Mortar Pit |
Mortar Pit |
17 Jan 2016, 7:56
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#1
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Group: Members Posts: 37 Joined: 26 December 2014 Member No.: 10786 |
I just want to hear what you guys think of this. I have a friend who endlessly says its overpowered because it keeps up range with enemy artillery, making it impossible to crack defenses.
What is your input on it? |
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17 Jan 2016, 8:08
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#2
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
Topols
(Looks at Rik) -------------------- |
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17 Jan 2016, 8:41
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#3
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Group: Tester Posts: 1833 Joined: 29 May 2012 Member No.: 9155 |
That is the main purpose of that thing. To engage enemy artillery. And no, out of all of ECA's arsenal, that thing isn't OP.
P.S. Topols are though, vs ECA. (in current version), too much hp. |
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17 Jan 2016, 8:42
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#4
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Group: Members Posts: 23 Joined: 31 July 2014 From: Malaysia Member No.: 10571 |
If you manage to spam them, yes, they are OP.
Use Air Force, General Powers or try target their Solar Reactor should do the trick. -------------------- |
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17 Jan 2016, 8:48
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#5
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
On the serious note,no,they are not OP,even if spammed. Get some sponge unit upfront and let your arty do their work.Besides,they are inaccurate.
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17 Jan 2016, 9:05
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#6
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Certified Shitposter Group: Tester Posts: 2410 Joined: 30 December 2013 From: Straya' Member No.: 10248 pls join my games im lonely =c |
-------------------- Many thanks to IvanMRM for my avatar and Star for drawing my epic signature. You guys rock! Join our Discord Server for a great community and plenty of games and memes! Also, check out our ROTR - Fan group on Facebook. |
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17 Jan 2016, 10:06
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#7
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Group: Moderator Posts: 1641 Joined: 8 January 2015 From: Newcastle, England Member No.: 10811 Aut vincere aut mori, Cave quid dicis, quando, et cui, De duobus malis, minus est semper eligendum. |
I just want to hear what you guys think of this. I have a friend who endlessly says its overpowered because it keeps up range with enemy artillery, making it impossible to crack defenses. What is your input on it? thats there point. if ur opponent has a large number of these spammed, either go around them, Gp or sw the things or as TB said send sponge units (ones that can take a ton of damage) up front first to take the hits then come in with your arty. or u can try to pop the reactor though depending on the player this can be harder to do than breaking the defenses is. -------------------- |
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17 Jan 2016, 10:17
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#8
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AI Coding Expert Group: Dev. Team Posts: 1846 Joined: 9 May 2014 From: Poland Member No.: 10450 |
Or you can just lolbruteforce your way in if you were Russia pr China, through spam.
-------------------- Not a Rusty Spoon........The_Hunter uses a goddamn wooden spoon on his AI Scripters.... |
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17 Jan 2016, 10:59
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#9
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
Or you can just lolbruteforce your way in if you were Russia pr China, through spam. ...Or Topols... (pokes Rik) -------------------- |
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17 Jan 2016, 11:09
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#10
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Arena maker Group: Tester Posts: 803 Joined: 24 November 2013 From: In front of da screen Member No.: 10203 |
Oh and if you are GLA and facing a wall of those (+ likely other defenses too) then you are fucked.
-------------------- XAttus
-game anyone? The Hunter - Nobody wants to play bombtruck simulator with you |
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17 Jan 2016, 13:16
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#11
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Certified Shitposter Group: Tester Posts: 2410 Joined: 30 December 2013 From: Straya' Member No.: 10248 pls join my games im lonely =c |
-------------------- Many thanks to IvanMRM for my avatar and Star for drawing my epic signature. You guys rock! Join our Discord Server for a great community and plenty of games and memes! Also, check out our ROTR - Fan group on Facebook. |
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17 Jan 2016, 13:24
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#12
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
This kind of posts is why I am here for. :3
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17 Jan 2016, 13:36
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#13
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Group: Members Posts: 114 Joined: 14 April 2015 Member No.: 11110 |
The thing is that their DPS is low for their cost, and they take up space that could be used for other things, like telecom towers, or other kinds of defenses, or production buildings. If he has 20 mortar pits in one place, sure, that damage adds up. But then it would be just as bad if he instead had 20 gun turrets in that place - except that your arty could outrange them. Really mortar pits just for countering artillery and maybe contributing a little damage to your other defenses. If he has nothing but mortar pits there, and you attack with a bunch of tanks, they don't stand a chance.
