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aod 33 v3 [ROTR][C]
Skitt
post 11 Nov 2015, 1:39
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This one is an updated version to the one on mod db, that one wont be updated until this one is fully sorted out.
Though this version is pritty much Ready just need opinions for tweaks.
The terrain is a bit bland atm, cos i didn't want to add more strain on the engine with more textures.

Difficulty Rating.

8/10

Ok there is two objectives on this one.
1. Survive for 10 minutes
2. Protect the Aircraft Hanger
Max of 6 players

The difficulty you select for the AI determines how hard the waves are.
The AI Must be USA and it must go in the North starting position.

Recommended Settings:

Medium 1-2 players
Hard 3-4 players
Brutal 5-6 players

Quick description and hints:

The AI is quite smart on this one, It will actively hunt your aircraft so don't rely on them too much.
Majority of the AI's attacks will come from the middle top in a constant stream.
There are a lot of Stealth units in the waves so detection is a must, especially for the Jarmans
You WILL get Nuked.
AA is a must the AI will try to take out the hanger with aircraft as well as try to Take you out with aircraft spam towards the end.
Be wary for flank attacks including Nuke Trucks.

Its difficult to do but this can be solo'd though iv only pulled it off once.





Thanks to Jie, Miss thrax, comp, M.P for tests

This post has been edited by mr_Skittles: 2 Jun 2016, 23:17


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XCABAL
post 28 Dec 2015, 11:14
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One complaint. Near the end at the 1 minute mark the enemy just resorts too nuking the hangar resulting in an instant game over. Can you adjust the area around the hangar to forbid nukes from hitting near it.


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Skitt
post 28 Dec 2015, 15:38
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it didn't nuke the hanger once in all the tests.
it targets the highest value area for the nukes


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Skitt
post 31 Dec 2015, 16:24
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ok so iv just tried this again....


yeah im gonna boost the hp on the hanger
and try to make it somewhat easier for if your trying to solo it
it decided to launch every gp at the hanger at once


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Skitt
post 6 Jan 2016, 2:33
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ok updated the moddb to version 1.

new changes:
Tech airports - now thanks to a map.ini by general camo they drop different types of inf.
Water in the north removed (pathfiinding)
the tall towers towards the north are invulnerable, but the ai can still clear them if it wants
fixed some aiming issues with the ai's gp's and nukes
some teams altered
theres now less pathfinders, jarmans and burtons
Hanger hp increased from 7000 to 10,000
changed to 4 human players from 6 (lag reasons)

its now possible to solo this.

This post has been edited by mr_Skittles: 6 Jan 2016, 2:34


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Skitt
post 24 Jan 2016, 13:16
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updated to v2, missmatch on hard/brutal dif fixed

source of the missmatch was bombtrucks trying to disguise as aircraft.


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Skitt
post 2 Jun 2016, 23:18
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Updated to version 3.

Fixed a missmatch that had appeared out of nowhere that was causeing every match to fail at 3 mins 50 seconds

(no clue how this happend as it wasnt present in version 2 when it was uploaded)


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M01
post 3 Jun 2016, 4:41
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QUOTE (mr_Skittles @ 24 Jan 2016, 20:16) *
source of the missmatch was bombtrucks trying to disguise as aircraft.


wait what?? this happens ?? never happened to me and my friends during lan
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Skitt
post 3 Jun 2016, 5:00
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yeah not sure whats gone wrong with it but the atk script for the hanger assault waves started to mess up, mainly the Team move to waypoint Destroyit command.
I had to remove it.

i dont get it the map had extensive testing before it was released, worked fine for months then last week started to missmatch every game at the same point.


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M01
post 3 Jun 2016, 5:21
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QUOTE (mr_Skittles @ 3 Jun 2016, 12:00) *
yeah not sure whats gone wrong with it but the atk script for the hanger assault waves started to mess up, mainly the Team move to waypoint Destroyit command.
I had to remove it.

i dont get it the map had extensive testing before it was released, worked fine for months then last week started to missmatch every game at the same point.


so that means that the bomb trucks goes in undisguised or completely removed
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Skitt
post 3 Jun 2016, 5:41
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QUOTE (M01 @ 3 Jun 2016, 5:21) *
so that means that the bomb trucks goes in undisguised or completely removed

that was removed in version 2.

this change is the moveing to hanger waves.

the first shock troopers from the front
the leos with the nuke truck
the sents with the grumbles
and 2 other teams


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