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Conflict Hills [ROTR][C], Rework
Skitt
post 7 Jan 2016, 13:48
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ok so a rework of Conflict Hills [ROTR]
Suggestions were by Rik and aziz



Changes:
Seconday supplys moved slightly close to each player, but at equal distance
60k dock in the south east replaced with 1 oil derick
1 of the oil derricks in the north west corner removed
Bridges replaced with Land bridges
Center oil refinery removed and replaced with 1 refinery at the north middle and 1 at the south middle
more roads added for realisim.

unlike the original this one is balanced now.

screen shot

Attached File  Conflict_Hills__ROTR__C_.rar ( 206.33K ) Number of downloads: 26


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{Lads}RikerZZZ
post 7 Jan 2016, 15:59
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A fantastic fix to the map. Well done mate smile.gif


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Mizo
post 7 Jan 2016, 16:54
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Nice. I haven't played on this yet but I can already see a problem.

ECA can easily lock down the 3 narrow paths that could lead up to the bases in mid/late game. What I suggest is making one or 2 paths abit wider.


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{Lads}RikerZZZ
post 7 Jan 2016, 23:22
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QUOTE (Mizo @ 7 Jan 2016, 17:54) *
Nice. I haven't played on this yet but I can already see a problem.

ECA can easily lock down the 3 narrow paths that could lead up to the bases in mid/late game. What I suggest is making one or 2 paths abit wider.


the map is massive to the point where it could very easily be a 2v2 map. If the eca spends that much money to lock them down they deserve it


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Skitt
post 7 Jan 2016, 23:51
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4 bridges, yeah eca could lock them down but not without leaving the main base massively exposed, as rik said the maps quite big
arguably big enough for a 2v2. its a hard map for eca just to defend its main base let alone the bridges as well


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Mizo
post 8 Jan 2016, 0:47
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Is it that big? Bigger than Dust Devil? in that case there shouldnt be any problem.


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Skitt
post 8 Jan 2016, 2:29
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QUOTE (Mizo @ 7 Jan 2016, 23:47) *
Is it that big? Bigger than Dust Devil? in that case there shouldnt be any problem.


about the same size overall id say.
heres an example, build a howitzer in your base, it wont reach the middle.


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