Cluster Missile bug?, A probable bug? |
Cluster Missile bug?, A probable bug? |
5 Feb 2012, 17:01
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#1
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Group: Members Posts: 68 Joined: 21 October 2011 From: Ecuador Member No.: 8836 |
Hello, i new to this forum, but i played Shocwave sometime. In my opinion is the best mod in my computer. But another day, played whit my dude a skirmish for LAN, in a map of Tournament some, in a duel Infantry Vs Armor. I play Ironside, and build the Cluster Missile, and launch at a defense group. For my surprise the missiles not detonate, and for 3 times more again not detonate, but i launched it. More late player vs the computer in the same map, and another more of Tournaments, sometimes not detonate the superweapon. It is a bug error or is for other cause?
PDT: Excuse me, my english is in low resolution. -------------------- EMPEROR OF SQUIRRELKIND
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8 Feb 2012, 11:34
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#2
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Group: Members Posts: 325 Joined: 21 December 2011 Member No.: 8901 |
Hello, i new to this forum, but i played Shocwave sometime. In my opinion is the best mod in my computer. But another day, played whit my dude a skirmish for LAN, in a map of Tournament some, in a duel Infantry Vs Armor. I play Ironside, and build the Cluster Missile, and launch at a defense group. For my surprise the missiles not detonate, and for 3 times more again not detonate, but i launched it. More late player vs the computer in the same map, and another more of Tournaments, sometimes not detonate the superweapon. It is a bug error or is for other cause? PDT: Excuse me, my english is in low resolution. I have never seen that - what happened when it didn't detonate? The missile just hit but there was no explosion and no damage? Afterthought - Maybe the missile got destroyed by the AA defenses? I've never seen this happen with a Super Weapon, but I know that with regular artillery (ex. Scud Launcher, Tomahawk) that the missiles can be destroyed before they hit the target if they absorb enough AA fire. |
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8 Feb 2012, 19:08
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#3
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Superweapons are always unstoppable once they are fired (except for a Particle Cannon obviously when you destroy it while it fires) because otherwise they would be entirely pointless if they could be intercepted so easily.
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9 Feb 2012, 15:27
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#4
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Group: Members Posts: 68 Joined: 21 October 2011 From: Ecuador Member No.: 8836 |
In this case, the cluster missile is fired, but no detonation, no fall of missile, really nothing. But the time of superweapon reset. The maps are Tournamet lake and Tournament City, but in other maps the missile work. Defenses not are the problem, i launch the missile al center of the base, without defenses, too in the defenses and a part free of constructions of the map, and nothing.
-------------------- EMPEROR OF SQUIRRELKIND
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