Keep of the lawn, 2 vs 2 Map |
Keep of the lawn, 2 vs 2 Map |
6 Nov 2015, 17:52
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#1
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Group: Dev. Team Posts: 1242 Joined: 26 July 2014 Member No.: 10559 |
a new 2v2 map, Basically a modified version of "Keep of the grass" but I did a lot of changes (Did everything from the beginning)
Description: - 2 vs 2 map - Positions: 2 players start at South east and 2 start at north west - 2 oils at each side - Every player starts with a 30k supply warehouse and a 60k supply dock as the secondary supplies - One Oil Refinery and a Repair bay in the middle - 1 Reinforcement pad near each Farm - AI is supported Screen Shots: And there's a small thing in the map, I hope you notice it Feedbacks appreciated. If you have opinions about how to improve this map, Go on EDIT: Those Artillery platforms are no longer there, I removed them for some reason. This post has been edited by M.P: 8 Nov 2015, 8:09 |
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6 Nov 2015, 22:21
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#2
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Certified Shitposter Group: Tester Posts: 2410 Joined: 30 December 2013 From: Straya' Member No.: 10248 pls join my games im lonely =c |
MP you Glorious Bastard, Well done, you even placed the tech buildings on their own concrete areas just my OCD doesnt go crazy
Good map. Will be worth some games -------------------- Many thanks to IvanMRM for my avatar and Star for drawing my epic signature. You guys rock! Join our Discord Server for a great community and plenty of games and memes! Also, check out our ROTR - Fan group on Facebook. |
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6 Nov 2015, 22:36
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#3
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Group: Members Posts: 683 Joined: 2 April 2015 Member No.: 10992 |
Last time i played this (testing with mizo), i thought it was too big for 4 players, id say 6 is a better player count, OR add more hills, rivers, lakes to remove so much flat land.
EDIT: actually scratch that, 6 players would be too much, but definitely add some rough terrain cuz it seems too flat... not a bad thing but even the original map was kindof lame to play 1v1 cuz USA always had that advantage, dozer snipes early game.. This post has been edited by Zion: 6 Nov 2015, 22:54 |
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7 Nov 2015, 8:31
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#4
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Group: Moderator Posts: 1641 Joined: 8 January 2015 From: Newcastle, England Member No.: 10811 Aut vincere aut mori, Cave quid dicis, quando, et cui, De duobus malis, minus est semper eligendum. |
tha maps good, had a few games on it, no changes needed. Screen shot of the mini map is all that's needed then this can go in the 2v2 section.
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7 Nov 2015, 9:04
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#5
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Group: Dev. Team Posts: 1242 Joined: 26 July 2014 Member No.: 10559 |
Last time i played this (testing with mizo), i thought it was too big for 4 players, id say 6 is a better player count, OR add more hills, rivers, lakes to remove so much flat land. EDIT: actually scratch that, 6 players would be too much, but definitely add some rough terrain cuz it seems too flat... not a bad thing but even the original map was kindof lame to play 1v1 cuz USA always had that advantage, dozer snipes early game.. It's not as flat as "Lone Eagle no revier". Plus, I used some people's opinions on this map (Jie, Mizo, Chaff, Rik, etc.) so I didn't only implement my ideas. |
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8 Nov 2015, 8:10
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#6
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Group: Dev. Team Posts: 1242 Joined: 26 July 2014 Member No.: 10559 |
Mini map screen shot added. I think it's ready to post in approved map section.
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8 Nov 2015, 12:04
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#7
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Group: Moderator Posts: 1641 Joined: 8 January 2015 From: Newcastle, England Member No.: 10811 Aut vincere aut mori, Cave quid dicis, quando, et cui, De duobus malis, minus est semper eligendum. |
Added to the approved maps list,
Topic closed -------------------- |
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Lo-Fi Version | Time is now: 26 April 2024 - 8:18 |