Rise of the Reds The Race for 1.5 Part III |
Rise of the Reds The Race for 1.5 Part III |
9 Jun 2009, 1:26
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#1
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
Once again welcome to our next segment of the Race for 1.5. As the release comes nearer we continue to show you the latest updated models and new units we will release along with the newest version of Rise of the Reds. Let's go on to show you some of the latest updates to the Chinese arsenal. This new line of the standard Chinese bunker that resembles more a turtle than a defensive installation is expected to phase out the older model completely by 2037 while the predecessor will stop being built by 2035. Some Chinese commanders have become very fond of its appearance. It's construction is far more efficient and a mere amount of Red Guard can help in its construction. The new generation of China’s lead spewing automated defense turret has been improved with cutting edge electronics becoming one of the most accurate weapon systems ever devised. Infantry, aircraft, vehicles and tanks, they all eventually fall before the never ending barrages. Speculation has come about that these new systems are far superior than the previous models, able to spot hidden infantry faster, some say however that this is merely a false fact since it's brand new and is not actually proven. Once more, this has been our third segment in our series of updates just before the release, see you tomorrow for the next update. ~SWR Productions -------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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9 Jun 2009, 1:48
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#2
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How come nobody says wizard anymore Group: Moderator Posts: 976 Joined: 7 June 2009 Member No.: 36 Projects: SWR Productions |
Gattling Turret looks so cute XD
and fucking deadly, I love it! -------------------- |
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9 Jun 2009, 1:57
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#3
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Group: Dev. Team Posts: 838 Joined: 7 June 2009 From: Southeastern USA Member No.: 47 |
Awesome work there. Re. the Gatling Cannon: Kermit the Frog....he's back, and this time it's personal!
This post has been edited by DerKrieger: 9 Jun 2009, 3:02 -------------------- "No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country."-- George S. Patton
Resquiescat in pace, CommanderJB 1991-2009 |
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9 Jun 2009, 1:57
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#4
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Formerly Scopejim Group: Members Posts: 369 Joined: 7 June 2009 From: Land of the Cedar Member No.: 38 Electronics Engineer |
yes those are awesome re-skins indeed. also are those tallies that represent the update number reminiscent of a bear scratches or is it just me?
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9 Jun 2009, 2:02
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#5
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
Awesome work there. Re. the Gatling Cannon: Kermit the Frog....he's back, and this time it's persona! ! Bloody gold right there. -------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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9 Jun 2009, 2:33
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#6
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Group: Dev. Team Posts: 416 Joined: 7 June 2009 Member No.: 52 |
Now that's a really beastly looking bunker.
It wipes out the old one completely. |
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9 Jun 2009, 2:37
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#7
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Group: Project Leader Posts: 892 Joined: 8 June 2009 From: Cynopolies Member No.: 97 |
Awsome stuff ! The sandbags on the bunker occupy the whole space beetwen those 4 legs and it would have been cooler imo if they didn't, but still looks awsome. I guess the cannon is pre- chainguns upgrade, and if so ... could we have a screen of the upgraded one ?
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9 Jun 2009, 2:42
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#8
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Twintails are eternal! Group: Members Posts: 473 Joined: 7 June 2009 From: Singapore Member No.: 74 Lurk, cleaned and mounted. |
Those things look DEADLY >_>
...I'll be lookin' forward to blowin' them up -------------------- |
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9 Jun 2009, 2:43
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#9
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BANNED Group: Members Posts: 728 Joined: 7 June 2009 From: Spain Member No.: 48 |
Looks very awesome
but the question: will the arrow still make the bunker have its door aiming at the enemy like in vainilla generals/ZH? because i am really sure bunkers dont work that way -------------------- |
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9 Jun 2009, 3:02
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#10
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Anime Addict Group: Members Posts: 163 Joined: 7 June 2009 From: The Afterworld Frontline Member No.: 31 |
Awesome.
One question though: It's construction is far more efficient and a mere amount of Red Guard can help in its construction. This is just a lore writing, right? Can't wait to play 1.5, well done. |
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9 Jun 2009, 3:08
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#11
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Group: Legend Posts: 144 Joined: 4 June 2009 From: Hobart, Tasmania, Australia Member No.: 15 Projects: ROTR Dev Team |
China's defence lines stop looking bland and start looking interesting with these models - there's little I can say other than that these bring their subjects up to the excellence of their newer compatriots and showcase your dedication to quality in doing so.
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9 Jun 2009, 4:03
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#12
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Group: Legend Posts: 162 Joined: 7 June 2009 Member No.: 50 |
The Gattling Cannon looks far more deadly and menacing, just read the description of and I've got a question, is it just visuals or does the Gattling Cannon do more damage to tanks aswell?
