Bay Of Pigs [ROTR][C], Red Alert 2 Map Take. 6 player |
Bay Of Pigs [ROTR][C], Red Alert 2 Map Take. 6 player |
18 Nov 2015, 4:29
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#1
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Group: Moderator Posts: 1641 Joined: 8 January 2015 From: Newcastle, England Member No.: 10811 Aut vincere aut mori, Cave quid dicis, quando, et cui, De duobus malis, minus est semper eligendum. |
Bay of pigs So my take on the RA2 Skirmish map bay of pigs. 6 players AI Tested and Working This map is centered around Team work and ill explain why. The players on the side Branches at the starting positions get one 30k dock each, with a 60k dock towards the middle forcing Expansion to the middle area. The players in the north and south middle Each have two 30k docks, it is the role of the north and south player to support the branch players. Your team must hold your side of the map if you lose the middle on your side of the hill, you and your team mates will be cut off from each other, leading to a swift defeat. There is limited space in your initial Starting Positions so expansion is a must, due to the size and water edges even eca will have trouble holding there base entrances. The hills themselves in the middle are accessible. on each hill there is one burnt down oil Derick for you to capture and the very middle is flat enough for defenses to be built, however the terrain on those hills is not flat enough for production buildings to be built. There are six garrisons on the map, two in the middle of each area. All of the edges are fully accessible, Amphibious assaults are possible from all directions so take care. Good luck Generals. Bay_of_Pigs__ROTR__C_.rar ( 118.35K ) Number of downloads: 36 This post has been edited by mr_Skittles: 18 Nov 2015, 4:33 -------------------- |
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3 Jun 2016, 4:49
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#2
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Habouji !? Group: Members Posts: 281 Joined: 3 May 2016 Member No.: 12844 |
thank you
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