Composite Pass[ROTR][C], 3v3 |
Composite Pass[ROTR][C], 3v3 |
9 Dec 2015, 19:02
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#1
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Group: Members Posts: 494 Joined: 22 November 2013 Member No.: 10200 |
Right, so this is my first map mainly born out of frustration with Hostile Dawn, so bear with me. WARNING: THIS MAP IS VERY, VERY BIG.
Right, so it's a 3v3 map. Team 1 takes the 3 slots in the center, while Team 2 takes slots in the west and SE positions. It's a very large map and does require good teamwork. The north has a US landing strip to the west, where the NW player will find their ref pads. To the direct north, there is only water with a lone aircraft carrier providing cover. This allows amphibious access to the north of the Team 1's base. To the NE, there is a mountainous region with a path leading directly from the water to the east flank. To the central western section of the map, there is a mountainous region with a clear path between the NW player and the SW player at the west border. Inside of the mountainous region is both western players 60k docks, protected by five flak cannons and having 2 unmanned supply tracks available. However, this is not an easy source of supplies to access as your supply center must be built far away and your collectors must navigate the path to the docks, which is vulnerable from the air. In the very center we have Team 1, who are dominating the only open access from west to east, with 6 garrisons surrounding their perimeter a warfortress is located just at the foot of the western mountains, which will be vital in securing North/South access at the door of the base. To the east, there is a large open path to the center, with only a single blockade fortress to secure it. In the SW, the player there has access to his 12k dock and single ref pad, there is a comm station tucked away in the very SW corner. A wrecked ECA base is found to the SE of this section. To the center south, there is a mountainous region with narrow paths cutting through it. Small supply piles are scattered here. Poor visibility and pathfinding will make this approach risky. It also provides a direct land route from west to east. In the SE, the player spawns with a 12k dock and a very secure oil refinery, 3 oil derricks and 2 artillery platforms. A small passage in the mountains to the north allows movement to the eastern and NE sections of the map. This is not a traditional map in any sense and knowing you lot you are likely to find ungodly tactics that break the universe, so any feedback is appreciated.
Attached File(s)
-------------------- Composite Armor has been installed, sir.
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9 Dec 2015, 19:08
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#2
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Group: Moderator Posts: 1641 Joined: 8 January 2015 From: Newcastle, England Member No.: 10811 Aut vincere aut mori, Cave quid dicis, quando, et cui, De duobus malis, minus est semper eligendum. |
it...looks fun
when u get a chance post, screen shots please and a shot of the map in the lobby screen This post has been edited by mr_Skittles: 9 Dec 2015, 19:08 -------------------- |
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