Recycling Technology Update 2 |
Recycling Technology Update 2 |
30 Nov 2014, 5:10
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#51
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Comrade Bear Group: Dev. Team Posts: 954 Joined: 3 February 2013 Member No.: 9722 Projects: Deep Impact |
Welcome back to another episode of "Pimp My Technical"...
This time we teach you how to install a nuclear engine and make your awesomeness 'radiate'. Seriously though, this is just beautiful. Approximately how much is the speed of the quad cannon and technical increased? Is it doubled? -------------------- Your feeling of helplessness is your best friend, savage.
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30 Nov 2014, 7:14
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#52
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Wasteland Abysswalker Group: Members Posts: 417 Joined: 21 July 2014 From: Brazil Member No.: 10551 I... Will... KIIIIIIIIIIIIIIIIIIIILL... |
The GLA in general is weird. A terrorist faction, who somehow became a world power, crossing over into Blue and Orange Morality and Kick the Dog moments on a whim. They also have the means to maintain a nuclear, chemical, and chem-nuclear arsenal, and also they turn scrap metal into a unit that can kill several modern tanks. And they recycle parts off the battlefield to create a variety of weird technologies, even if the scrap parts did not even RELATE to what is being built. Doubly so if those parts did not come from a general who even HAS the technology. -------------------- |
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30 Nov 2014, 12:56
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#53
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Certified Shitposter Group: Tester Posts: 2410 Joined: 30 December 2013 From: Straya' Member No.: 10248 pls join my games im lonely =c |
So with all this emphasis on scrap now for the GLA, does this mean that scrap will say around for longer?
-------------------- Many thanks to IvanMRM for my avatar and Star for drawing my epic signature. You guys rock! Join our Discord Server for a great community and plenty of games and memes! Also, check out our ROTR - Fan group on Facebook. |
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30 Nov 2014, 13:01
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#54
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
As of 1.85 scrap will linger for one minute rather than 30 seconds.
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1 Dec 2014, 1:12
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#55
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Group: Tester Posts: 194 Joined: 29 January 2013 Member No.: 9682 |
Approximately how much is the speed of the quad cannon and technical increased? Is it doubled? I would like to know that, too. On another note, I try to imagine the awesome look of a neutronbomb upgraded Bombtruck with firestorm capabilities (and the resulting explosion). That is possible with the recycling mechanic,right ? 1.85 cannot come soon enough -------------------- |
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1 Dec 2014, 4:14
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#56
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Group: Members Posts: 381 Joined: 24 March 2013 From: Wyoming, Michigan, USA Member No.: 9872 'Ex'-American Tanker figthing for the ECA |
I would like to know that, too. On another note, I try to imagine the awesome look of a neutronbomb upgraded Bombtruck with firestorm capabilities (and the resulting explosion). That is possible with the recycling mechanic,right ? 1.85 cannot come soon enough Hunter is going to say that is based on balance with is something that is going to change a lot ,so there isn't going to be a spefic number. And Hunter said above that the nuclear payload overrides all other payloads. So it isn't going to happen. Please research your question before you post it because it may have already been answered. No it is not possible. -------------------- The Devil Brigade Commander/Commander of NATO Forces
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1 Dec 2014, 5:05
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#57
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
And Hunter said above that the nuclear payload overrides all other payloads. So it isn't going to happen. Please research your question before you post it because it may have already been answered. No it is not possible. Perhaps you should take your own advice because... ...Yes you can indeed make nuclear firestorms its like an ingredient to your bombtruck cocktail A nuke pickup overrides anything i was previously carrying with exception for the napalm. So yeah, neutron firestorms are GO! -------------------- |
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1 Dec 2014, 7:14
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#58
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
Basically, the napalm does not count as a payload by itself whereas HE, Bio and nuclear do. As such, you can have a payload -and- extra napalm on your truck at the same time. That is exactly why the napalm containers are attached to the sides of the vehicle.
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1 Dec 2014, 7:19
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#59
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Wasteland Abysswalker Group: Members Posts: 417 Joined: 21 July 2014 From: Brazil Member No.: 10551 I... Will... KIIIIIIIIIIIIIIIIIIIILL... |
Perhaps you should take your own advice because... So yeah, neutron firestorms are GO! Total win This post has been edited by BlackRangerXIII: 1 Dec 2014, 7:23 -------------------- |
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1 Dec 2014, 13:19
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#60
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Group: Tester Posts: 194 Joined: 29 January 2013 Member No.: 9682 |
Please research your question before you post it because it may have already been answered. No offense, but get your facts right, before you feel the urge to moan at others Many thanks to Zeke and Mars for clearing that for me. Total win My face excactly -------------------- |
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1 Dec 2014, 14:37
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#61
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
I see that everything that comprises the new recycler system unfortunately was out of MARS lore-coverage, that is, those mini-lores to introduce each unit; it is because of the variants of Recycler Truck and GLA cross-tech units not deserve such coverage or for some other reason in particular?
(I always liked reading about each unit to understand some peculiarities of its operation, it helps to understand what goes through the minds of developers and per hour lots of things are vague about these new materials - in terms of lore). -------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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1 Dec 2014, 14:49
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#62
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
The way I see it, all of these individual upgrades do not require any lore of their own. They all fall under the idea that the GLA simply steals anything they find to repurpose it for their own needs, with occasionally amusing or batshit crazy results cos, well, it's the GLA^^
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1 Dec 2014, 15:00
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#63
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Group: Members Posts: 2642 Joined: 18 April 2012 From: Southern Brazil. Member No.: 9084 "No. Not even in the face of Armageddon. Never compromise." |
The way I see it, all of these individual upgrades do not require any lore of their own. They all fall under the idea that the GLA simply steals anything they find to repurpose it for their own needs, with occasionally amusing or batshit crazy results cos, well, it's the GLA^^ I understand this concept, however GLA apparently performs some modifications to certain weapons and technologies to can be reused in accordance with their interests and this makes some concepts suggestive but not imperative to the point of not leaving doubts about its functionality - (although I know that is not to be expected that everything in the game can be explained in appropriate manner). BTW: I saw a good job of lore about the Marauder and the Battlebus for example, I would like to see something with the Recycler Truck variants also because apparently are cool units to explore some lore from behind their functionality and origin specific. This post has been edited by __CrUsHeR: 1 Dec 2014, 15:06 -------------------- You already imagined how would be SAP in the ROTR's universe? Check out this fan-fiction: South American Pact Introduction |
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Lo-Fi Version | Time is now: 26 April 2024 - 5:40 |