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9 Jun 2009, 4:22
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#13
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Group: Members Posts: 124 Joined: 7 June 2009 From: Zrenjanin,Serbia Member No.: 54 Poor fan |
awesomeness right here.Nice job...
Cheers Поздрав -------------------- |
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9 Jun 2009, 7:21
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#14
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
Nice update
I'm guessing the reason for the new bunker design is so that you can easily see the difference between garrisoned and ungarrisoned, right? -------------------- |
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9 Jun 2009, 7:33
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#15
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Forum Volcanologist Group: Members Posts: 66 Joined: 7 June 2009 From: Bicol Region (5), Philippines Member No.: 57 Volcano Researcher |
Nice chinese defense updates. I'm really looking forward to play the next release.
EDIT: Is it just me or the middle of the gattling cannon looks just like a frog head... This post has been edited by Papaya Master Rai: 9 Jun 2009, 10:12 -------------------- |
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9 Jun 2009, 8:35
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#16
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Teh SWR Productions Greeting Committee Group: Members Posts: 48 Joined: 8 June 2009 Member No.: 91 I own bootleg copies of pirated games. |
Nice, I love how you resembled the Bunker's to turtle's. Haha
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9 Jun 2009, 10:41
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#17
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Group: Members Posts: 85 Joined: 7 June 2009 From: The Netherlands Member No.: 70 Paladin of Steel |
Astounishing updates guys
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9 Jun 2009, 11:26
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#18
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Captain of the U.S.S. Kelvin Group: Members Posts: 84 Joined: 7 June 2009 From: WA, USA Member No.: 32 Exploring new worlds... |
Wonderful update guys. Loving the refurbished models
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9 Jun 2009, 12:57
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#19
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Forum Green Group: Legend Posts: 1350 Joined: 4 June 2009 From: Netherlands Member No.: 17 Projects: SWR Productions |
Nice stuff, I wonder if the sandbagged bunker is something like a 'fortified' bunker version. But alas as ROTR doesn't sport the normal ZH generals anymore we'll just have to wait and see.
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9 Jun 2009, 12:58
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#20
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Group: Members Posts: 64 Joined: 7 June 2009 Member No.: 43 |
The liking that new bunker design, that's a great improvement.
However, for me although the Gatling cannon has an awesome new model, the skin doesn't seem to flow very well in my opinion. There are lots of different colours which don't blend with each other very well. However, overall, a very nice update Mike -------------------- |
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9 Jun 2009, 16:24
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#21
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Group: Members Posts: 227 Joined: 7 June 2009 Member No.: 65 Projects: SWR Productions |
Nice stuff, I wonder if the sandbagged bunker is something like a 'fortified' bunker version. But alas as ROTR doesn't sport the normal ZH generals anymore we'll just have to wait and see. The sandbags are for the garrisoned state, just like how the current bunker will show sandbags when you garrison them.
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9 Jun 2009, 17:24
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#22
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I like turtles. Group: Members Posts: 139 Joined: 7 June 2009 From: Fort Matador ; ECA Base in Spain. Member No.: 33 Gentlemen, you can't fight in here! This is the war room! ▀▀▀█ ▀▀▀█ |
Epic Gatlling Cannon. ;3 Nice work
Wait, USA, Russia, China, tomorrow ECA Eupdate? -------------------- Propiety of the Europe Continental Army. Do not capture, interrogate or torture. |
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9 Jun 2009, 17:51
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#23
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Twintails are eternal! Group: Members Posts: 473 Joined: 7 June 2009 From: Singapore Member No.: 74 Lurk, cleaned and mounted. |
Nah, I bet it's a civvie update where garrisonable structures don't have mirrors anymore
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9 Jun 2009, 18:52
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#24
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Losing Karma to Vault Boy Group: Tester Posts: 1302 Joined: 7 June 2009 From: Canada/S.Korea Member No.: 34 Some future plan mod for AoE3:Asian Dynasty or FO4 |
Can't wait tomorrow new update.
Keep comming! -------------------- Let's kick this Russian Tank's ass back to the Bronze Age! Twitch Chart ID: Mr_kim82 Moddb ID: Mr_Kim |
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9 Jun 2009, 21:24
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#25
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Group: Dev. Team Posts: 1220 Joined: 8 June 2009 From: East Coast of either China or the US Member No.: 96 Projects: SWR Productions |
Epic Gatlling Cannon. ;3 Nice work Wait, USA, Russia, China, tomorrow ECA Eupdate? That would be awesome since an ECA update would have stuff that's not in the internal betas. I'm just dieing to see some new ECA stuff. -------------------- |
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