If he has 20 mortar pits AND has gun turrets and guard towers too and all that, use air units. If he has Skyshields too...maybe consider attacking a different area? It takes a lot of time and money to build up a defense carpet like that at every possible angle of attack. If the enemy somehow has built up such a dense impenetrable network of defenses at every direction around their base, then maybe you should ask yourself what you were doing the whole time he was building that up. This post has been edited by LoneRebel: 17 Jan 2016, 13:41 |
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17 Jan 2016, 13:51
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#14
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
If an enemy managed to build enough Mortar Pits to block any and all entrances then that means you let them. Mortar Pits are relatively costly and quite inaccurate, so building enough of the things in a cluster that is OP will require a lot of time and ressources, and it's unlikely that there would also be other defences nearby, especially AA, so try airforce if you see the things or very fast ground units to evade their slow shots.
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17 Jan 2016, 13:58
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#15
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
If the enemy somehow has built up such a dense impenetrable network of defenses at every direction around their base, then maybe you should ask yourself what you were doing the whole time he was building that up. Waiting for him to build such a network...While I build topols...waiting for him to build something worthy of a topol strike... -------------------- |
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17 Jan 2016, 14:14
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#16
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Orcinius Genocidalus Group: Members Posts: 2428 Joined: 11 July 2012 From: North Vancouver Member No.: 9223 No, you move. |
Oh and if you are GLA and facing a wall of those (+ likely other defenses too) then you are fucked. Pits are slow, Rocket/Mortar buggies work wonders poking the line. If an enemy managed to build enough Mortar Pits to block any and all entrances then that means you let them. Mortar Pits are relatively costly and quite inaccurate, so building enough of the things in a cluster that is OP will require a lot of time and ressources, and it's unlikely that there would also be other defences nearby, especially AA, so try airforce if you see the things or very fast ground units to evade their slow shots. *Points towards my own line of Mortar pits* This post has been edited by Serialkillerwhale: 17 Jan 2016, 14:16 -------------------- |
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17 Jan 2016, 16:05
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#17
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Guardsman Group: Members Posts: 2077 Joined: 22 October 2012 From: Terra Member No.: 9379 Armageddon is here.............. |
Only GLA have problems with mortar pits spam, everyone else just laugh at them after using GP strikes.
This post has been edited by X1Destroy: 17 Jan 2016, 16:06 -------------------- We Die Standing.
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17 Jan 2016, 16:11
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#18
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Group: Members Posts: 311 Joined: 23 September 2014 From: Pearl of the Orient Sea Member No.: 10658 Yo buddy... Still Alive? |
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17 Jan 2016, 17:20
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#19
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That person Group: Project Leader Posts: 1425 Joined: 20 September 2009 From: Cyberspace Member No.: 417 C&C ShockWave Co-Leader |
I use Mortar Pits for their Tear Gas. I find their defensive firepower is meh.
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17 Jan 2016, 17:31
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#20
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The Trench Dog Group: Dev. Team Posts: 824 Joined: 13 December 2013 Member No.: 10225 |
You can always use recyclers healing aura in combination with grads. Get enough grads and recyclers to heal yourself; and you can break through Mortar Pit clusters. Of course; its best just to divert your forces onto a weaker area of the enemy defense, but if assaulting a weaker area isn't possible that's how you do it.
Bomb trucks also work well provided the enemy doesn't have mines or stealth detection. And if you do manage to get your GP's up; if nothing else overwatch and oil sabotage can help you out greatly by disabling both structures and driving the cost up. Of course by that time you may have picked different GP options; but its not all hopeless. This post has been edited by ComradeCrimson: 17 Jan 2016, 17:31 -------------------- |
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17 Jan 2016, 18:57
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#21
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Group: Members Posts: 37 Joined: 26 December 2014 Member No.: 10786 |
Yeah, what usually happens is that I create a complete belt of defenses that surrounds my base. He also plays GLA. I agree with what you guys have said though. He shouldn't let me reach that point.
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18 Jan 2016, 2:20
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#22
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Top Law Group: Members Posts: 147 Joined: 17 June 2014 From: Some random Tf2 map Member No.: 10509 Stuff Stuff Blah Blah Blawh Law |
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