Special scripted maps, approved map category |
Special scripted maps, approved map category |
5 Nov 2015, 19:16
Post
#1
|
|
Arena maker Group: Tester Posts: 803 Joined: 24 November 2013 From: In front of da screen Member No.: 10203 |
AoD and other crazy things will go here.
-------------------- XAttus
-game anyone? The Hunter - Nobody wants to play bombtruck simulator with you |
|
|
5 Nov 2018, 10:48
Post
#2
|
|
Group: Moderator Posts: 1641 Joined: 8 January 2015 From: Newcastle, England Member No.: 10811 Aut vincere aut mori, Cave quid dicis, quando, et cui, De duobus malis, minus est semper eligendum. |
AOD HeavyStrike V4 This is an Art of Defence map for Rise of the reds modification, it will not work with any other mod. Your objective is to survive for 20 minutes. In order for the Ai to work on this map, You must set the Top right corner Start Position to USA AI. Recommended: for 1 player set the ai to medium difficulty for 2 players set the ai to medium or hard difficulty for 3 players set the ai to Hard difficulty for 4 players set the ai to Brutal difficulty of course the difficulty level you can chose depends on your skill level as well. But be warned Each difficulty level adds more attack spawns and units to the waves. On Medium you will not need much Stealth detection however on hard and brutal, Stealth detection is a must for detecting the nighthawks, seals and hero waves. Hints: Save SW's for the Manticore Blob spawns (medium and hard) Hard can get very sw and R5 gp heavy be prepared. Bugs: Sometimes instead of droping the 4 firestorm strikes (china R5 gp) on the 4 separate waypoints it will drop all 4 on 1 waypoint. Sometimes The Air attack waves will only spawn on the left hand side of the base instead of on both sides (waves only spawn on hard dif) AOD_HeavyStrike_V4.rar ( 67.54K ) Number of downloads: 8 -------------------- |
|
|
Lo-Fi Version | Time is now: 4 May 2024 - 14:39 |