Howitzers more user friendly |
Howitzers more user friendly |
19 Jan 2019, 2:46
Post
#1
|
|
Group: Members Posts: 5 Joined: 19 January 2019 Member No.: 19320 |
Hi, new here just discovered this mod, love it. Wondering is it possible to make it so you can select multiple howitzers at the same time? I tried clicking and dragging a box and also tried selecting all of same across map and still nothing. Its a real pain having to select each one and then fire them one after another, very un-intuitive. Is there any other way to fire them all in a group other than selecting them all one by one? Plz halp.
|
|
|
19 Jan 2019, 3:26
Post
#2
|
|
"Filthy" Casual Group: Members Posts: 214 Joined: 30 September 2014 From: Australia Member No.: 10666 One does not simply suggest ideas to SWR. |
I forget, but have you tried shift clicking to select multiple? I'm not sure if that works.
But you can definitely try adding each of them to number groups, so you can quickly select your howitzers. |
|
|
19 Jan 2019, 3:54
Post
#3
|
|
Group: Members Posts: 5 Joined: 19 January 2019 Member No.: 19320 |
I forget, but have you tried shift clicking to select multiple? I'm not sure if that works. But you can definitely try adding each of them to number groups, so you can quickly select your howitzers. Tried shift clicking and that didn't work. :/ I can add them to number groups but only 1 per group. So I can cycle them faster pressing one number group after another but still not as useful as being able to select them all. Also, adding them each to a number group isn't viable for me as I usually use my 1-3 group for regular gameplay movements. |
|
|
19 Jan 2019, 7:55
Post
#4
|
|
The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
Sadly, making them easier to use is not possible without making them overpowered.
-------------------- |
|
|
19 Jan 2019, 8:43
Post
#5
|
|
AI Coding Expert Group: Dev. Team Posts: 1846 Joined: 9 May 2014 From: Poland Member No.: 10450 |
It's not technically possible even.
-------------------- Not a Rusty Spoon........The_Hunter uses a goddamn wooden spoon on his AI Scripters.... |
|
|
19 Jan 2019, 11:53
Post
#6
|
|
Group: Members Posts: 404 Joined: 11 July 2012 From: The Moon Member No.: 9224 |
Pretty sure you can add buildings as a control group just like you can with units (Ctrl 1 then press 1 to select it and so on) but does it work on defenses?
-------------------- |
|
|
19 Jan 2019, 13:13
Post
#7
|
|
Group: Moderator Posts: 1641 Joined: 8 January 2015 From: Newcastle, England Member No.: 10811 Aut vincere aut mori, Cave quid dicis, quando, et cui, De duobus malis, minus est semper eligendum. |
you can add howys to there own ctrl group yes with ctrl+a number.
However you cannot have multiple at the same time and it can't be made that way. -------------------- |
|
|
Lo-Fi Version | Time is now: 13 June 2024 - 6:53 |