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Bay Of Pigs [ROTR][C], Red Alert 2 Map Take. 6 player
Skitt
post 18 Nov 2015, 4:29
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Bay of pigs


So my take on the RA2 Skirmish map bay of pigs.

6 players
AI Tested and Working

This map is centered around Team work and ill explain why.

The players on the side Branches at the starting positions get one 30k dock each, with a 60k dock towards the middle forcing Expansion to the middle area.
The players in the north and south middle Each have two 30k docks, it is the role of the north and south player to support the branch players.

Your team must hold your side of the map if you lose the middle on your side of the hill, you and your team mates will be cut off from each other, leading to a swift defeat.

There is limited space in your initial Starting Positions so expansion is a must, due to the size and water edges even eca will have trouble holding there base entrances.

The hills themselves in the middle are accessible. on each hill there is one burnt down oil Derick for you to capture and the very middle is flat enough for defenses to be built, however the terrain on those hills is not flat enough for production buildings to be built.

There are six garrisons on the map, two in the middle of each area.

All of the edges are fully accessible, Amphibious assaults are possible from all directions so take care.

Good luck Generals.
Attached File  Bay_of_Pigs__ROTR__C_.rar ( 118.35K ) Number of downloads: 36




This post has been edited by mr_Skittles: 18 Nov 2015, 4:33


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Storm
post 3 Jun 2016, 4:49
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