mismatch error in lan play |
mismatch error in lan play |
11 Oct 2009, 5:08
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#1
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Group: Members Posts: 1 Joined: 10 October 2009 Member No.: 480 |
me and a few friends are trying to play lan using tunngle. we all have the same version of zero hour 1.4, and we all have the up to date shockwave. but as soon as the match starts an error pops up saying mismatch error with synchronization. is there any way around that?
thank you ~zero~ |
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11 Oct 2009, 6:13
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#2
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That person Group: Project Leader Posts: 1425 Joined: 20 September 2009 From: Cyberspace Member No.: 417 C&C ShockWave Co-Leader |
Hmm, do you both have no start units or the oppisite. if it is one player start units and another no start, thats what happens. Also, I may not be the team but I know this should be in the support area. Just to let new people know.
This post has been edited by Generalcamo: 11 Oct 2009, 6:22 |
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11 Oct 2009, 13:42
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#3
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Group: Legend Posts: 731 Joined: 31 May 2009 From: EU Member No.: 8 Projects: SWR Tester Old sneaky german |
I move this to ShockWave Support
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13 Jan 2010, 0:12
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#4
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Group: Members Posts: 74 Joined: 15 June 2009 Member No.: 166 |
Dumb question.
Friend and mine trying to do LAN, facing same mismatch stuff - BUT we do have the exactly same start options in the launcher selected, and used the same files to install everything up to ZH1.4/SW0.951. The reasons I could think of are - 1. we're in the same WLAN network 2. Has to do with his Win7 and my WinVista 3. anything else that I bricked in my game :s Any input? (and I'm pretty sure we're not using the same reg keys) Thanks in advance! This post has been edited by accomplice: 13 Jan 2010, 0:17 |
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13 Jan 2010, 23:56
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#5
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Group: Members Posts: 199 Joined: 9 August 2009 From: Outer Space Member No.: 340 Once you see the blue light you are already dead |
I've had this problem a couple of times, make sure there are no other .big programs in ur Zh folder, and try a reinstall of Generals then Zero hour then patch then Shw then ShW patch
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15 Jan 2010, 4:58
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#6
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Group: Members Posts: 74 Joined: 15 June 2009 Member No.: 166 |
Hm. The game on my friend's comp was just freshly installed (using normal Generals and ZH CDs, then patching 1.4, then noCD patch, then ShW).
My installation is a bit older, but still all the same versions. Only difference is that I installed RotR before ShW on my machine, but the folder is all fine, all mod files are .gib, and there are no lost .big files in my folder. I came to suspect the noCD patch to be the culprit... but then again, all we have is CD image files :s |
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15 Jan 2010, 5:12
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#7
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Twintails are eternal! Group: Members Posts: 473 Joined: 7 June 2009 From: Singapore Member No.: 74 Lurk, cleaned and mounted. |
I came to suspect the noCD patch to be the culprit... but then again, all we have is CD image files :s Well there's your problem. ...probably. -------------------- |
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15 Jan 2010, 15:43
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#8
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Group: Members Posts: 74 Joined: 15 June 2009 Member No.: 166 |
Woe is me, who can only buy censored C&C disks in this oh so free country :x The US version is forbidden here, and the censored game sucks big time :/
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15 Jan 2010, 16:11
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#9
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
German much? Get the uncut patch.
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15 Jan 2010, 23:53
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#10
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Group: Members Posts: 199 Joined: 9 August 2009 From: Outer Space Member No.: 340 Once you see the blue light you are already dead |
Well there's your problem. ...probably. =/ idk i play using noCD patch on LAN (well hamachi anyway) and it works fine -------------------- |
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16 Jan 2010, 3:29
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#11
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Twintails are eternal! Group: Members Posts: 473 Joined: 7 June 2009 From: Singapore Member No.: 74 Lurk, cleaned and mounted. |
I meant the latter part of his sentence but w/e, don't wanna derail this topic.
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16 Jan 2010, 16:33
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#12
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League is Life Group: Tester Posts: 748 Joined: 14 June 2009 From: America Member No.: 153 |
Get the english version of ZH
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17 Jan 2010, 18:42
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#13
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Group: Members Posts: 74 Joined: 15 June 2009 Member No.: 166 |
Well, it's rather hard to get the uncensored english Generals/ZH original disks here. We used cd images of the english game and applied that cracky.
Next time we'll try leaving out AI players, maybe we get lucky |
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18 Jan 2010, 5:47
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#14
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OH, F***! Group: Members Posts: 137 Joined: 26 July 2009 From: MapleWorld. :P Member No.: 295 Inferno shells, anyone? ;) |
Having the same start options isn't important.
THE important thing is to have ALL of your friends to mark on the "No Start Units" button. Also, check your LAN connectity. Sometime timeouts are REALLY because of loss of sycho. (I think) EDIT: If everything is fine, reinstall Zero Hour+ShW. Also, do you have Hamachi? I have Win. 7 and with Hamachi, and I suffer no timeouts. This post has been edited by ComeOn225: 18 Jan 2010, 5:57 -------------------- Hello, comrades.
Before I start, I must ask one question: how do you think battles are won? If you answered "It just take a lot of men", then I may suggest you to leave the academy. Why will I say that? It is because battles are not won just by simply shooting down your enemies: it also takes emotions to fight a battle. Hope, courage, pride, honor, love: these are the main emotions that it takes to win a battle. Yes, your equipment, your skills, and your genetics are very important, but it all boils down to one thing: Do you have the WILL to fight? Class is dismissed. WARNING: Watching this may result in losing your manliness. Yep: I'm a rusty sword. VERY rusty. :/ |
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18 Jan 2010, 7:12
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#15
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Group: Members Posts: 74 Joined: 15 June 2009 Member No.: 166 |
Yes, we had start units turned off all the time. As for LAN connectivity, we were sitting right next to each other, in the same room as the WiFi router, and also tried using Hamachi, where we could find each other easily. Still timeout. Probably it is the noCD thingy huh. Drat.
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18 Jan 2010, 7:14
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#16
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Cool Guy Group: Legend Posts: 1317 Joined: 7 June 2009 From: Sydney Member No.: 46 |
If you're all on the same local network why are you even using Hamachi?
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18 Jan 2010, 18:37
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#17
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Group: Members Posts: 74 Joined: 15 June 2009 Member No.: 166 |
That was just to make sure it does not have anything to do with internal ip conflicts. We tried it with and without hamachi, and failed both ways ;p
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