*Blows dust off sub-forum*

I recently got a hold of the BFME2 Demo as I needed some resources for melee units that I am putting into my ZH mod. So I extracted the skin, animations and skeleton from the BIG files. Opened them up in W3dview and sorted through the animations.

All the animations seemed fine and I proceeded to code my unit with the animations available. However, when I boot up ZH to test my model, there are no animations but the model shows up.

According to The 3rd Age website, the animations cannot be imported into RenX via coolfile's w3d importer, however, there's no mention of this conflicting with the game. So have I done something wrong? or is ZH not able to support animations from BFME2?


Anyone with experience or who has tried this before, please help.