Is there anything important on add a drone to structure in ZH? |
Is there anything important on add a drone to structure in ZH? |
19 Feb 2018, 19:23
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#1
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Group: Members Posts: 149 Joined: 1 March 2014 From: China(Mainland) Member No.: 10320 |
I try to give the firebase the ability to build a drone for themselves but.... the game will crush when the drone a about to finish
It is very strange since the drone is already used by many units, there should be something wrong or missing on somewhere in the firebase code but I just can't find out Anyone have a clue? |
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20 Feb 2018, 0:43
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#2
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The Forums American Hotshot Flyboy Group: Tester Posts: 2859 Joined: 22 November 2012 From: The foundation of modern freedom and Liberty;United States of America. Member No.: 9500 |
Is it an automatic drone? Didnt the 1.85 Firebase in ROTR have that? take a look
And always, when posting here....SHARE YOUR CODE -------------------- |
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20 Feb 2018, 2:38
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#3
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Group: Members Posts: 149 Joined: 1 March 2014 From: China(Mainland) Member No.: 10320 |
Is it an automatic drone? Didnt the 1.85 Firebase in ROTR have that? take a look And always, when posting here....SHARE YOUR CODE Thanks for reply :) Well there is really nothing worthy to post since I just try to let USA base structure to use battledrone, they are all from original Zh, I did not actually write a code I tried to compare with ROTR work but could not tell the difference |
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20 Feb 2018, 2:59
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#4
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Group: Members Posts: 149 Joined: 1 March 2014 From: China(Mainland) Member No.: 10320 |
Oh, sorry for the mistake, I did success on add a drone to firebase, but when it came to airfield, it didn't work, the world editor can't find out but the game will crush when the drone is complete
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20 Feb 2018, 3:10
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#5
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Group: Members Posts: 149 Joined: 1 March 2014 From: China(Mainland) Member No.: 10320 |
OK seems I am totally crused
I always took a lot of time but find nothing and just after I post the problem and all of a sudden I find out why myself... The firebase, base defense, and all other units, they have somekind of AIUpdateInterface because they are active to game situation However normally a normal base structure do not since they don't need to react, and this will prevent them from having a servent object like drones. So I just add a AIUpdateInterface moduletag in the airfield and it worked, even if there is actually nothing in that moduletag |
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