TB's Stuff, Glorious Progress! |
TB's Stuff, Glorious Progress! |
1 Aug 2016, 15:25
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#151
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
...I guess this is progress.
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2 Aug 2016, 14:14
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#152
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Certified Shitposter Group: Tester Posts: 2410 Joined: 30 December 2013 From: Straya' Member No.: 10248 pls join my games im lonely =c |
Looking good tb, looking very good.
-------------------- Many thanks to IvanMRM for my avatar and Star for drawing my epic signature. You guys rock! Join our Discord Server for a great community and plenty of games and memes! Also, check out our ROTR - Fan group on Facebook. |
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2 Aug 2016, 14:44
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#153
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
Looking good tb, looking very good. Thanks. Im really slow when doing updates.So,updates might take a while. -------------------- |
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2 Aug 2016, 14:47
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#154
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Certified Shitposter Group: Tester Posts: 2410 Joined: 30 December 2013 From: Straya' Member No.: 10248 pls join my games im lonely =c |
Quality over quantity man. Don't apologise for keeping your quality high lol
-------------------- Many thanks to IvanMRM for my avatar and Star for drawing my epic signature. You guys rock! Join our Discord Server for a great community and plenty of games and memes! Also, check out our ROTR - Fan group on Facebook. |
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7 Aug 2016, 12:51
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#155
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
I have done some more updates on the model. I have dones so many remodels on some parts and components so it looks as accurate as possible.
Now,let's play a game. Spot the difference from this and my previous post This post has been edited by TimeBurner: 7 Aug 2016, 12:53 -------------------- |
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16 Aug 2016, 17:24
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#156
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Group: Members Posts: 105 Joined: 1 August 2016 Member No.: 13091 |
So that's what 3DS Max looks like.
wow, it's like what photoshop is to MSpaint, because the best program I've ever used for modeling was the freeware ArtofIllusions Nice thread, btw. good stuff. -------------------- |
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16 Aug 2016, 17:46
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#157
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
So that's what 3DS Max looks like. wow, it's like what photoshop is to MSpaint, because the best program I've ever used for modeling was the freeware ArtofIllusions Nice thread, btw. good stuff. I saw one of your models. Bruce used it as an image for a unit for his SAP faction. It was a jet,forgot the name though. It was great! -------------------- |
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22 Aug 2016, 16:08
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#158
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
Dont cha wish your suspensions were high poly as this? Dont cha? :3
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29 Aug 2016, 11:13
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#159
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
I summon all brits! Skitt in particular.
View it on Sketchfab: https://sketchfab.com/models/e5351196fa2c4a...7bda2328c8656b4 -------------------- |
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29 Aug 2016, 11:21
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#160
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Group: Moderator Posts: 1641 Joined: 8 January 2015 From: Newcastle, England Member No.: 10811 Aut vincere aut mori, Cave quid dicis, quando, et cui, De duobus malis, minus est semper eligendum. |
very nice, looks cool mate.
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29 Aug 2016, 12:01
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#161
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Certified Shitposter Group: Tester Posts: 2410 Joined: 30 December 2013 From: Straya' Member No.: 10248 pls join my games im lonely =c |
The detail in the treads is outstanding. Great work man
-------------------- Many thanks to IvanMRM for my avatar and Star for drawing my epic signature. You guys rock! Join our Discord Server for a great community and plenty of games and memes! Also, check out our ROTR - Fan group on Facebook. |
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26 Sep 2016, 17:21
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#162
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
This post has been edited by TimeBurner: 26 Sep 2016, 17:30 -------------------- |
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26 Sep 2016, 18:30
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#163
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Group: Moderator Posts: 1641 Joined: 8 January 2015 From: Newcastle, England Member No.: 10811 Aut vincere aut mori, Cave quid dicis, quando, et cui, De duobus malis, minus est semper eligendum. |
there pritty dam cool
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26 Sep 2016, 21:32
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#164
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
You've proven yourself to be a capable modeler, have you ever thought about giving texturing one of those models a go ?
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27 Sep 2016, 8:52
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#165
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
You've proven yourself to be a capable modeler, have you ever thought about giving texturing one of those models a go ? Thank you. I have,I tried,but I am still incompetent with my texturing skills. -------------------- |
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27 Sep 2016, 21:20
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#166
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Group: Members Posts: 105 Joined: 1 August 2016 Member No.: 13091 |
Thank you. I have,I tried,but I am still incompetent with my texturing skills. boy you gonna get down in the SWRRRRRRRs -------------------- |
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28 Sep 2016, 6:58
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#167
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
Meanwhile,Ive started working on a high poly model of the King Tiger. Gonna finish the whole turret first,before I subdivide.
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2 Oct 2016, 16:57
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#168
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
Here is a finished turret.
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3 Oct 2016, 0:33
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#169
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Certified Shitposter Group: Tester Posts: 2410 Joined: 30 December 2013 From: Straya' Member No.: 10248 pls join my games im lonely =c |
Very nice TB, very nice
-------------------- Many thanks to IvanMRM for my avatar and Star for drawing my epic signature. You guys rock! Join our Discord Server for a great community and plenty of games and memes! Also, check out our ROTR - Fan group on Facebook. |
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17 Dec 2016, 19:50
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#170
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
Greetings! This model have been on hold for months. Only this week did I decide to work on it again. Hope you like the updates.
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18 Dec 2016, 4:35
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#171
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The Forums American Hotshot Flyboy Group: Tester Posts: 2859 Joined: 22 November 2012 From: The foundation of modern freedom and Liberty;United States of America. Member No.: 9500 |
9988 thread views,
GOt anything planned for 10.000? I like the progress, you should put it on your site -------------------- |
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18 Dec 2016, 6:57
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#172
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
9988 thread views, GOt anything planned for 10.000? I like the progress, you should put it on your site No,I have nothing,except potatoes. That site is not online,yet. -------------------- |
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30 Dec 2016, 6:19
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#173
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Group: Members Posts: 800 Joined: 29 April 2015 From: Russia, Kaliningrad Member No.: 11210 |
Am I doing it right?if so,how am I able to texture this after exporting and importing it into Photohop? Oh is this one of the last modifications of T-90AM "Tagil" ? looks very nice. Sadly that this model is not finished textures. Here some links to how applicate textures. They are in russian mostly but you can just copy steps and try to apply some simple texture like on screenshttp://www.3dmax-dvd.ru/kak_v_3d-max_nalozhit_teksturu.html This post has been edited by XAOC-RU-: 30 Dec 2016, 6:34 |
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30 Dec 2016, 6:36
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#174
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Group: Members Posts: 800 Joined: 29 April 2015 From: Russia, Kaliningrad Member No.: 11210 |
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30 Dec 2016, 9:44
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#175
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
Oh man,that's a long time ago.I know how to apply textures now.I just dont,because I cant make decent textures at the moment. I mostly do high poly models. But,I will try some more texturing and come up with a finished product,soon.Thanks anyway.
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