Channel storm [ROTR][C] 3 players |
Channel storm [ROTR][C] 3 players |
23 Mar 2016, 6:44
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#1
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Group: Moderator Posts: 1641 Joined: 8 January 2015 From: Newcastle, England Member No.: 10811 Aut vincere aut mori, Cave quid dicis, quando, et cui, De duobus malis, minus est semper eligendum. |
- Tech ship yards removed - Land bridge between the 2 south players - Reinforcement pad on land bridge - 30k dock at primary - 15k pile at secondary (where ref pads where) - Reinforcement pads removed from south players bases - Tech airport added to the village - Tech coms jammer removed from the village - Coastal guns removed - Supplys from ne and nw corner removed - Tech hospital in NW corner with a tech flack cannon - Tech Repair bay in NE with tech flack cannon - Tech armory removed - Oil derick and two Tech artilary platforms where Armory used to be. - Top player has Two 60k docks and one oil derick at there primory supplys. - Chokepoints to the top base made Wider - Tech airports replaced with oil Dericks for the two south players - Terrain at the South positions made wider (this was due to the ai not haveing enough build space) - Some waypoint Reworks to reduce missmatching. screenshot download link -------------------- |
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Lo-Fi Version | Time is now: 27 April 2024 - 11:27 |