- Shockwave "Good" Balance Mod:
ModDB Page Latest date: October 3rd, 2017 Update 15 includes a life worth living. |
|
|
![]() ![]() |
Lo-Fi Version | Time is now: 24 June 2024 - 22:16 |